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National wonders are great improvements that you can purchase to further advance your nation once you reach the upper echelons of development. National wonders are the most expensive improvements in the game but like standard improvements they are not subject to outside forces during war. You may only purchase one of each type of national wonder and only one wonder every 30 days. Click on the national wonder that you would like to purchase.
Space Program - $30,000,000 - The space program sends your astronauts to the moon and beyond. Increases happiness +3, lowers technology cost -3% and lowers aircraft cost -5%.
Movie Industry - $26,000,000 - The movie industry provides a great source of entertainment to your people. Increases population happiness +3.
Federal Aid Commission - $25,000,000 - Raises the cap on foreign money aid +50% provided that the foreign aid recipient also has a Federal Aid Commission wonder. Allows two nations with the Federal Aid Commission wonder to send secret foreign aid. Secret foreign aid costs the sender 200% the value of the items that is sent.
Hidden Nuclear Missile Silo - $30,000,000 - Allows your nation to develop +5 nuclear missiles that cannot be destroyed in spy attacks. (Nations must first be nuclear capable in order to purchase nukes.)
Mining Industry Consortium - $25,000,000 - Increases population income by $2.00 for the resources Coal, Lead, Oil, Uranium that your nation has access to.
Fallout Shelter System - $40,000,000 - Allows 50% of your defending soldiers to survive a nuclear strike (Does not prevent nuclear Anarchy but does prevent troops from being totally depleted), Reduces tank, cruise missile, and aircraft, losses from a nuclear strike by -25%, Reduces nuclear vulnerable navy losses by 12%, Reduces nuclear anarchy effects by 1 day.
Agriculture Development Program - $30,000,000 - Increases land size by 15%, Increases citizen income +$2.00, Increases the citizen-bonus for land from 0.2 to 0.5.
Space Program - $30,000,000 - The space program sends your astronauts to the moon and beyond. Increases happiness +3, lowers technology cost -3% and lowers aircraft cost -5%.
Movie Industry - $26,000,000 - The movie industry provides a great source of entertainment to your people. Increases population happiness +3.
Federal Aid Commission - $25,000,000 - Raises the cap on foreign money aid +50% provided that the foreign aid recipient also has a Federal Aid Commission wonder. Allows two nations with the Federal Aid Commission wonder to send secret foreign aid. Secret foreign aid costs the sender 200% the value of the items that is sent.
Hidden Nuclear Missile Silo - $30,000,000 - Allows your nation to develop +5 nuclear missiles that cannot be destroyed in spy attacks. (Nations must first be nuclear capable in order to purchase nukes.)
Mining Industry Consortium - $25,000,000 - Increases population income by $2.00 for the resources Coal, Lead, Oil, Uranium that your nation has access to.
Fallout Shelter System - $40,000,000 - Allows 50% of your defending soldiers to survive a nuclear strike (Does not prevent nuclear Anarchy but does prevent troops from being totally depleted), Reduces tank, cruise missile, and aircraft, losses from a nuclear strike by -25%, Reduces nuclear vulnerable navy losses by 12%, Reduces nuclear anarchy effects by 1 day.
Agriculture Development Program - $30,000,000 - Increases land size by 15%, Increases citizen income +$2.00, Increases the citizen-bonus for land from 0.2 to 0.5.
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Requires 11,000 infrastructure, Hospital, National Research Lab.
I have all of the above requirements, although I did hit 11K infra today. Cleared my cache, tried a different browser, no dice.

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