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Death Note Mafia Game Planning Rate Topic: ***** 1 Votes

#1 User is offline   mastab 

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Posted 17 June 2008 - 04:01 PM

Post here to join now, we'll get it up and going soon! Don't understand something? No problem - just ask the question in this topic or in a PM to me, and I'll answer it for you. So join anyway!

Jobs

Kiras

Light Yagami: Light begins with the Death Note. Once a night, he has the option of choosing one person and killing them by writing their name in his Death Note. He knows the identity of Mikami from the beginning and has the option of telling Mikami who he is at any point.

Misa: Misa has the ability to choose one person a night and be informed of their role in the game. Misa knows the identity of Light and has the option of telling Light who she is.

Mikami: Mikami, like Light, has the ability to choose one person a night and write their name in his Death Note. However, his Death Note has a fifty percent chance of failure!

Neutral

Ryuk: Ryuk can choose one person every two days to look at and see their role. He starts with the knowledge of one person's special ability, if they have one. Additionally, he starts with a Death Note, but cannot use it. He can only give it to others or have it stolen. If he is given one, he can use it. The goal of the game for Ryuk is to survive until the end, by siding with either the Innocents, the Kiras, both, or none.

Investigators

These are the good guys. Their goal is to arrest or kill all Kiras in the game, and they win when this objective is completed.

L: L has two powers, but can only use one a day. The first is the capability of choosing one person a day and asking whether an individual is a specific role, with a "yes" or "no" answer (for example, "Is Bob Kira?", and "Yes"). The second is the ability to name a replacement. If L dies that turn, the replacement becomes the new L and gains L's powers that stack on top of their own. Additionally, if the original L dies, Mikami's Death Note loses its handicap, and becomes a full Death Note like that of Light's!

Mello: Mello is able to select one person per night. If the person is holding a Death Note, he steals it! However, he must decide whether to remain an Investigator or become a Kira. Likewise, if someone is not killed every night, the holder of this Death Note will then die, and it will fall to a random person's hands free of this rule.

Chief Yagami: Yagami can choose one person per night. If the individual is the result of a Death Note attack, he will thwart the user's efforts.

Aber: Aber has the power of deceiving anyone and everyone. If someone scans him to find out his role, it will never be correct, and randomly be shown as something else. This can be a blessing and a curse, because sometimes it might even come out as Kira!

Ide: Once a game, whoever is playing the role of Ide can choose to block all night attacks.


Rules

01.) Days are comprised of two parts, daytime and nighttime.

02.) In the daytime, all players vote on an individual to arrest. The individual that receives the most votes is arrested, and removed from the game.

03.) During nighttime, select players use their powers to further their objectives.

04.) The objective of the Kiras is to kill all investigators.

05.) The objective of the Investigators is to arrest or kill all Kiras, or remove all Death Notes from play.

06.) The objective of Ryuk is to survive until the end. He is not constrained by sides.

07.) Anyone with a Death Note in their possession can give up their ownership to it and choose one player to give it to. This can only be done once a game, so if this player gives a Death Note away and then receives another, they are stuck as a Kira until the end of the game.

08.) The recipient of a Death Note, unless L, will unfailingly become a new Kira in all situations, with the giver becoming an Investigator.

09.) If L receives a Death Note, it is removed from play.

10.) Subversion is allowed, and encouraged. One can choose to reveal to another their identity, but cannot use proof outside of the game (i.e. PMs from the administrator). For example, it is alright to fool another player into thinking you are Kira, but you cannot use anything outside of pure logic or demonstration within the game's atmosphere.

11.) If all Death Notes are captured, any remaining Kiras are instantly revealed, as the Investigators have won the game.

12.) Anyone in possession of the Death Note has an option to try and obtain Shinigami eyes. As long as Ryuk is still in play, any player can make a deal with him, even if his identity is not known. The player then has a one-time 50% chance of dying that night, and if they survive, the eyes are theirs. Once an individual has them, they can pick one person per night, and be informed of the person's role, with a 50% chance of failure, at which point the role will either be incorrect or not given at all.

13.) Anyone with a Death Note in their possession has a choice of PMing the administrator and telling them who they want to inherit their Death Note when they die. If the player is killed, the Death Note will be handed down to that chosen individual. However, if a user is not chosen and the death comes through means other than direct killing (i.e. arrest, killing by Death Note), the ownership of the Death Note will be randomly picked.

