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New Wonder H-Bomb Rate Topic: *---- 1 Votes

#1 User is offline   der_ko 

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Posted 23 September 2007 - 05:34 AM

Hydrogen-Bomb - $40,000,000 - Upgrades your nuclear weapons to Hydrogen bombs, doubling their destructive powers (35% each up to 300 land and 300 infrastructure). Increases the purchase and upkeep cost for nuclear weapons with 50 %.

Regular nukes are basicly just oversized CMs and I think this would be a good way to add some punch to nukes and make them a weapon to fear again.

Thoughts?

This post has been edited by der_ko: 23 September 2007 - 05:35 AM


#2 User is offline   rozalia 

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Posted 23 September 2007 - 05:52 AM

Its been said time and time again. Also didn't the mods say for there to be no more of these.

#3 User is offline   der_ko 

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Posted 23 September 2007 - 05:57 AM

View Postrozalia, on Sep 23 2007, 01:52 PM, said:

Its been said time and time again. Also didn't the mods say for there to be no more of these.

I can't find anything from the mods banning a nuke improvement wonder suggestion. Link?

This post has been edited by der_ko: 23 September 2007 - 06:02 AM


#4 User is offline   rozalia 

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Posted 23 September 2007 - 06:07 AM

View Postder_ko, on Sep 23 2007, 12:57 PM, said:

I can't find anything from the mods banning a nuke improvement wonder suggestion. Link?


No nothing like that. I just remember a mod saying something like "No more of these please" for a nuke suggestion.

#5 User is offline   Myalam 

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Posted 23 September 2007 - 06:11 AM

View Postder_ko, on Sep 23 2007, 09:34 PM, said:

Hydrogen-Bomb - $40,000,000 - Upgrades your nuclear weapons to Hydrogen bombs, doubling their destructive powers (35% each up to 300 land and 300 infrastructure). Increases the purchase and upkeep cost for nuclear weapons with 50 %.

Regular nukes are basicly just oversized CMs and I think this would be a good way to add some punch to nukes and make them a weapon to fear again.

Thoughts?

Doesn't this just make them a Double Oversized CM?

#6 User is offline   King C 

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Posted 24 September 2007 - 07:10 AM

View PostMyalam, on Sep 23 2007, 12:11 PM, said:

Doesn't this just make them a Double Oversized CM?


Basically *shrugs*

And I hate to nit pick this, but the name needs to be diffrent.

Like "Hydrogen Testing Facility"

I also don't recall the mods saying no more of these. Then again ahven't been here in a while.

#7 User is offline   Seerow 

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Posted 24 September 2007 - 07:19 AM

This doesn't really fix the problem.

The problem being that in current CN warfare, there's so much money in the game, upon losing ALL infra, you can rebuild to something respectable pretty quickly. (I expect we'll see FAN demonstrating this over the next few months though harder with them with no outside aid). Increasing infra damage doesn't solve the problem that nobody really cares.

The problems lie with people having huge warchests, being able to wait until nuclear anarchy ends to collect, circumventing the one really nice thing Nukes have, and people with lots of tech to go with their war chests.

If you REALLY want a balanced system, make it easier to destroy money, easier to get rid of an opponents' tech, and then make this wonder extend the period of economic devastation, to 10 days or more.

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