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#1 User is offline   Shan Revan 

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Posted 31 October 2008 - 04:48 AM

Quote

Posted Image
Press Release


Naboo Technologies has a long and prestigious history of being at the forefront of nuclear physics research, development and applications, both civilian and military. Today we once again introduce an innovation that has many practical military and civilian uses.


Vectored Energy Release warheads

Developed to assist in the construction of our large geo-thermal power network, Vectored Energy Release Warheads are a new technology allowing us to control the direction and spread of energy released from nuclear warheads up to 25MT. It relies on a classified, new principle of sub-atomic interaction between certain materials.

From this we have devised two new nuclear devices for a variety of purposes with more on the way.

Stone Burner:
These nuclear devises release enormous amounts of energy in a concentrated beam along the axis of the warhead with the forward beam designed to carry as much of energy as possible (testing has shown performance generally varies from between 60% to 72% of the energy released). These weapons allow the rapid creation of tunnels, canals and other long, straight structures. These devices are restricted to >3MT as it is believed that exceeding 5MT would allow a single device to penetrate to the crust into the mantle.

Mountain Buster:
The Mountain buster is ultimate in bunker buster technology. Named for it's literal ability to demolish a mountain it was specifically designed to destroy very large, hardened underground structures such as military bunkers and underground cities. The Mountain buster penetrates into the rock before detonating, releasing at least 60% of its energy into the mountain. The angle of spread can be adjusted before launch between 20º to 60º allowing for it to pinpoint structures or destroy whole cities.

Posted Image

It has become increasingly clear that the demand for far more powerful heavy jet engines has grown extensively of late leading us to develop some of the most powerful engines ever built

Nuclear - Turbojets and ramjets

These heavy power plants replace combustion all together, employing an unshielded 500MW nuclear reactor instead to heat and pressurise the exhaust gasses. The only fuel required is that of the ceramic fission rods which greatly extends flight times and reliability. Heavy shielding is of course required making each engine weigh at least 90 tonnes for turbojets and 56 tonnes for ramjets.
So far these powerplants are able to achieve 1,026 kN of thrust with further developments to come.

Nuclear ramjets are well suited for cruise missiles- in fact some argue that with the nuclear fuel and the energy imparted by a 60 tonne missile impacting at over mach 5.
Nuclear turbojets on the other hand are exceedinly well suited for extreme heavy lift vehicles giving providing immense lift capacity and practically limitless range.
(OOC: http://en.wikipedia....i/Project_Pluto - nuclear ramjet cruise missile. I did modernise it a bit since modern jet engines exceed its performance and yeah)


In other areas of development, we have now completed work on our second generation full body powered combat exoskeleton. Our new model is a completely new design from our previous one building on the lessons of the first.

Features:

*Comfort and Safety
This suit provides full body protection against CBRN threats for extended periods of time whilst remaining relatively comfortable.

*Superior protection
Provides unparalleled protection against small and heavy arms fire. The armour makes use of non-Newtonian fluids and piezoelectric doping to actually convert incoming energy to electricity to power the suit with the rest being absorbed as heat by the coolant system. Whislt far from invincible the armour enables those wearing them to be unaffraid of all but the heaviest of small arms fire.

*Advanced HUD
The advanced hud shows the user critical information whilst maintaining the simplicity needed in the heat of combat. Taking advantage of the advanced optical sensors, the hud allows for an extended vision of the electromagnetic spectrum, allowing the user to turn on and off infrared overlays.

Light saturation enhancements constantly monitor the amount of light energy entering the optical sensors, adjusting the output so that the user is never blinded by a flash or made blind by turning out the lights.

Target detection and tracking ensure that the soldier is aware of all people, both hostile and non hostile in the area with targets being designated as either "hostile", "Friendly", "Non-combatant" or "Unknown".

Integrated map software provides map data of the local area - people and vehicles are displayed on the map as sensed.

