Cattle- Grzybek
Pigs- Grzybek
Sugar- Doeroler247
Aluminum-
Spices-
Iron-
Marble- Antimathman
Lumber- Doeroler247
Water-
Fish- Bokonon
Wheat- Bokonon
Silver- Antimathman
Here's what it would look like:
Quote
Initial infrastructure cost: -33%
Infrastructure upkeep: -18%
Population increase: 27.5%
Citizen income increase: $2
Population happiness increase: 11.5
Initial land cost: -15%
Purchased land area increase: 8%
Natural growth increase: x0
Technology cost decrease: 0%
Environment: 1
Soldier increase: 35%
Soldier cost decrease: $-3
Soldier upkeep cost: $-0.5
Tank cost decrease: 0%
Tank upkeep cost: -5%
Aircraft cost decrease: -8%
Aircraft upkeep: 0%
Aircraft limit increase: 10
Cruise missle cost decrease: 0%
Cruise missle upkeep: 0%
Nuke cost decrease: 0%
Nuke upkeep: 0%
Water increases number of citizens per mile before population unhappiness by 50.
Construction requires technology level of 5 of greater.
Infrastructure upkeep: -18%
Population increase: 27.5%
Citizen income increase: $2
Population happiness increase: 11.5
Initial land cost: -15%
Purchased land area increase: 8%
Natural growth increase: x0
Technology cost decrease: 0%
Environment: 1
Soldier increase: 35%
Soldier cost decrease: $-3
Soldier upkeep cost: $-0.5
Tank cost decrease: 0%
Tank upkeep cost: -5%
Aircraft cost decrease: -8%
Aircraft upkeep: 0%
Aircraft limit increase: 10
Cruise missle cost decrease: 0%
Cruise missle upkeep: 0%
Nuke cost decrease: 0%
Nuke upkeep: 0%
Water increases number of citizens per mile before population unhappiness by 50.
Construction requires technology level of 5 of greater.
This post has been edited by Grzybek: 28 February 2009 - 07:23 PM

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