14.) A person can have more than one Death Note. There is the potential for one person to have a maximum of three Death Notes. In other words, a player is free to attack even his own allies to gain Death Notes. For each one he possesses, he gains that extra Death Note's power. In other words, if a player has all three Death Notes and L is out of the game, Kira can kill three people nightly.

Players
1. jeff744 - Killed day 1 by the investigators, was an investigator
2. Esau of Isaac - Killed day 4 by the investigators, was an investigator
3. Biohazard
4. Gran the Terrible
5. Steodonn - Killed day 2 by the investigators, was an investigator
6. King of Heroes
7. ISmellPurple - Killed night 1 by Kira, was Ide
8. FrozenFlame
9. DustyCloud
10. Gebiv - Killed night 3 by Kira, was Aber
11. Somedude
12. Acromega - Out due to inactivity. Replaced with theArrowheadian
13. Vindrstoc
14. Hayate - Killed day 3 by the investigators, was Light Yagami
15. ArgonV - Killed night 2 by Kira, was an investigator
16. deSouza - Killed night 4 by Kira, was Chief Yagami
17. theArrowheadian - Killed night 3 by Kira, was Ryuk

This post has been edited by mastab: 30 June 2008 - 02:04 AM


#2 User is offline   Biohazard 

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Posted 17 June 2008 - 04:04 PM

I'd play, but honestly, I'm not into this one that much. (Kind of confusing for me...)

#3 User is offline   Kaiser 

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Posted 17 June 2008 - 04:09 PM

Yeah, I don't understand all the titles...

#4 User is offline   gamepro331 

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Posted 17 June 2008 - 04:10 PM

View Postmastab, on Jun 17 2008, 10:21 PM, said:

Yeah, the werewolf thread is entirely off topic. So any ideas for the new game?

Here's the plan so far:


i like it but Kira should be about to see all the note books

#5 User is offline   mastab 

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Posted 17 June 2008 - 04:11 PM

View PostBiohazard, on Jun 17 2008, 03:24 PM, said:

I'd play, but honestly, I'm not into this one that much. (Kind of confusing for me...)

It's not too different if you ignore the names and just focus on the powers.

Also, we can add new jobs from this page if we get more than nine players.

This post has been edited by mastab: 17 June 2008 - 04:14 PM


#6 User is offline   Esau of Isaac 

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Posted 17 June 2008 - 04:17 PM

View PostBiohazard, on Jun 17 2008, 03:24 PM, said:

I'd play, but honestly, I'm not into this one that much. (Kind of confusing for me...)

Just ignore the names for now. When you get a power, you'll just be reminded you have that power. You don't have to remember the names of everyone, or anything. Just remember what the objective is, and you'll be set.

Anyways, let's add these in Mastab:

12.) Anyone in possession of the Death Note has an option to try and obtain Shinigami eyes. As long as Ryuk is still in play, any player can make a deal with him, even if his identity is not known. The player then has a one-time 50% chance of dying that night, and if they survive, the eyes are theirs. Once an individual has them, they can pick one person per night, and be informed of the person's role, with a 50% chance of failure, at which point the role will either be incorrect or not given at all.

13.) Anyone with a Death Note in their possession has a choice of PMing the administrator and telling them who they want to inherit their Death Note when they die. If the player is killed, the Death Note will be handed down to that chosen individual. However, if a user is not chosen and the death comes through means other than direct killing (i.e. arrest, killing by Death Note), the ownership of the Death Note will be randomly picked.

14.) A person can have more than one Death Note. There is the potential for one person to have a maximum of three Death Notes. In other words, a player is free to attack even his own allies to gain Death Notes. For each one he possesses, he gains that extra Death Note's power. In other words, if a player has all three Death Notes and L is out of the game, Kira can kill three people nightly.

Quote

Also, we can add new jobs from this page if we get more than nine players.

I think we should add those if there are subsequent play-throughs, so that people can become accustomed to the abilities that are already around, as there are quite a few.

Quote

Yeah, I don't understand all the titles...

Just remember that if you're a good guy, you're trying to kill the bad guys or get the Death Notes. If you're a bad guy, you're trying to kill the good guys. You should be totally fine when the game starts up if you remember that.

Quote

i like it but Kira should be about to see all the note books

That might be giving him too much power. If he knows where all the notebooks are, he could easily kill off anyone with a notebook. He'll be informed of who his allies are at the beginning, so he'll know who has one Death Note, but he'll have to find the other through clues in the game. That'd be more fun, I think.

