Bonus: [Steel] [Automobiles] [Construction] [Microchips] [Radiation Cleanup] [Asphalt] [Scholars]
Citizens: +21%
Infra Cost: -42%
Infra Upkeep: -23%
Happiness: +6.5
Daily Income: +6
Land Cost: -20%
Land Area: +35%
Soldier Count:+38%
Soldier Cost:-6
Tech Cost: -13%
Environment: -1 (unless you start with coal or oil)
Aircraft Cost:-36%
Tank Cost: -8%
Tank Upkeep:-13%
Aircraft limit +10, cruise missile and nuclear weapon cost and upkeep cost -20%, Removes 1 day of nuclear anarchy. Reduces global radiation effect on an individual nation -50%, reduces environment penalties for owning nuclear weapons by 50%
Aluminum - Dendarii Federationhttp://www.cybernati...ation_ID=249837
Cattle - the sagethttp://www.cybernati...ation_ID=260471
Coal -
Gold - Emperor Tempesthttp://www.cybernati...Nation_ID=53300
spices - Dendarii Federationhttp://www.cybernati...ation_ID=249837
Iron -
Lead - Supercookieshttp://www.cybernati...ation_ID=272172
Lumber - Supercookieshttp://www.cybernati...ation_ID=272172
Marble - the sagethttp://www.cybernati...ation_ID=260471
Oil - ClashCityRockerhttp://www.cybernati...Nation_ID=19893
Rubber - Emperor Tempesthttp://www.cybernati...Nation_ID=53300
Wheat - ClashCityRockerhttp://www.cybernati...Nation_ID=19893
This post has been edited by EmperorTempest: 28 October 2008 - 05:26 PM

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