Cyber Nations Forums: Infra - Cyber Nations Forums

Jump to content


Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

Infra Rate Topic: -----

#1 User is offline   kswiss2783 

  • Advanced Member
  • PipPipPip
  • View blog
  • Group: Members
  • Posts: 940
  • Joined: 12-September 07
  • Nation Name:glocknation
  • Alliance Name:Molon Labe

Posted 08 December 2007 - 08:26 AM

The problem with infrastructure is that it eventually becomes unprofitable to keep buying more. With more and more nations getting bigger and bigger, they have no reason to buy more. Why not make buying infra profitable? Allow there to be a bigger gain by purchasing more infra, or reduction in price once a nation hits the 9k infra mark?

This post has been edited by kswiss2783: 08 December 2007 - 08:26 AM


#2 User is offline   myruler 

  • Advanced Member
  • PipPipPip
  • Group: Members
  • Posts: 735
  • Joined: 25-October 07
  • Nation Name:Italysoccer
  • Alliance Name:Karma POW

Posted 08 December 2007 - 10:53 AM

It's not the price of it, it is the benefits compared to the bill increase. Something needs to be fixed because I heard 13k+ infra will begin the losing of money.

#3 User is offline   Sir Wellington 

  • Advanced Member
  • PipPipPip
  • Group: Members
  • Posts: 251
  • Joined: 28-October 07
  • Nation Name:The Haze
  • Alliance Name:TPF

Posted 08 December 2007 - 11:20 AM

Well.... there is a benefit. Its not monetary, but militarily. Say you are sitting at 10k infra and get nuked for 20 days straight. Thats 3000 infra... no big deal. You are still at 7k infra and making the same.

Plus it gives you ground stength in tanks and soldiers.

#4 User is offline   (DAC)Syzygy 

  • Elder Dark Archon
  • PipPipPip
  • View blog
  • Group: Members
  • Posts: 2,198
  • Joined: 03-September 07
  • Nation Name:New Syzygia
  • Alliance Name:True Grämlins

Posted 08 December 2007 - 11:35 AM

true that, also we will surely see some kind of additional concept in CN, like tech-improvements or research. there have been talks about such stuff before and at some point we will see it implemented. then nations had another purpose for spending money, not just "more infra", and maybe some of these new additions reduce infraupkeep or interact with infrastructure in other ways.

as long as only a handfull of nations are close to that "barrier", i dont think there is an emergency need for "doing something about it".

This post has been edited by (DAC)Syzygy: 08 December 2007 - 11:36 AM


#5 User is offline   Delta1212 

  • The Just Dessert
  • PipPipPip
  • View blog
  • Group: Members
  • Posts: 8,672
  • Joined: 28-May 07
  • Nation Name:Verspasia
  • Alliance Name:Random Insanity Alliance

Posted 08 December 2007 - 10:41 PM

Every addition that allows for an increase in population, happiness or income raises the infra barrier a little bit. Of course, the simplest thing to do would be to end the bill increase after a certain point. Infra may not make you much money at higher levels, but if the amount that each additional point of infra adds to your bills remains constant, it will never make you lose money.

#6 User is offline   L33t G33k 

  • No in-game nation or ruler match.
  • PipPipPip
  • View blog
  • Group: Banned
  • Posts: 274
  • Joined: 04-December 07
  • Nation Name:Silicon Valley

Posted 11 December 2007 - 01:54 AM

admins could always allow infra to be aided so you can have infra deals ontop of tech deals...lol

#7 User is offline   idriveavw 

  • Advanced Member
  • PipPipPip
  • View blog
  • Group: Members
  • Posts: 187
  • Joined: 11-September 07
  • Nation Name:Borussia
  • Alliance Name:The Grämlins

Posted 11 December 2007 - 08:12 AM

View PostL33t G33k, on Dec 11 2007, 02:59 AM, said:

admins could always allow infra to be aided so you can have infra deals ontop of tech deals...lol

it's been suggested before and it's as terrible an idea now as it was then.

#8 User is offline   Delta1212 

  • The Just Dessert
  • PipPipPip
  • View blog
  • Group: Members
  • Posts: 8,672
  • Joined: 28-May 07
  • Nation Name:Verspasia
  • Alliance Name:Random Insanity Alliance

Posted 11 December 2007 - 07:54 PM

View PostL33t G33k, on Dec 11 2007, 02:59 AM, said:

admins could always allow infra to be aided so you can have infra deals ontop of tech deals...lol

That wouldn't affect anything. The problem is with bill increases, not the base price (as hefty as that is).

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users