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Best Tradeset for Lame Trade Combination? Rate Topic: -----

#1 User is offline   Taishaku 

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Posted 11 April 2009 - 09:21 PM

Which tradeset is best for a 9000 infra nation that had the naivete to keep Lead and Silver? xD

1. Population Booster

Silver
Fish
Cattle
Pigs
Sugar
Wheat
Water
Aluminum
Lumber
*Beer
Lead
*Scholars
Iron
Marble
*Construction

Infrastructure Purchase Cost: -33%
Infrastructure Upkeep Cost: -18%
Number of Citizens: +27.5%
Citizen Daily Income: +5
Population Happiness: +7.5
Technology Cost: -0%
Environment: -1
Land Purchase Cost: -15%
Purchased Land Area: +0%



2. Heavy Infrastructure I

Silver
Fish
Wheat
Water
Aluminum
Lumber
*Beer
Lead
*Scholars
Iron
Marble
*Construction
Rubber
Oil
*Asphalt
Coal
*Steel

Infrastructure Purchase Cost: -42%
Infrastructure Upkeep Cost: -23%
Number of Citizens: +16%
Citizen Daily Income: +5
Population Happiness: +6
Technology Cost: -0%
Environment: -0
Land Purchase Cost: -15%
Purchased Land Area: +35%

Or:
-Coal
-*Steel
+Cattle

Infrastructure Purchase Cost: -36%
Number of Citizens: +21%



3. Heavy Infrastructure II

Fish
Silver
Gold
Gems
Coal
*Fine Jewelry
Wheat
Water
Aluminum
Lumber
*Beer
Lead
*Scholars
Iron
*Steel
Marble
*Construction

Infrastructure Purchase Cost: -39%
Infrastructure Upkeep Cost: -18%
Number of Citizens: +16%
Citizen Daily Income: +9.5
Population Happiness: +12
Technology Cost: -5%
Environment: -1
Land Purchase Cost: -5%
Purchased Land Area: +15%



4. Affluent Population

Gold
Silver
Gems
Coal
*Fine Jewelry
Wine
Furs
Fish
*Affluent Population
Iron
*Steel
Lumber
Lead
*Scholars
Wheat
Cattle

Infrastructure Purchase Cost: -17%
Infrastructure Upkeep Cost: -18%
Number of Citizens: +26%
Citizen Daily Income: +13
Population Happiness: +13
Technology Cost: -5%
Environment: -0
Land Purchase Cost: -5%
Purchased Land Area: +15%

This post has been edited by Taishaku: 11 April 2009 - 09:23 PM


#2 User is offline   ender land 

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Posted 12 April 2009 - 11:13 AM

My thought would be set 4. With temp trades for infra buys, and possibly bills.

#3 User is offline   Taishaku 

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Posted 12 April 2009 - 02:40 PM

@alden peterson

I was always on the fence with the Affluent Population build. Lots of income boosters and decent population bonuses... no Water. =(

Gold
Silver
Gems
Coal
*Fine Jewelry
Wine
Furs
Fish
*Affluent Population
Iron
*Steel
Lumber
Lead
*Scholars
Wheat
Cattle

So you mean collecting income and paying bills, dropping Wheat and Cattle, getting Marble and Aluminum, and buying infrastructure?

Which would be best for someone too lazy to switch trades?

This post has been edited by Taishaku: 12 April 2009 - 03:21 PM


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