Nation merges have existed for a while now, most of them have been short lived, others reclusive and a couple that could be considered relatively successful however most of them have resulted as the subject of many, many, messages in not only my inbox but others who assist in maintaining this community. Recently I and several of my peers (hi stormcrow

) have reviewed the roleplaying of merged nations and their history. It has come to a point where we have deemed it necessary to end nation mergers. We may re-allow it in the future, however it is clear some kind of structure will be needed. For now however, there shall be no more mergers. Currently merged nations will be given a week to roleplay the "unmerging" of their nation if they so choose, after which it shall disband by default regardless.
I must apologise that it came to this.
-Stormcrow:
I'm disappointed that it came to this, guys, but this has been a major issue for awhile, and it finally became time to make a ruling on it. We've been trying to avoid anything which would limit the abilities of the rpers of this community, but it has come to a head and now we are jointly ruling against the continuance of Nation-Mergers. Like my good friend HK47 said, we may allow it in the future, but that is dependent on a better class of role play and a more responsible community approach to this and other issues. I wish the best of luck to those currently merged on roleplaying the end of their unions.