Azaghul
Feb 18 2009, 05:42 AM
Given that tech dealing is impossible and the short term nature of the game, tech levels don't get very high in TE (only a few hundred tech) as opposed to the thousands of tech in standard. The tech modifier should therefore be increased for TE to be relevant, to say +1% damage per tech level instead of .1%
The fox
Feb 18 2009, 07:26 AM
Wouldnt this merely mean that those in curbstomps would simply lose alot quicker, or defending nations who get hurt so badly that they see no point in continuing playing or feeling forced to reroll? Otherwise it does sound quite intresting as TE is supposed to be war non-stop.
abdur
Mar 12 2009, 10:54 PM
I believe that this suggestion is good because Tech levels are hard to get except when you Tech Raid... and the military modifiers are not easy to get...
Tarikmo
Mar 13 2009, 03:38 PM
1%? that's a bit much, I support a +.1-.4% change, because I only got like 10 tech out of 3 raids.
KingDingaLing
Mar 14 2009, 04:32 PM
What about lowering the tech requirements for Planes ? Its Hard to even get up to level 4's for the average player
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