*Immobilising weapons
The suit has contains three light sources. One is mounted on the centre of the chest, the other two are mounted on the palms of each hand in a smlim and uninterfering way. The chest light contains a 500,000 Candella strobe light which is strong enough to paralyse those int its beam. The hands have two smaller 80,000 Candella lamps which can be used around corners and such to severely disorientate and temporarily blind those in the beams path.
These are only turned on when needed and the lense are normally covered by retractable doors to protect them.

*Advanced Digital Camoflage
The armour mathematically analyses the colours and patterns detected in the its optical sensors and via fibreoptics alters the colours and patterns of the camoflauge system as needs change.

*Powered suits enable them to run and normal speeds despite heavy armour and allow them to lift and carry twice as much.

*RITEG power packs.
Utilising 222Rn which has a half life of 3.82 days, these packs are able to provide enough energy for arduous activity for about 110 hours. The Radon packs are replacable like batteries.

*Integrated weapons
Onboard computers assist in targeting, weapon readouts keep constant track of the state of the weapons exoskeleton ensures that the weapon remains perfectly still, recoil can be held in check by the added strength.

*Networked systems
If one soldier detects an enemy, the data is transmitted to everyone else - keepign everyone in the loop.

*Brain-Machine interface intercepts motor signals which allow the machine to move in unison with the soldier rather than in response to the solder.


Posted Image
A soldier showing off the reactive camoflauge by giving it a gold trim.


These suits are being rolled out all accross the military. An export version is likely to be produced with several features missing once our own demand is met.
Meanwhile research continues to work on improving the design.


Thank you for attending.


#2 User is offline   USNA 

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Posted 31 October 2008 - 05:05 AM

The United States of North America would be interested in many of these new developments. Perhaps something could be arranged?

USNA Secretary of State,
Colon Powers

#3 User is offline   MercyFallout 

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Posted 31 October 2008 - 05:06 AM

The Empire is extremely intrigued by these advances.


OOC: Stone burner? You a Dune reader? :P

#4 User is offline   Shan Revan 

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Posted 31 October 2008 - 05:13 AM

OOC: Why yes, I am a Dune reader.

IC:
At this time we do not have not tooled enough factories to produce items for our own use and certainly not for foreign export, they may become available on the market in the future as they become more readily available.

#5 User is offline   LeVentNoir 

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Posted 31 October 2008 - 05:17 AM

OOC: Nice, but I'm wondering if you are pushing the near future a little too far. However most of this looks awesome, and there are several bits I want...

IC: Imperial Wellington has posted interest in upgrading the lift jets on Cloudbase to these nuclear turbo jets. Currently the jets are powered by electric motors driven by the nuclear reactor in Cloudbase, but this is a much more efficient design.

We are also interested in acquiring the technology used to create the Vectored Energy Release Warheads. With our current conflict

However the full combat exoskeleton was been assessed as too expensive for our needs due to our lack of infantry use in most war theaters. Our current body armour and partial exoskeletal suits for use with high recoil weapons are sufficient.

#6 User is offline   Shan Revan 

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Posted 31 October 2008 - 05:36 AM

View PostLeVentNoir, on Oct 31 2008, 09:23 PM, said:

OOC: Nice, but I'm wondering if you are pushing the near future a little too far. However most of this looks awesome, and there are several bits I want...

IC: Imperial Wellington has posted interest in upgrading the lift jets on Cloudbase to these nuclear turbo jets. Currently the jets are powered by electric motors driven by the nuclear reactor in Cloudbase, but this is a much more efficient design.

We are also interested in acquiring the technology used to create the Vectored Energy Release Warheads. With our current conflict

However the full combat exoskeleton was been assessed as too expensive for our needs due to our lack of infantry use in most war theaters. Our current body armour and partial exoskeletal suits for use with high recoil weapons are sufficient.


OOC: Yes - I agree the suit is certainly pushing the line. I did a lot of research into the features though to try and keep it realistic (finding a suitable powersupply was a wonderful piece of luck - although now thinking about it, super capacitors could do a pretty good job. Meh, that could be the next version). Either way I don't intend to push it much further than that. I just couldn't resist iron man.

