Article 1. Introduction
The New Confederacy was Founded by 3 friends who where tired of the typical alliance politics and wanted somewhere that they could express pride in there southern heritage. Therefore the TNC was founded, we accept anyone regardless of race or ethnic background as long as you abide by the rules and respect the southern culture. We expect that our members and our allies help one another and participate in anything the alliance calls upon them to do, and in turn we shall do the same for our allies. We believe our members have certain freedoms, and we reserve the right to protect these freedoms:
1. The freedom to live peacefully in the cyberverse.
2. The freedom of speech.
3. The freedom to engage in activities with diplomats, and to make and break ties with diplomats.
Article II. Admission, Expulsion
1. Gaining Membership
To gain entry you must meet these requirements:
1. You must not be in any current wars.
2. You must not be aiding any enemy of The New Confederacy.
3. You must not be on an alliance’s perma ZI list.
4. You must do all you can to help other members survive and prosper when we call upon you.
5. You must be willing to fight for the alliance when the time comes.
2. Resignation, Expulsion
Any members wishing to leave The New Confederacy must first post an official resignation. Anyone who does not comply is subject to meet with our terms of force.
Any member �who does not obey this charter, acts consistently in a foolish manner, or for any other reason a member of the council deems necessary can and will be expelled by the alliance, if the council agrees.
Article 3. Leadership of The New Confederacy
The leadership of The New Confederacy will consist of the Founding members of the alliance. There will be ministers who answer only to the council.
Article 4. War
1.Alliance Wars
War becomes necessary when all diplomatic attempts to resolve an issue fail. We will defend our members and our allies when the time comes, and we expect the same from both our members and allies.
Alliance wars will only happen when all other attempts at peace fail, and can only be declared by the council and a majority of the ministers. They must be well coordinated attacks, and members mustn’t show mercy. Wait until the leadership says the time is right to attack, and never declare peace unless granted by one of the ministers or the council.
2. Tech Raiding
We promote tech raiding, as it is a good way to gain experience when a real war comes, and you get bonus tech. However, you shall not tech raid unless these conditions are met:
1. The nation must be unaligned.
2. No red nations are to be attacked
3. The attacking nation must understand that they will most likely receive no or little help from The New Confederacy unless an emergency is at hand, in which said nation must later pay back the relief aid sent to him/her from the alliance.
Use any form of attacks you wish, but as soon as the other nation offers peace, accept it; there is no point to continue warring in a tech raid if the enemy is no longer willing to fight.
Any unauthorized attacks can, and will result in harsh punishment, and sometimes even expulsion from the Alliance.
3. War Aid
If severe losses are sustained in the heat of battle, the application for war aid is needed. Apply in the Military forum. Absolutely NO war aid will be given if the war was either:
A. Unauthorized
B. A tech raid, declared by you (except in cases of emergency)
Article 5. Peace Time
In times of peace, the alliance is not at war with, on the edge of war with, or in a feud with any other alliance; no member shall attack another alliance, unless it is an authorized tech raid, "ghost busting", or helping an ally deal with a target. Peace is the time for growth and prosperity, and it is something we try to maintain in The New Confederacy.
Article 6. We are a multicolored alliance and accept anyone on any team.
This post has been edited by RedWhiteBlack: 07 September 2008 - 08:04 PM

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