This post has been edited by Esau of Isaac: 17 June 2008 - 04:21 PM


#7 User is offline   mastab 

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Posted 17 June 2008 - 04:27 PM

View PostEsau of Isaac, on Jun 17 2008, 03:37 PM, said:

Just ignore the names for now. When you get a power, you'll just be reminded you have that power. You don't have to remember the names of everyone, or anything. Just remember what the objective is, and you'll be set.

Anyways, let's add these in Mastab:

12.) Anyone in possession of the Death Note has an option to try and obtain Shinigami eyes. As long as Ryuk is still in play, any player can make a deal with him, even if his identity is not known. The player then has a one-time 50% chance of dying that night, and if they survive, the eyes are theirs. Once an individual has them, they can pick one person per night, and be informed of the person's role, with a 50% chance of failure, at which point the role will either be incorrect or not given at all.

13.) Anyone with a Death Note in their possession has a choice of PMing the administrator and telling them who they want to inherit their Death Note when they die. If the player is killed, the Death Note will be handed down to that chosen individual. However, if a user is not chosen and the death comes through means other than direct killing (i.e. arrest, killing by Death Note), the ownership of the Death Note will be randomly picked.

14.) A person can have more than one Death Note. There is the potential for one person to have a maximum of three Death Notes. In other words, a player is free to attack even his own allies to gain Death Notes. For each one he possesses, he gains that extra Death Note's power. In other words, if a player has all three Death Notes and L is out of the game, Kira can kill three people nightly.


I think we should add those if there are subsequent play-throughs, so that people can become accustomed to the abilities that are already around, as there are quite a few.


Just remember that if you're a good guy, you're trying to kill the bad guys or get the Death Notes. If you're a bad guy, you're trying to kill the good guys. You should be totally fine when the game starts up if you remember that.

I kind of like L's powers on that page I linked to more. The first night he has a 20% chance of finding a mafia/kira member, and every night he uses that power it increases by 10%. And in rule 14 - why can Kira only kill 3 in one night if L is dead? Oh, and does anyone want to be the gamemaster? I could do it, but I have limited experience with this sort of thing and have no idea how I'd calculate the odds or randomly distribute roles.

#8 User is offline   Esau of Isaac 

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Posted 17 June 2008 - 04:32 PM

View Postmastab, on Jun 17 2008, 03:46 PM, said:

I kind of like L's powers on that page I linked to more. The first night he has a 20% chance of finding a mafia/kira member, and every night he uses that power it increases by 10%.

I kind of liked it, but it fit in more for one that had more Kiras. We're only going to have three to keep this from being ultra confusing, and only two of them have a Death Note. If it goes up by ten percent every day, we're probably going to have one Kira eliminated within three days, so it doesn't really leave any Kira enough room to maneuver.

Though I do like it.

Quote

And in rule 14 - why can Kira only kill 3 in one night if L is dead?

Because the only way to kill at night is with a Death Note, and there are only three in the game. Light's and Ryuk's are full Death Notes that always work, but Mikami's has a fifty percent chance of failure unless L is dead.

Quote

Oh, and does anyone want to be the gamemaster? I could do it, but I have limited experience with this sort of thing and have no idea how I'd calculate the odds or randomly distribute roles.

That'd be cool, because I'd like to try and play this badly. Oh, and there was some generator where you could plug in any number of names and it would randomly choose one. You could ultimately do that for any kind of probability you need, if it comes down to it. For example, if there were some rule that Player 1 had a one in three chance of dying, you could plug his name along with two others into a program, and if his name isn't chosen, he survives.

Point Given used it in that Diplomacy game. I'll try looking for it, but PM him to see if he knows where it is.

#9 User is offline   mastab 

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Posted 17 June 2008 - 04:38 PM

View PostEsau of Isaac, on Jun 17 2008, 03:51 PM, said:

I kind of liked it, but it fit in more for one that had more Kiras. We're only going to have three to keep this from being ultra confusing, and only two of them have a Death Note. If it goes up by ten percent every day, we're probably going to have one Kira eliminated within three days, so it doesn't really leave any Kira enough room to maneuver.

Though I do like it.

They won't necessarily be eliminated. L will just know who they are. He can't reveal how he knows who they are, he can just vote for them.


Quote

Because the only way to kill at night is with a Death Note, and there are only three in the game. Light's and Ryuk's are full Death Notes that always work, but Mikami's has a fifty percent chance of failure unless L is dead.