EDIT: I also have more tech than Lavo and if no one intends to complain about his droid armies a battle suit doesn't seem that farfetched.

***Encoded response***
IC: We are hesitant to share our nuclear weapon technologies at this time however will consider it. As for the nuclear turbojets, as production ramps up you are more than welcome to them. Due to their potential use as a nuclear weapon of sorts we do not intend to sell these to those we are not familiar with.

This post has been edited by Shan Revan: 31 October 2008 - 07:18 AM


#7 User is offline   LeVentNoir 

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Posted 31 October 2008 - 05:49 AM

**Encoded reply**

We totally understand your hesitation in sharing your corporations hard work and expertise We have no direct desire to arm our selves with the Vectored Energy Release Warheads. It seems there was a communications breakdown and the rest of the message was meant to read, 'With our current conflict we find ourselves with no option except a costly fight down the tunnels, the operational equivalent of putting our troops though a mincer. We would much prefer another solution if it turns out we have to 'go in and get them' as it were'
We wait on the nuclear turbo jets with baited breath, as this would allow Cloudbase to perform a much more mobile function.

#8 User is offline   JEDCJT 

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Posted 31 October 2008 - 06:17 AM

Nice! The New Byzantine Empire is extremely intrigued by these advancements. Stone burners? We would need them to dig underground tunnels and as such. Mountain Buster? Uberstein needs to look out! :awesome:

#9 User is offline   BaronUberstein 

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Posted 31 October 2008 - 09:08 AM

OOC: I don't get how you can have a mountain buster like that. It would need to be absurdly powerfull yet still have a small area to hit on. Also, the tops of my cities are a mile underground from the bottom of the mountain, the bottom of the city is about a mile and 2/3 down. The heat is used to power stirling engines, which there are many off, and oddly enough, some are used to help run cooling systems to keep places resonably cool. :P

I've studied the african diamond mines, so I need to keep air supply and heat in check when you're that far down.

#10 User is offline   Biohazard 

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Posted 31 October 2008 - 09:55 AM

OOC: :o
IC: The Kaminoan Empire wishes to express a great amount of Awe to Naboo Technologies for these recent advances.

#11 User is offline   Shan Revan 

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Posted 31 October 2008 - 10:39 AM

View PostBaronUberstein, on Nov 1 2008, 01:13 AM, said:

OOC: I don't get how you can have a mountain buster like that. It would need to be absurdly powerfull yet still have a small area to hit on. Also, the tops of my cities are a mile underground from the bottom of the mountain, the bottom of the city is about a mile and 2/3 down. The heat is used to power stirling engines, which there are many off, and oddly enough, some are used to help run cooling systems to keep places resonably cool. :P

I've studied the african diamond mines, so I need to keep air supply and heat in check when you're that far down.

Cheyene Mountain is under 600m of granite. A blast>5MT from a few kilometres away is capable of destroying it.
Now a blast of at least 15MT, coming from 200m inside the mountain directed, presumable towards the centre of it, is going to be sufficient to do a lot of damage. Especially as granite carries the seismic waves rather well. Even if it doesn't cause the mountain to collapse and destroy any underlying structure, the granite will be very cracked and a lot warmer. A second impact would surely finish the job - that is if the heat doesn't overwhelm your coolant systems. If the structures are not under a mountain they don't stand a chance.

OOC: Just to make sure there isn't any confusion, the warhead certainly wouldn't vapourise all that mountain as depicted in the image. It's just a simple representation of the process.

Also, with the seeming increase in nations building underground cities and large population centres, I felt the desire to make a counter weapon. I don't really harbour any hostile intention against you or anyone else with them at this time so I wouldn't get too defencive there.

