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Improvement Swapping When to do it? Rate Topic: -----

#1 User is offline   XRCatD 

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Posted 20 December 2007 - 04:17 PM

Usually around what infrastructure level do people start improvement swapping?

#2 User is offline   Morey 2k7 

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Posted 22 December 2007 - 12:07 PM

If i remember correctly i started camp swapping around the 4k infra mark

#3 User is offline   x Tela x 

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Posted 22 December 2007 - 02:55 PM

It depends on your nation and your existing improvements and resource set. However, at 2999.99 infra, it will be beneficial for every nation, regardless of the preceeding comments. You will just have to calculate how many days will be required for it be profitable in your case.

The more infra you have, the easier it is, because you can destroy the cheaper improvements that you won't purchase for awhile, namely churches & intel agencies. Early on, you'll be destroying PH, which are 75k, whereas churches are 40k and Intel agencies are 38.5k.

#4 User is offline   Overlord Shinnra 

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Posted 25 December 2007 - 12:07 AM

There is no particular infrastructure level that one should start improvement swapping because everyone has different trade and improvement sets.

A more fair assessment of when one should improvement swap is bills. To be safe if your bills exceed 175k and you plan to backlog for 6 or more days then it will be worth it for you to improvement swap.

#5 User is offline   Aeternos Astramora 

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Posted 25 December 2007 - 11:20 AM

I started at either 2.5K or 3K infra and I profitted.

#6 User is offline   Matt Palazzolo 

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Posted 25 December 2007 - 02:21 PM

Once your infra bills exceed 1 million.

#7 User is offline   thewho 

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Posted 27 December 2007 - 01:17 AM

I am a 4700 and I dont completely understand what improvement swapping is. Is there any chance someone can explain it to me, or take a look at my nation and give me some advice? My bills are at 1.8 mil, and I am making 2.75 mil after my bills. Thanks alot. My ruler name is thewho.

#8 User is offline   phillip110 

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Posted 28 December 2007 - 01:33 AM

For your nation (not younger nations)

Improvement swapping is easy for you, since you already have most if not all of the economic improvements. The key is that having labor camps reduces your happiness 5, right? If you destroy them, you have gained about $10 and some change per citizen. Keeping that in mind:


The idea is to save up enough cash to pay your bills for a certain number of days (whatever you feel would be safe, but for you a minimum of two days). Then, assuming you have labor camps already, pay your bills like normal, but do not collect your taxes. When you have run down your money after a while, pay your bills the last time, destroy your labor camps, collect your taxes. You could collect your taxes the next day as well, then buy back your labor camps.

Basically you are paying your bills when they are the lowest, but collecting your taxes only on certain days when you have destroyed your labor camps temporarily.

Wow, that was too long. Hope it makes sense.

#9 User is offline   Gen Lee 

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Posted 28 December 2007 - 10:53 AM

wow...waiting for 4k infra is a waste of resources.

I started at 1800 infra when camps still cost 50k and factories 80k. So I would say start at 1999-2300. Either before or after the 2k jump. It will really help your efficiency out. Good luck.

#10 User is offline   Scorp 

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Posted 28 December 2007 - 05:14 PM

I started when my bills exceeded $1.2M. That made a cut-off swap profitable in the case of war or something of the like. That was about 2,900 levels of infrastructure for me.

#11 User is offline   thewho 

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Posted 29 December 2007 - 12:30 PM

Thankyou very much phillip. I really needed to figure that out. I feel like I was pretty effecient without it, so I am pumped to see what effect this has on my nation. Thanks again guys,

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