Piejonk Posted October 16, 2015 Report Share Posted October 16, 2015 I got two defeat alerts on the same day: To: Piejonk From: Avinoam Date: 10/16/2015 12:00:02 AMSubject: Defeat Alert Message: Your nation has been defeated in battle. You do not have enough troops to defend your nation and your government has been thrown into Anarchy. You have lost all of your tanks, 55 spies, 0.00 infrastructure has been destroyed, 111.02 technology was lost and $5,000,000.00 of your money reserves was destroyed due to the invasion and resulting riots. What troops you did have deployed have also been returned home. To: Piejonk From: Avinoam Date: 10/16/2015 12:00:03 AMSubject: Defeat Alert Message: Your nation has been defeated in battle. You do not have enough troops to defend your nation and your government has been thrown into Anarchy. You have lost all of your tanks, 55 spies, 0.00 infrastructure has been destroyed, 111.02 technology was lost and $5,000,000.00 of your money reserves was destroyed due to the invasion and resulting riots. What troops you did have deployed have also been returned home. Could one of these be reversed? Quote Link to comment Share on other sites More sharing options...
the rebel Posted October 16, 2015 Report Share Posted October 16, 2015 I'm confused by them numbers, either they're wrong or the cybernations information is out of date as: "If an attacker is unable to battle a defending nation because the defending soldier numbers are too low the defender will automatically be placed into Anarchy, up to 5 defending spies may be killed, 5% or up to 10 technology levels, 20% or up to 40 infrastructure levels, and 5% or up to $5 million in money may be destroyed (not stolen). Quote Link to comment Share on other sites More sharing options...
eejack Posted October 16, 2015 Report Share Posted October 16, 2015 Perhaps it is because the two events happened nearly simultaneously ( very tough to do with a standard browser - kudos to Avinoam for such fine tolerances ). Quote Link to comment Share on other sites More sharing options...
Nick GhostWolf Posted October 17, 2015 Report Share Posted October 17, 2015 I'm confused by them numbers, either they're wrong or the cybernations information is out of date as: "If an attacker is unable to battle a defending nation because the defending soldier numbers are too low the defender will automatically be placed into Anarchy, up to 5 defending spies may be killed, 5% or up to 10 technology levels, 20% or up to 40 infrastructure levels, and 5% or up to $5 million in money may be destroyed (not stolen). tech bonuses are applied to defeat alerts. Quote Link to comment Share on other sites More sharing options...
the rebel Posted October 17, 2015 Report Share Posted October 17, 2015 tech bonuses are applied to defeat alerts. Ah so the information is out of date. Quote Link to comment Share on other sites More sharing options...
Tiberius Posted October 17, 2015 Report Share Posted October 17, 2015 I have had it where a spy op before update hasn't appeared in my inbox until after update. Could just be a delay. Quote Link to comment Share on other sites More sharing options...
Samwise Posted October 18, 2015 Report Share Posted October 18, 2015 I have had it where a spy op before update hasn't appeared in my inbox until after update. Could just be a delay. Normally I'd agree, but he was nuked shortly after update on the 15th, so it wouldn't have been a before and after update defeat alert. I know sometimes when I'm on my phone doing attacks it submits things twice. It's never happened for a nuke attack/defeat alert, but it's happened when I attempted to send a 2nd air attack and it says I've already sent 2. I check my outbox and sure enough there are 2 AA messages. Quote Link to comment Share on other sites More sharing options...
Nick GhostWolf Posted October 18, 2015 Report Share Posted October 18, 2015 Ah so the information is out of date. I wouldn't say "out of date" as much as "not totally specific". The infra/tech damage from a DA is equal to two successful GA's. Now picture yourself as a nation with a lot of tech and a WRC dealing oh, say 80 damage with a successful GA. Why should a DA deal less than that? It's inconsistent and doesn't make any sense. Quote Link to comment Share on other sites More sharing options...
the rebel Posted October 18, 2015 Report Share Posted October 18, 2015 I wouldn't say "out of date" as much as "not totally specific". The infra/tech damage from a DA is equal to two successful GA's. Now picture yourself as a nation with a lot of tech and a WRC dealing oh, say 80 damage with a successful GA. Why should a DA deal less than that? It's inconsistent and doesn't make any sense. I'd say out of date, as the information doesn't mention a tech modifier on defeat alerts and only says "upto x damage" so anything above the stated number would be wrong according to the information. Quote Link to comment Share on other sites More sharing options...
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