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Ground Attack Screen


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#1 AVFC1

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Posted 22 April 2008 - 08:26 AM

When you choose a type of ground attack you can see the defenders money reserves. I think this should be removed since it's part of what the gather intelligence op does.

Just a simple thing.

#2 Charlie Manson

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Posted 05 May 2008 - 03:34 AM

I support this.

#3 Smallfrog

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Posted 05 May 2008 - 04:20 AM

Definitely agree.

#4 The Icemark

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Posted 05 May 2008 - 07:08 AM

Yes, in a real war you have no idea how much money your opponent has.

#5 Bob Janova

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Posted 05 May 2008 - 05:21 PM

I support this!

#6 Lord Sharpe

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Posted 05 May 2008 - 05:24 PM

Agreed. Somewhat surprised it hasn't been suggested before now.

#7 enderland

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Posted 05 May 2008 - 07:07 PM

Somewhat surprised it hasn't been suggested before now.



Me too. Good idea. Makes sense (and that way stealing 1 million can 'kinda' give away their cash, or at least that they have more than 8 or 9 million).

#8 iMatt

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Posted 05 May 2008 - 07:28 PM

Fixed:

Me too. Good idea. Makes sense (and that way stealing 1 million can 'kinda' give away their cash, or at least that they have more than 34 million).


I support this. It just makes sense, especially now that if you really want to know you can try and spy on them.

#9 enderland

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Posted 05 May 2008 - 07:57 PM

Fixed:

Me too. Good idea. Makes sense (and that way stealing 1 million can 'kinda' give away their cash, or at least that they have more than 34 million).


I support this. It just makes sense, especially now that if you really want to know you can try and spy on them.



The victor in a battle has the ability to capture up to 15% of the opponents available cash up to $1 million.


15% of 7 million is more than 1 million.


edit for formatting

Edited by alden peterson, 05 May 2008 - 08:03 PM.


#10 iMatt

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Posted 05 May 2008 - 09:11 PM

My mistake, sorry.

#11 SilverHawk

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Posted 05 May 2008 - 09:41 PM

Support this.

#12 Lord n00b II

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Posted 05 May 2008 - 10:44 PM

This is completely logical. I support this suggestion.

#13 SynthFG

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Posted 06 May 2008 - 02:27 AM

No complaints from me,

In fact why not go the whole hog and remove the defending soldiers/tanks info,
Just leave the battle odds indicator like for spy attacks

Would massivly increase the value of the gather inteligence mission

#14 Craven

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Posted 06 May 2008 - 08:42 AM

This makes a lot of sense, and is a lot more realistic, but tbh the current system is nice so you know what your up against and you can save your spys for more useful things on the battlefield (defcon, nukes) Especially with multiple opponents, you're not going to gather intelligence.

So I agree this makes sense, but would we like it ?

#15 (DAC)Syzygy

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Posted 06 May 2008 - 11:40 AM

indeed, full support

in addition it would make wars more interesting, because you have no clue for how long your opponent can keep fighting. If you are unlucky he has 2 billion cash on hand and can keep nuking you forever :P

Edited by (DAC)Syzygy, 06 May 2008 - 11:42 AM.


#16 lolek

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Posted 06 May 2008 - 12:56 PM

thats were spies come in lol

#17 kirk

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Posted 06 May 2008 - 09:53 PM

i'm very surprised this hasn't already been proposed. i full support this suggestion, i think it would make wars a lot more interesting.
cheers

-kirk

#18 admin

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Posted 06 May 2008 - 10:19 PM

The ground battle screen has been updated as suggested.




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