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Silly Idea


HeroofTime55

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1) Admin announces that there will be a 6 month period after which all the Sanctioned Alliances become the official alliances for all time, and every other alliance is force-disbanded.  All the alliances presently on the field will then duke it out until the victors remain, smaller alliances will tactically merge, there will be wars and bloodshed and general chaos as alliances work around the clock to secure their position or fight to gain a seat at the table.

2) There will then be a 2 week period of no war (mandated by game code) for people to find new homes in the remaining "official" alliances.  For the first week, all the old alliances still exist, giving the leadership structures one last chance to direct their members to a new home.  After the first week, all the non-victorious alliances are dumped on "none" and have one additional week to find new homes before war is turned back on and they are allowed to be raided.

3) Every three months, the lowest-ranking alliance will be eliminated, with a 2 week grace period similar to (2) so that those players may find a new home.  And so, a glorious, 3-year game of Highlander takes place among the alliances, until only one remains.

THERE CAN BE ONLY ONE.

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If CN suddenly becomes popular again, this cycle can, of course, repeat.  Turn on unsanctioned alliances again, let people form up and do politics, and when the field is ripe, do it all over again.  Perhaps a 4 or 5 year cycle takes place.

If we don't get enough revitalization to last for additional cycles, well, it sure beats the hell out of letting CN die with a whimper.

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This could only end in Walford leading NONE to final victory. :P

There was a brief time in the beginning when there were no official alliances (no in-game affiliation option), but everyone organized themselves and coordinated on forums regardless. The better organized of the smaller AA's would probably choose that option over a forced merger - or if literally placed on an AA against their will would attempt to sabotage it.

But,I actually like the idea of going back to the no-affiliation days. It would add some small amount of uncertainty and perhaps could enhance the role of individual nations. :)

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I love it. Only thing I would add (which I think might've been implied) is that once in one of the sanctioned alliances, there should be no leaving. This would prevent any AA-hopping shenanigans to manipulate the cut-off.

Nah.  Poaching is part of The Game.  Poaching should absolutely, 100% be allowed.

 

This could only end in Walford leading NONE to final victory. :P

There was a brief time in the beginning when there were no official alliances (no in-game affiliation option), but everyone organized themselves and coordinated on forums regardless. The better organized of the smaller AA's would probably choose that option over a forced merger - or if literally placed on an AA against their will would attempt to sabotage it.

But,I actually like the idea of going back to the no-affiliation days. It would add some small amount of uncertainty and perhaps could enhance the role of individual nations. :)

Perhaps people will organize independently from having an AA.  Perhaps.  And massive credit to those who do so.  But.... What is the harm?  If we only go through Phase One, then we have culled all the inactive turds of alliances from this world.  There are so many inactive trash AA's that wouldn't have the ability to coordinate on NONE.

It is fitting, the idea of going back to a primordial time before the game code made it so brainless to maintain and manage an alliance.  Let the game die in the same way in which it was born.



Lots of naysayers in this thread.  Mostly from Oculus, and that's not a surprise.  And, indeed, I would like to give some time to see what this new bloc can do.  But the time of this game is limited, as the population dwindles.  One day, the money train will stop and admin will unceremoniously pull the plug to save on server costs.  A grand tournament to end the world would be a far more satisfying conclusion, I think everyone would agree, and I would argue that the real disagreement is simply how close or far we are from the end.

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do this but make it as a tournament edition round so we can still keep playing cn standard


Give some ridiculously oversized prizes for the alliance the wins, and that should encourage alliances to compete properly. Could be very fun :D
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No.

 

As Kyriakos Raanb Dorou mentioned, Alliances were originally entirely unofficial. In fact (and correct me if I'm wrong), the first Great War was fought before there were in-game AAs, and the game had almost twice as many players then as right now. People will organize themselves as they see fit, with or without sanction status.

 

Alliances have never had any in-game effects. Even "sanctioned" status was just getting your alliance flag uploaded to the game, along with some extra publicity.

 

I dare you to tell DBDC, Legion, Non Grata, or any of the many other AAs that they have to disband, and let me know how that goes.

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What if sanctioned alliances had more pronounced in game advantages.

 

Then (actually a bit more than) 75% of players would have even less reason to log in again.

 

:facepalm:

Edited by Sigrun Vapneir
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