#12 User is offline   BaronUberstein 

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Posted 31 October 2008 - 11:03 AM

View PostShan Revan, on Oct 31 2008, 09:44 AM, said:

Cheyene Mountain is under 600m of granite. A blast>5MT from a few kilometres away is capable of destroying it.
Now a blast of at least 15MT, coming from 200m inside the mountain directed, presumable towards the centre of it, is going to be sufficient to do a lot of damage. Especially as granite carries the seismic waves rather well. Even if it doesn't cause the mountain to collapse and destroy any underlying structure, the granite will be very cracked and a lot warmer. A second impact would surely finish the job - that is if the heat doesn't overwhelm your coolant systems. If the structures are not under a mountain they don't stand a chance.

OOC: Just to make sure there isn't any confusion, the warhead certainly wouldn't vapourise all that mountain as depicted in the image. It's just a simple representation of the process.

Also, with the seeming increase in nations building underground cities and large population centres, I felt the desire to make a counter weapon. I don't really harbour any hostile intention against you or anyone else with them at this time so I wouldn't get too defencive there.

OOC: I just hate how people magically come up with these anti-weapons. How far do I need to dig, 50 miles?!?

#13 User is offline   Shan Revan 

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Posted 31 October 2008 - 11:08 AM

OOC: I don't think the Earth's crust is 50 miles deep >_>

Point is you're more than welcome to RP underground cities, but realise that no matter how deep you make them, there are always going to be methods of counteracting them. This is true of everything, including your elaborate cities.

Despite their name however I've actually come up with a variety of other uses for them eg much better at clearing a battle field than a standard nuke, as it disperses more energy to the ground.

#14 User is offline   Centurius 

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Posted 31 October 2008 - 11:15 AM

OOC: Hmm I like them. When do the export versions come? :) And do I count to the people who can have those Nuclear jets? :P

#15 User is online   Subtleknifewielder 

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Posted 31 October 2008 - 01:39 PM

View PostBaronUberstein, on Oct 31 2008, 10:08 AM, said:

OOC: I just hate how people magically come up with these anti-weapons. How far do I need to dig, 50 miles?!?

OOC: Even if you could dig 50 miles and the crust was that thick...I doubt most people would be able to survive the air pressure at those depths.

This post has been edited by Subtleknifewielder: 31 October 2008 - 01:39 PM


#16 User is offline   BaronUberstein 

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Posted 31 October 2008 - 01:46 PM

OOC: Okay, time to develop really good anti-missile systems, lol.

#17 User is offline   LeVentNoir 

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Posted 31 October 2008 - 01:51 PM

OOC: :D Too bad you can't buy a SDI baron...

#18 User is offline   JEDCJT 

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Posted 31 October 2008 - 01:56 PM

View PostLeVentNoir, on Oct 31 2008, 11:56 AM, said:

OOC: :D Too bad you can't buy a SDI baron...


OOC: Actually, he can. If he has enough money, that is.

#19 User is offline   Lavo_2 

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Posted 31 October 2008 - 02:11 PM

View PostShan Revan, on Oct 31 2008, 07:42 AM, said:

his droid armies

OOC: What droid armies? If you are talking about my AI-controlled AT-MCs and AT-APs, I just replaced the co*kpit/where the crew sits with a rather large computer/AI system. AI is not that hard to make, and has it's draw backs. Battlesuits are possible as well, but are extremely expensive. Besides that, I wonder how the heck your camouflage works. On another note, I ICly developed mine over a RL year ago, though I have changed the design over time. Though, I'll also talk about your nuclear turbojets in a sec as there's some important things you need to know about them... Edit: Also, my tech really isn't that far in the future, at all. These nukes are much more futuristic then anything I have. >_>

This post has been edited by Lavo_2: 31 October 2008 - 02:12 PM


#20 User is offline   USNA 

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Posted 31 October 2008 - 03:05 PM

View PostShan Revan, on Oct 31 2008, 07:18 AM, said:

OOC: Why yes, I am a Dune reader.

IC:
At this time we do not have not tooled enough factories to produce items for our own use and certainly not for foreign export, they may become available on the market in the future as they become more readily available.



Could there be any chance of manufacturing some of these designs on license in our own country? Much like we are currently doing with several of Imperial Wellington's designs.

USNA Secretary of State,
Colon Powers

OOC: Was it LeVent or Lavo?

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