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Event Rate Topic: -----

#1 User is offline   rozalia 

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Posted 17 September 2007 - 12:18 AM

I just got this event and I'll thought I'd make sure which one is the right one.

Your nation's crop output has recently surged.

Option 1: Destroy the crops in order to keep from flooding the market. Population happiness -2, Citizen income +$10.00
Option 2: Allow the crops to be harvested and sent to the market. Population happiness +2, Citizen income -$10.00

No Response. Population happiness +2

I'm guessing I should go with Option 1.

#2 User is offline   Caesar_101 

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Posted 17 September 2007 - 12:35 AM

yes, for sure.

DO NOT listen to any posts saying otherwise

#3 User is offline   Atreidesphalanx 

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Posted 17 September 2007 - 02:22 AM

Option 1. +$6
Option 2. -$6
Option 3. +$4

So option 1 yes.

#4 User is offline   lastr0ce 

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Posted 17 September 2007 - 03:19 AM

View PostAtreidesphalanx, on Sep 17 2007, 10:28 AM, said:

Option 1. +$6
Option 2. -$6
Option 3. +$4

So option 1 yes.

Again, you could be wrong again.

2happiness can be up to 8$ due to improvements. So in some cases no choose option could be the best one :rolleyes:

#5 User is offline   Atreidesphalanx 

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Posted 17 September 2007 - 03:58 AM

actually, I don't think happiness points change at all. It's always $2/point. Improvements such as a stadium would add +3 points ($6) to the overall stack of happiness points. The core worth of a happiness point doesn't change.


Also, I confirmed with our Event Guide. It's option 1, as originally stated.

This post has been edited by Atreidesphalanx: 17 September 2007 - 04:14 AM


#6 User is offline   rozalia 

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Posted 17 September 2007 - 05:37 AM

Yeah I'll be going with the first option unless someone could put up a good reason why not.

#7 User is offline   x Tela x 

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Posted 17 September 2007 - 10:23 AM

View Postrozalia, on Sep 17 2007, 07:42 AM, said:

Yeah I'll be going with the first option unless someone could put up a good reason why not.

Yes, option 1 is correct. The values given in events are base values. $2.00 will actually be more than $2.00, but 1 happiness point is also more than 1 happiness point -> After your +income modifiers kick in, 1 happiness and $2.00 is exactly the same.

#8 User is offline   unbiased mod 

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Posted 17 September 2007 - 02:08 PM

option 1 wins

and cosed before we have an endless discussion over improvements alter the base hapiness/$ bonus (which doesn't)

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