Cyber Nations Forums: If I May Ask A Favour Of Everyone: Trade Circles - Cyber Nations Forums

Jump to content


Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

If I May Ask A Favour Of Everyone: Trade Circles Rate Topic: ***** 1 Votes

#1 User is offline   Lottario 

  • Advanced Member
  • PipPipPip
  • View blog
  • Group: Members
  • Posts: 682
  • Joined: 12-May 08
  • Nation Name:Viltvodle VI
  • Alliance Name:Asgaard

Posted 10 July 2008 - 06:15 PM

Would there be anywhere I could get a list of the most commonly used trade circles? All I've been able to find is a list of three or four, I'd figure that theres more than that out there... if such a list doesn't exist, could someone post them for me? Just the list of resources and a name for each one is fine. Wildcard resources work too, but only one per set please :)

Also, if this belongs in the Trading Harbour, I'm sorry for putting it in the wrong place, but, I'm not asking for trades, so I figured it belonged here.

Thanks in advance :)

#2 User is offline   nc1701 

  • bombombedum
  • PipPipPip
  • Group: Members
  • Posts: 449
  • Joined: 09-September 07
  • Nation Name:The Agency
  • Alliance Name:Mushroom Kingdom

Posted 10 July 2008 - 08:33 PM

I think there's really only 3-4 major ones...

#3 User is offline   LeVentNoir 

  • LeVentNoir, Duke of Wellington and Lord of Glorious Aotearoa
  • PipPipPip
  • Group: Banned
  • Posts: 5,373
  • Joined: 05-September 07
  • Nation Name:Imperial Wellington
  • Alliance Name:Mostly Harmless Alliance

Posted 10 July 2008 - 08:43 PM

AP, FJ, steel water nukes.
AP, FJ, construction nukes
8BR
5BR
3BR.

There we go. Thats all the main ones I can thing of.

#4 User is offline   Lottario 

  • Advanced Member
  • PipPipPip
  • View blog
  • Group: Members
  • Posts: 682
  • Joined: 12-May 08
  • Nation Name:Viltvodle VI
  • Alliance Name:Asgaard

Posted 10 July 2008 - 08:45 PM

If you wouldn't mind, could you post the resources in them too? I've got the 3BR and the 8BR, I just need the other three (I'm working on a trade circle generator, which is into the testing phase right now, but it still needs trade circles to generate).

Thanks very much for the replies :)

#5 User is offline   KMbanana 

  • Advanced Member
  • PipPipPip
  • View blog
  • Group: Members
  • Posts: 48
  • Joined: 29-March 08
  • Nation Name:Elsewhere
  • Alliance Name:Echelon

Posted 10 July 2008 - 09:49 PM

5BR

Aluminum
Lumber
Marble
Iron
Coal
Oil
Water
Wheat
Rubber
Wildcard
Wildcard
Wildcard

Bonuses
Steel
Construction
Asphalt
Automobiles
Beer

Usually wildcards are filled with +pop resources (fish, cattle, sugar, pigs) or uranium.

#6 User is offline   Begovic 

  • Advanced Member
  • PipPipPip
  • View blog
  • Group: Members
  • Posts: 116
  • Joined: 11-January 08
  • Nation Name:Asmir-Endergen
  • Alliance Name:Orange Protection Alliance

Posted 10 July 2008 - 10:29 PM

Agricultural - Set 1

Aluminum, Cattle, Fish, Iron, Lumber, Marble, Pigs, Spices, Sugar, Water, Wheat
Extra Resources: +1
Bonus Resources: Beer, Fast Food, Construction


Industrial - Set 2

Aluminum, Marble, Iron, Lumber, Water, Wheat, Fish, Rubber, Coal, Oil
Extra Resources: +2
Bonus Resources: Construction, Beer, Steel, Asphalt, Automobiles


Magic 7/8 - Set 3

Aluminum, Marble, Iron, Lumber, Water, Wheat, Fish, Rubber, Coal, Oil, Lead, Gold
Extra Resources: 0
Bonus Resources: Construction, Beer, Steel, Asphalt, Automobiles, Scholars, Microchips, Radiation Cleanup


Luxury - Set 4
Cattle, Coal, Fish, Furs, Gold, Gems, Pigs, Silver, Spices, Sugar, Wheat, Wine
Extra Resources: 0
Bonus Resources: Jewelry, Fast Food, Affluent Population

This post has been edited by Begovic: 10 July 2008 - 10:30 PM


#7 User is offline   Aeternos Astramora 

  • DON'T PANIC
  • PipPipPip
  • Group: Members
  • Posts: 5,439
  • Joined: 03-September 07
  • Nation Name:Astrum
  • Alliance Name:Argent

Posted 10 July 2008 - 10:46 PM

3BR needs Aluminum, cattle, iron, lumber, marble, pigs, spices, sugar, water, and wheat. Fish is highly recommended, but not needed for the bonuses. Uranium is great for nuclear nations. Gems is good as well, particularly for non-nuclear nations. Any other resource could be used though. (I think only Coal would add another bonus, Steel.)

