Adjust the destroy/loot time limit From 13 days to 18
#1
Posted 13 August 2009 - 10:49 AM
IIRC this was introduced against the exploit of raiding inactives and not having to wait for the full 7 days for the war slot to be cleared. As now nations are deleted at 25 days of inactivity, and not at 20, I suggest that the limit is raised from 13 to 18.
#4
Posted 14 August 2009 - 08:48 AM
This post has been edited by Voodoo Nova: 14 August 2009 - 08:48 AM
#6
Posted 14 August 2009 - 12:08 PM
SilverHawk, on Aug 14 2009, 10:03 AM, said:
The defender still loses exactly the same amount. That's not protection from anything.
Voodoo Nova, on Aug 14 2009, 10:47 AM, said:
There is no "benefit" that's capped at 20 days that has anything to do with this. The system as it is now was put in place because people could raid a nation at 20 days inactive, have the nation delete so the war expired, and then declare on someone else. Declaring any time within 7 days of a nation's deletion would allow raiders to get extra wars in by exploiting the system and make more money/tech/land off of it.
As things stand, this is no longer a problem at 13 days because nations no longer delete until 25 days. This means that the window for the exploit doesn't open until day 18. This isn't about whether you like raiding, this is about a previous fix being updated to match the game mechanics as they stand now.
This post has been edited by Delta1212: 14 August 2009 - 12:08 PM
#7
Posted 14 August 2009 - 12:12 PM
#8
Posted 14 August 2009 - 12:37 PM
Delta1212, on Aug 14 2009, 02:08 PM, said:
There is no "benefit" that's capped at 20 days that has anything to do with this. The system as it is now was put in place because people could raid a nation at 20 days inactive, have the nation delete so the war expired, and then declare on someone else. Declaring any time within 7 days of a nation's deletion would allow raiders to get extra wars in by exploiting the system and make more money/tech/land off of it.
As things stand, this is no longer a problem at 13 days because nations no longer delete until 25 days. This means that the window for the exploit doesn't open until day 18. This isn't about whether you like raiding, this is about a previous fix being updated to match the game mechanics as they stand now.
I know why the system is the way it is. The fix, in my opinion, doesn't need an update to it when there isn't the possibility for exploitation past 13 days inactivity.
#10
Posted 14 August 2009 - 01:04 PM
Voodoo Nova, on Aug 14 2009, 02:37 PM, said:
There wouldn't be a possibility of exploitation if no one could ever loot anything either. That's not the point.
#11
Posted 14 August 2009 - 01:38 PM
Delta1212, on Aug 14 2009, 03:04 PM, said:
The system isn't broken, at least from my viewpoint. There isn't a reason to change it, except to just change it to match the current inactivity before deletion days.
#15
Posted 14 August 2009 - 05:54 PM
SleepiB, on Aug 14 2009, 07:40 PM, said:
If and only if you've collected taxes or paid bills in past 3 days, people get loot from you.
What problem does this not solve?
That's a really very good solution, that people on both sides of this argument can agree to. Great work SleepiB!
#17
Posted 14 August 2009 - 07:05 PM
jerdge, on Aug 13 2009, 09:48 AM, said:
IIRC this was introduced against the exploit of raiding inactives and not having to wait for the full 7 days for the war slot to be cleared. As now nations are deleted at 25 days of inactivity, and not at 20, I suggest that the limit is raised from 13 to 18.
Yes, this was exactly why it was implemented. There were nations declaring 5+ wars per day, targeting 20 day old nations and waiting for the deletion script to clear out their war slots. Admin specifically chose day 13 no loot so that nobody could exploit this. Since the deletion day has moved to day 25, then it fits with the original intent to move the no loot to day 18. It was not the intention to create a kind of defense against raiders, the intention was to remove an exploit.
As far as people's moral objection to raiding, there are plenty of people (and alliances) that condone raiding. Why is your belief better than theirs? This suggestion should be considered for its gameplay merits and the intentions of the original fix, not some peoples moral objections.
imatt15, on Aug 14 2009, 04:54 PM, said:
SleepiB, on Aug 14 2009, 03:40 PM, said:
If and only if you've collected taxes or paid bills in past 3 days, people get loot from you.
What problem does this not solve?
That's a really very good solution, that people on both sides of this argument can agree to. Great work SleepiB!
Not a chance that people on both sides agree to that modification. How exactly would somebody that condones tech raiding agree with it?
This post has been edited by Kung Fu Geeks: 14 August 2009 - 07:08 PM
#18
Posted 14 August 2009 - 07:14 PM
#19
Posted 15 August 2009 - 11:50 AM
This isn't about making raids (which I IC oppose, anyway) "more profitable": the 13 days restraint is just a workaround to avoid an exploit, and has nothing to do with "morals". When he introduced the 13 days limit, Admin wasn't trying to shape the politics of CN, but just to adjust the game mechanics. The limitation to raids' profitability was just a "political" side effect (as such, it is even undesirable).
If you're against raids undertake some political action to fight against them, don't cry that Admin should insert/keep some "artificial" limit that had another purpose, and that can continue to pursue that purpose if changed according to this proposal, at the same time reducing its impact on the political aspect.
I don't even understand why we should really discuss this issue. (Maybe I should have posted in the bug section...)
#20
Posted 15 August 2009 - 12:48 PM
as has been said the 13 day limit was bought in to address a specific exploit, being used to harvest nations about to be deleted without tying up war slots
The fact that this opened up another exploit, fighting from 13 days + inactive, meaning that you can steal stuff but your opponent cannot, is immaterial
now that the deletion limit has been moved I support moving the 13 day limit to match

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