Xanth Posted February 17, 2014 Report Share Posted February 17, 2014 I would not worry much about dbdc until they decide it's time to insert their political will on the community by way of setting global policy and restrictions. Frankly tywin you should hope they decide to politicize their collective and impose their will. That would certainly create the sort of stability you have been taking about. Quote Link to comment Share on other sites More sharing options...
Ch33kY Posted February 17, 2014 Report Share Posted February 17, 2014 DBDC are a threat to CN stability. Since when did we care about stability? Quote Link to comment Share on other sites More sharing options...
tayloj7 Posted February 17, 2014 Report Share Posted February 17, 2014 got my vote in :) "No, they are a danger to stability and order" Quote Link to comment Share on other sites More sharing options...
Robster83 Posted February 17, 2014 Report Share Posted February 17, 2014 Whether or not it suits your ingame interests, you can't deny that it's a net positive for the game -- certainly contributed to making the game somewhat more interesting. That's all that counts. Quote Link to comment Share on other sites More sharing options...
Garion Posted February 17, 2014 Report Share Posted February 17, 2014 (edited) Does DBDC represent your interests Lacks the option "None of the above". Edited February 17, 2014 by Garion Quote Link to comment Share on other sites More sharing options...
Neo Uruk Posted February 17, 2014 Report Share Posted February 17, 2014 Lil B is my friend. Lil B is DBDC's friend. DBDC is my friend. #TYBG Quote Link to comment Share on other sites More sharing options...
The Zigur Posted February 17, 2014 Author Report Share Posted February 17, 2014 Lil B is my friend. Lil B is DBDC's friend. DBDC is my friend. #TYBG Lil B sucks. Quote Link to comment Share on other sites More sharing options...
CubaQuerida Posted February 17, 2014 Report Share Posted February 17, 2014 (edited) Where is the "all of the above" option? To classify DBDC as one thing solely is pretty narrow minded. A good mix of chaos and order, might and diplomacy, enemy and friend, it is all is pretty relative and seems to change on a whim. We are DBDC, and it doesn't really matter what you think we are. I chose "no" and "political alliances should be formed" just because that seems more fun. Edited February 17, 2014 by CubaQuerida Quote Link to comment Share on other sites More sharing options...
Starfox101 Posted February 17, 2014 Report Share Posted February 17, 2014 I don't really care. They are an interesting lot who are changing the dynamics a bit. However the mechanics need a bit of an update. No way a 500k should be hitting a 100k. Quote Link to comment Share on other sites More sharing options...
The Zigur Posted February 17, 2014 Author Report Share Posted February 17, 2014 Where is the "all of the above" option? To classify DBDC as one thing solely is pretty narrow minded. A good mix of chaos and order, might and diplomacy, enemy and friend, it is all is pretty relative and seems to change on a whim. We are DBDC, and it doesn't really matter what you think we are. How would you describe your foreign policy agenda? Quote Link to comment Share on other sites More sharing options...
Stewie Posted February 17, 2014 Report Share Posted February 17, 2014 How would you describe your foreign policy agenda? Friends > Infra Quote Link to comment Share on other sites More sharing options...
The Zigur Posted February 17, 2014 Author Report Share Posted February 17, 2014 (edited) Friends > Infra Friends > Infra is a dying relic for a foreign policy model, and one doomed to failure. The Disorder war was a necessary step in that process. Edited February 17, 2014 by Tywin Lannister Quote Link to comment Share on other sites More sharing options...
brucemania Posted February 17, 2014 Report Share Posted February 17, 2014 So far it appears that most people in the poll do not consider DBDC to be a threat! if i am not mistaken i am sure Valhala may have something to say on this Quote Link to comment Share on other sites More sharing options...
Artigo Posted February 17, 2014 Report Share Posted February 17, 2014 That sounds like a recipe for the #1 most damaging war EVER I can dream if i am not mistaken i am sure Valhala may have something to say on this Well, we were a threat to Val before they lost their entire top tier. Quote Link to comment Share on other sites More sharing options...
Stewie Posted February 17, 2014 Report Share Posted February 17, 2014 Friends > Infra is a dying relic for a foreign policy model, and one doomed to failure. The Disorder war was a necessary step in that process. Why should I play to your foreign policy model. Quote Link to comment Share on other sites More sharing options...
Auctor Posted February 17, 2014 Report Share Posted February 17, 2014 Friends over Infra lost the war the first time it tried, too. Setbacks create the necessary preconditions for triumphs. Quote Link to comment Share on other sites More sharing options...
The Zigur Posted February 17, 2014 Author Report Share Posted February 17, 2014 (edited) Friends over Infra lost the war the first time it tried, too. Setbacks create the necessary preconditions for triumphs. Friends > Infra is horrible for this game. It turns the game from a political nation simulator to one of high school style cliques. What sets apart CN from most online games is that we have alliances, treaties and formal politics, rather than basic clan wars. Friends > Infra represents a devolution of international politics and the worthlessness of the game as a political simulator. Of course, clique based diplomacy tends to be exploitable and self destructive as well. Edited February 17, 2014 by Tywin Lannister Quote Link to comment Share on other sites More sharing options...