#8 User is offline   SilverHawk 

  • Silber Team Ace
  • PipPipPip
  • Group: Banned
  • Posts: 4,016
  • Joined: 05-September 07
  • Nation Name:Cavaliere
  • Alliance Name:GGA

Posted 11 July 2008 - 12:27 AM

Magic can have Fish replaced by Uranium depending on the purpose of the Circle (Eco or Military)

#9 User is offline   Begovic 

  • Advanced Member
  • PipPipPip
  • View blog
  • Group: Members
  • Posts: 116
  • Joined: 11-January 08
  • Nation Name:Asmir-Endergen
  • Alliance Name:Orange Protection Alliance

Posted 11 July 2008 - 04:50 AM

View PostAeternos Astramora, on Jul 10 2008, 09:51 PM, said:

3BR needs Aluminum, cattle, iron, lumber, marble, pigs, spices, sugar, water, and wheat. Fish is highly recommended, but not needed for the bonuses. Uranium is great for nuclear nations. Gems is good as well, particularly for non-nuclear nations. Any other resource could be used though. (I think only Coal would add another bonus, Steel.)


TC1 + Lead = Scholars with 90% Literacy Rate (and -20% upkeep for navy). (You are right sir, fish is not necessary for the bonuses, but I wouldn't replace the 8% population increase - so when I make circles for people I include it (always when possible)).

This post has been edited by Begovic: 11 July 2008 - 04:52 AM


#10 User is offline   LynnCreed 

  • Endangered Species: Native Floridian
  • PipPipPip
  • View blog
  • Group: Members
  • Posts: 284
  • Joined: 15-September 07
  • Nation Name:Babylonian Empire
  • Alliance Name:The Phoenix Federation

Posted 11 July 2008 - 02:44 PM

Mr. Fixit already has a trade circle generator, if you're building the kind of thing i think you are.

#11 User is offline   Lottario 

  • Advanced Member
  • PipPipPip
  • View blog
  • Group: Members
  • Posts: 682
  • Joined: 12-May 08
  • Nation Name:Viltvodle VI
  • Alliance Name:Asgaard

Posted 11 July 2008 - 03:28 PM

View PostLynnCreed, on Jul 11 2008, 04:49 PM, said:

Mr. Fixit already has a trade circle generator, if you're building the kind of thing i think you are.


Can you link me to it? There's a resource calculator, but I didn't see a trade circle generator.

And thanks to everyone for their responses, its really helped me out :)

#12 User is online   Londo Mollari 

  • Archon eponymos
  • PipPipPip
  • View blog
  • Group: Members
  • Posts: 1,970
  • Joined: 09-March 08
  • Nation Name:The Redoubt of Mind
  • Alliance Name:Athens

Posted 11 July 2008 - 03:58 PM

1) Every trade circle needs fish+wheat. No exceptions.

2) Lead is now an extremely good resource for nearly all military-focused nations to have. Very large nations might do better with another resource; I would have to do a good bit of math to say for sure.

3) I think the navy update will cause genuine specialization of nations into economic or military lines. Of course, really large nations can have both, but for midsized nations such as mine, buying a huge navy while staying in a 3BR would have a devestating economic impact.

#13 User is offline   zzzptm 

  • Puedo comer vidrio, no me hace daņo.
  • PipPipPip
  • Group: Members
  • Posts: 2,086
  • Joined: 07-September 07
  • Nation Name:Himynamistan
  • Alliance Name:Nueva Vida

Posted 11 July 2008 - 05:11 PM

Navies certainly are causing a great deal of revaluation of some resources. I'm still quite happy with my 3BR combo, though.

#14 User is offline   LynnCreed 

  • Endangered Species: Native Floridian
  • PipPipPip
  • View blog
  • Group: Members
  • Posts: 284
  • Joined: 15-September 07
  • Nation Name:Babylonian Empire
  • Alliance Name:The Phoenix Federation

Posted 12 July 2008 - 11:52 AM

View PostLottario, on Jul 11 2008, 04:33 PM, said:

Can you link me to it? There's a resource calculator, but I didn't see a trade circle generator.

And thanks to everyone for their responses, its really helped me out :)


that's what i meant, the resource calculator. what do you mean by trade circle generator then?

#15 User is offline   Lottario 

  • Advanced Member
  • PipPipPip
  • View blog
  • Group: Members
  • Posts: 682
  • Joined: 12-May 08
  • Nation Name:Viltvodle VI
  • Alliance Name:Asgaard

Posted 12 July 2008 - 11:55 AM

View PostLynnCreed, on Jul 12 2008, 01:58 PM, said:

that's what i meant, the resource calculator. what do you mean by trade circle generator then?


Its a program where people register an account, and then are added into a database. It'll then check to see if it can make a trade circle out of the people in the database, and if it can, it'll send out an e-mail informing those people.

#16 User is offline   LynnCreed 

  • Endangered Species: Native Floridian
  • PipPipPip
  • View blog
  • Group: Members
  • Posts: 284
  • Joined: 15-September 07
  • Nation Name:Babylonian Empire
  • Alliance Name:The Phoenix Federation

Posted 12 July 2008 - 11:57 AM

ah, very cool. sorry for the confusion

#17 User is offline   Gebiv 

  • BoA ^_^
  • PipPipPip
  • Group: Members
  • Posts: 5,066
  • Joined: 20-February 08
  • Nation Name:Gebiv
  • Alliance Name:Nueva Vida

Posted 12 July 2008 - 12:07 PM

View PostBegovic, on Jul 10 2008, 06:34 PM, said:

Luxury - Set 4
Cattle, Coal, Fish, Furs, Gold, Gems, Pigs, Silver, Spices, Sugar, Wheat, Wine
Extra Resources: 0
Bonus Resources: Jewelry, Fast Food, Affluent Population

Technically, wheat is a wildcard. You CAN switch to Uranium at later points.

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users