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Suggestion Box
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Suggestion Box
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Pinned:
Wonders and Improvements Suggestion Thread
(946 replies)
Pinned:
Resource Proposal Thread
(278 replies)
Pinned:
Event Submission
(180 replies)
Pinned:
The types of suggestions
(25 replies)
Pinned:
CN: TE Suggestions
(0 replies)
Pinned:
The Suggestion Box
(1 reply)
Donation Deals
(105 replies)
A cap on daily infra purchases
(94 replies)
Changes to Alliance Sanction Procedure
(50 replies)
EMP weapons proposal
(25 replies)
Aircraft Overhaul
(30 replies)
Total land vs. purchased land
(32 replies)
have two pages of foriegn aid deals
(5 replies)
Uncap (or raise the cap on) Defeat Alerts
(55 replies)
Aircraft Propaganda attack
(11 replies)
A change to the CN forum mechanics
(6 replies)
Change to FSS
(108 replies)
Nuclear News Reports bug
(10 replies)
Nation Specialization
(39 replies)
Fortification
(27 replies)
Change how land affects the navy
(16 replies)
New Missiles v2.0
(26 replies)
Rename Sanction to Embargo
(19 replies)
armed forces overly strong
(14 replies)
Lifting cap on Infra buying?
(52 replies)
Changes to Navy Requirements.
(35 replies)
Reveal Base Population Amount
(15 replies)
Psychological Warfare
(8 replies)
Modify Government Posistion
(16 replies)
New Missiles
(188 replies)
Tech Update
(85 replies)
Filtering Alliance War Screens
(29 replies)
New Spy Operation - Target SDI
(92 replies)
Making Wonders Indestructible
(381 replies)
Attacking against deployed forces
(29 replies)
addition to foreign aid
(29 replies)
Hotspots on Earth
(109 replies)
New military unit type
(72 replies)
Reduced Trade Benefit for Trade Partners of Anarchied Nations
(57 replies)
Updating Manhattan Project
(110 replies)
Suggestion: Foreign Aid Commission Rebalancing
(103 replies)
Adjust the destroy/loot time limit
(30 replies)
Sort by Trade Status
(35 replies)
A revision of the Nuclear Weapon
(61 replies)
Unique Wonders
(182 replies)
Insurance
(26 replies)
Change in the way the battle system is structured
(274 replies)
Newer Wonder Descriptions
(15 replies)
Effects for Religions? + Add Protestant religion.
(44 replies)
Agriculture Growth
(21 replies)
Add cities in CN
(87 replies)
NS Charts for Alliances
(36 replies)
Hotspots on Earth
(153 replies)
Soldier Percentage
(13 replies)
Changes Inactivity time.
(63 replies)
Defensive Maneuvers
(48 replies)
Spying from peace-mode
(27 replies)
Addition to the Awards page
(15 replies)
raise or uncap limits on spy ops
(73 replies)
Post War Rebuilding
(113 replies)
simple specialization options for nations
(67 replies)
Air force Vs Navy
(40 replies)
Spies are useless, let's fix that
(33 replies)
Remove the infrastructure sales exploit
(83 replies)
Advanced Ground Unit Purchasing
(63 replies)
Corruption and crime rates
(71 replies)
Secret Peace Mode Aid
(32 replies)
Uncap GRL
(181 replies)
Dealing with > 95% battle odds
(81 replies)
New Spy Operation
(20 replies)
Time limit between attacks
(70 replies)
Anti anarchy
(32 replies)
Slight Change to Navy System
(58 replies)
Chemical Weapons
(33 replies)
Secret aid and aid revamp
(100 replies)
Team Skins
(112 replies)
Spies
(20 replies)
Senate Election Notifier
(15 replies)
Friends List
(2 replies)
Notification for losing trades due to trade partner getting deleted
(57 replies)
Propsal to re-do NS calculation
(59 replies)
More Nukes or Limit Launches
(41 replies)
Re-offer Trades
(33 replies)
Colonies
(4 replies)
Missions/Mines/Colonies on the Moon and Mars
(158 replies)
Allowing defenders to lengthen wars
(219 replies)
More Inbox Storage Capacity
(1 reply)
Changes to Land
(238 replies)
Currency Change
(30 replies)
What are the biggest problems in the game?
(66 replies)
Tech System replacement
(23 replies)
Slight modification to Improvement system
(9 replies)
Simple way to Eliminate ghosting
(17 replies)
Vote For Senators (Small Suggestion)
(76 replies)
Team Messages on Nation Display
(7 replies)
Alliance senortiy in Standard Display
(3 replies)
Slight update to GRL
(4 replies)
T-Bills and Debts
(58 replies)
Change to Trade Agreements display.
(2 replies)
Senate Votes
(1 reply)
Nation Debt
(26 replies)
Team Senority
(12 replies)
Show ruler names
(1 reply)
Notice if trade partner is sanctioned
(1 reply)
Two small suggestions...
(25 replies)
Add 'Total money' to alliance staticstics
(15 replies)
Soldier Cost Tied to Daily Income
(6 replies)
World economy and $$$
(14 replies)
A second look at efficiency calculations
(10 replies)
Small suggestion regarding land
(6 replies)
Events
(11 replies)
Remove ability to aid tech.
(82 replies)
Belligerence Level
(23 replies)
Protectorate
(6 replies)
Limit on the amount of land there is in the world
(30 replies)
Casualties Inflicted?
(16 replies)
Foreign aid: Military units
(13 replies)
War suggestion.
(32 replies)
Wonder Time Limit
(8 replies)
Spy Slot revamp
(8 replies)
flags
(23 replies)
Look Up Past Alliance Affiliations
(72 replies)
Rework Nuclear Weapons.
(189 replies)
'Ascension'
(86 replies)
new spy attack - divert enemy nukes
(49 replies)
Cybernations teams
(20 replies)
Shape your nation
(11 replies)
Global Warming
(12 replies)
Happiness-What is it good for?
(11 replies)
Deploy spies just like soldiers
(4 replies)
Bring back the sound effects
(22 replies)
Effect of Land on Nuclear Weapons
(9 replies)
Stability
(20 replies)
Overcrowding on Planet Bob
(13 replies)
Improve the attack system
(7 replies)
Prisoners of War
(9 replies)
Is this possible
(17 replies)
Electromagnetic Pulse
(35 replies)
Spies Steal tech.
(35 replies)
Easier mass messaging
(2 replies)
Regarding Spy Attacks Gathering Intelligence
(1 reply)
Right of Revolution
(22 replies)
Fascism
(7 replies)
Ending of a War
(6 replies)
Realism
(4 replies)
Intercept Supply Train
(13 replies)
Peace Offered Indicator
(11 replies)
Forum Suggestion: Table Functionality
(7 replies)
Sports RP Forum
(9 replies)
Switching teams for new team bonus
(17 replies)
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