Neo Uruk Posted February 17, 2014 Report Share Posted February 17, 2014 Friends > Infra is horrible for this game. It turns the game from a geopolitical simulator to one of high school style cliques. What sets apart CN from most online games is that we have alliances, treaties and formal politics, rather than basic clan wars. Friends > Infra represents a devolution of international politics and the worthlessness of the game as a political simulator. Of course, clique based diplomacy tends to be exploitable and self destructive as well.The game is made of high school cliques anyway. Friends > Infra is just a clarification that our clique isn't made of the typical turncoat. Quote Link to comment Share on other sites More sharing options...
Mr Director Posted February 17, 2014 Report Share Posted February 17, 2014 Friends > Infra is horrible for this game. It turns the game from a geopolitical simulator to one of high school style cliques. What sets apart CN from most online games is that we have alliances, treaties and formal politics, rather than basic clan wars. Friends > Infra represents a devolution of international politics and the worthlessness of the game as a political simulator. Of course, clique based diplomacy tends to be exploitable and self destructive as well. Whatever works works. Friends greater that infra works for some, others don"t like it. We're all here to have fun. Quote Link to comment Share on other sites More sharing options...
Auctor Posted February 17, 2014 Report Share Posted February 17, 2014 Friends > Infra is horrible for this game. It turns the game from a political nation simulator to one of high school style cliques. What sets apart CN from most online games is that we have alliances, treaties and formal politics, rather than basic clan wars. Friends > Infra represents a devolution of international politics and the worthlessness of the game as a political simulator. Of course, clique based diplomacy tends to be exploitable and self destructive as well. In all actuality, they're pretty much the same thing. One only gains temporary virtue over the other when it's materially strongest. Quote Link to comment Share on other sites More sharing options...
Rayvon Posted February 17, 2014 Report Share Posted February 17, 2014 Friends tend to change - fickle creatures we humans are, the globalscape is under no threat of stagnation in that regards. It's when useless/out-dated treaties get drug out and hung onto for posterity and "just because" then there's real problems in the area of stagnation.Once upon a time NSO and TPF had a great relationship, then came JudgeX. And now, fuck TPF. 'Friendship' changed, and so the geoscape and alliance relations changed.Newfound friendships brought NpO and TOP together. This massively changed the geoscape.There's two sides to each scenario; to say "friends > infra" is killing geopolitics is extremely narrow and lacking depth; it also fails to mention where the friendships lie. If it's an alliance-to-alliance friendship then there's plenty of reason for it be considered a purely legit treaty of no danger to geopolitical stagnation while treaties where alliances don't like each other but gov-to-gov there's friends creating the bond, they're bound to fall when the gov changes (ie. NSO-TPF as mentioned above).Change is constant, player choice is solely responsible for any stagnations - not any model we base our relations around. Quote Link to comment Share on other sites More sharing options...
The Zigur Posted February 17, 2014 Author Report Share Posted February 17, 2014 I'm not saying that friendships are bad. Friendships strengthen ties and will inevitably affect in-game politics anyway. But basing one's politics on friendships, and especially friendships over game mechanics, is inherently bad because it implies a reduction of the importance of in-game values. Thus the game becomes more about social cliques than the material values in the game itself. OOC should not heavily impact the IC game; Moo and I were OOC friends even while we were deadly IC enemies. What makes CN more interesting than most games is an emphasis on political strategy and chess like playing styles. Most games have no concept of IC/OOC separation. CN is a place where we can plot and scheme against OOC friends and still shake hands over a game well played. Embracing the idea that OOC relationships should be the basis of IC actions devolves the political game, good sportsmanship, and the IC/OOC separation. Quote Link to comment Share on other sites More sharing options...
Auctor Posted February 17, 2014 Report Share Posted February 17, 2014 I could argue that what makes CN boring is that so many moves are coldly calculated and players take far too few risks. There's more things in heaven and earth than are considered in your philosophy. Quote Link to comment Share on other sites More sharing options...
The Zigur Posted February 17, 2014 Author Report Share Posted February 17, 2014 I could argue that what makes CN boring is that so many moves are coldly calculated and players take far too few risks. There's more things in heaven and earth than are considered in your philosophy. There is nothing that prevents any player from both playing in a "coldly calculated" way and also taking risks. I have done both throughout my CN experience. Quote Link to comment Share on other sites More sharing options...
Auctor Posted February 17, 2014 Report Share Posted February 17, 2014 There is nothing that prevents any player from both playing in a "coldly calculated" way and also taking risks. I have done both throughout my CN experience. You're not that exciting though, tbh. Quote Link to comment Share on other sites More sharing options...
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