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Mars Mine - Coming Soon - Provides access to a randomly selected resource of Basalt, Sodium, Magnesium, or Potassium. Provides a gradually increasing happiness bonus that peaks at +4 happiness at the end of the life of the wonder. Expires at 900 days. Relocating your Mars Mine gives you the option to randomly select a new Mars resource for a fee. Cannot build Moon wonders if you build Mars wonders. Requires Space Program and Mars Base.
Mars Colony - Coming Soon - Stores 6% of citizen count at time of purchase. Provides a gradually increasing happiness bonus that peaks at +4 happiness at the end of the life of the wonder. Expires at 900 days. Relocating your Mars Colony gives you the option to reset the stored citizen count based on your current citizen population for a fee. Cannot build Moon wonders if you build Mars wonders. Requires Space Program and Mars Base.
Mars = higher cost, lesser benefit, longer term
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Moon Mine - Coming Soon - Increases population income by $3.00 for the resources Furs, Rubber, Lead & Gold that your nation has access to. Provides +3 happiness that degrades over the life of the wonder. Expires at 300 days. Cannot build Mars wonders if you build Moon wonders. Requires Space Program and Moon Base.
Moon Colony - Coming Soon - Stores 8% of citizen count at time of purchase. Provides +3 happiness that degrades over the life of the wonder. Expires at 300 days. Relocating your Moon Colony gives you the option to reset the stored citizen count based on your current citizen population for a fee. Cannot build Mars wonders if you build Moon wonders. Requires Space Program and Moon Base.
Moon = lower cost, better benefit, shorter term
This post has been edited by Pillihp: 21 July 2009 - 07:57 PM

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