Oh, I understand. So Kira could still kill two people and maybe a third a night if he had all three and L was dead. And wait - could Kira write a shinigami's name in the notebook? That doesn't make much sense plot-wise.


Quote

That'd be cool, because I'd like to try and play this badly. Oh, and there was some generator where you could plug in any number of names and it would randomly choose one. You could ultimately do that for any kind of probability you need, if it comes down to it. For example, if there were some rule that Player 1 had a one in three chance of dying, you could plug his name along with two others into a program, and if his name isn't chosen, he survives.

Point Given used it in that Diplomacy game. I'll try looking for it, but PM him to see if he knows where it is.

I'll do a google search for it now.

#10 User is offline   Esau of Isaac 

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Posted 17 June 2008 - 04:41 PM

Quote

They won't necessarily be eliminated. L will just know who they are. He can't reveal how he knows who they are, he can just vote for them.

Hmm...Well, that might be a pretty good idea. Let's try both out. Eeny meeny miney mo it to see which to use for the first game, I guess.

Quote

Oh, I understand. So Kira could still kill two people and maybe a third a night if he had all three and L was dead. And wait - could Kira write a shinigami's name in the notebook? That doesn't make much sense plot-wise.

Yeah, but we have to make it fun. So in this instance, Ryuk can be killed in the same means everyone else can. Otherwise, he'd be kind of a cheap player, since he would always win.

Quote

I'll do a google search for it now.

I'll look for it as well.

#11 User is offline   Biohazard 

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Posted 17 June 2008 - 04:44 PM

The names confuse me. If this is from Some Anime, that could be why, or based off it. Anyhow, could you simplify the names? I'd play, once I understood them.

#12 User is offline   mastab 

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Posted 17 June 2008 - 04:48 PM

View PostBiohazard, on Jun 17 2008, 04:04 PM, said:

The names confuse me. If this is from Some Anime, that could be why, or based off it. Anyhow, could you simplify the names? I'd play, once I understood them.

It's a manga/TV show. The theme is only there to have the powers make sense - just ignore those names and focus entirely on the powers. Basically, Kira and his allies are mafia and L and his allies are villagers.

#13 User is offline   Biohazard 

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Posted 17 June 2008 - 04:51 PM

Still rather confusing...but I'll re-read through it when I have some more time.

#14 User is offline   Esau of Isaac 

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Posted 17 June 2008 - 04:52 PM

View PostBiohazard, on Jun 17 2008, 04:04 PM, said:

The names confuse me. If this is from Some Anime, that could be why, or based off it. Anyhow, could you simplify the names? I'd play, once I understood them.

It's all from an anime called Death Note. The powers are attributed to characters from the show.

Ignore the names entirely if you've never seen the show, and just remember that Kiras are Mafia and Investigators are Innocents. And mafia kill with the Death Note. That's all you need to remember.

#15 User is offline   mastab 

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Posted 17 June 2008 - 04:53 PM

Also, we need a rule that whoever gets Misa as their role has to walk around in lingerie, have blonde pigtails, and squeal annoyingly whenever they see Light.

#16 User is offline   ISmellPurple 

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Posted 17 June 2008 - 04:56 PM

View Postmastab, on Jun 17 2008, 07:13 PM, said:

Also, we need a rule that whoever gets Misa as their role has to walk around in lingerie, have blonde pigtails, and squeal annoyingly whenever they see Light.

I'll sign up for that! But it would kinda give it away pretty quickly. :v:

#17 User is offline   mastab 

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Posted 17 June 2008 - 04:59 PM

View PostISmellPurple, on Jun 17 2008, 04:15 PM, said:

I'll sign up for that! But it would kinda give it away pretty quickly. :v:

Who among us could be evil enough to kill a blonde, half naked, squeeling, hottie?

#18 User is offline   ISmellPurple 

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Posted 17 June 2008 - 05:05 PM

View Postmastab, on Jun 17 2008, 07:18 PM, said:

Who among us could be evil enough to kill a blonde, half naked, squeeling, hottie?

Me. But it would give away Light as well so...Misa would then have to commit suicide or go emo or something.

#19 User is offline   Esau of Isaac 

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Posted 17 June 2008 - 05:36 PM

Oh, found the list randomizer. It should make everything cake.

http://www.random.org/lists/

So now we should start recruiting people for the game, it looks ready to me.

#20 User is offline   mastab 

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Posted 17 June 2008 - 05:50 PM

Alright, let's get started!

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