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Activity Measured By Login


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#1 admin

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Posted 05 February 2014 - 08:19 AM

This has been brought up a lot and I'd like to address it and see about making a change. Instead of basing activity around tax collections the game would measure activity as having logged in. If you don't login for 30 days your nation will be placed into inactive mode.

The 20 day cap on tax collections would remain in place. The activity indicator on the nation display page would be based off of last login, but for privacy wouldn't show the actual time of a player's login but would say "Active Today", "Active Yesterday", etc...

Thoughts/Objections?

#2 Mogar

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Posted 05 February 2014 - 08:26 AM

this sounds basically like the idea that has been thrown around, I support it.



#3 SoADarthCyfe6

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Posted 05 February 2014 - 08:31 AM

That sounds good to me. It's nice to see a major game change (I mean the inactivity mode and all as well) taking place. This really should have been implemented 2 years ago, but better late than never!

Approve.

#4 Ordoeq

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Posted 05 February 2014 - 08:34 AM

I think it is a good idea.



#5 xoindotnler

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Posted 05 February 2014 - 08:36 AM

Edit: I need to learn to read.


Edited by xoindotnler, 05 February 2014 - 08:37 AM.


#6 Imperator Honorius

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Posted 05 February 2014 - 08:40 AM

I think it's a good idea, long overdue.



#7 Samus

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Posted 05 February 2014 - 08:41 AM

I support



#8 Horo the Wise Wolf

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Posted 05 February 2014 - 08:58 AM

Woot! Let's do this.

#9 sounion

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Posted 05 February 2014 - 08:59 AM

I think this idea is a good one, as a lot of us over the years may have accidentally deleted, waiting for the 20 days to collect then RL snags us and we blow it.  

 

That being said, I would push to add 'Days since last collection' to a Gather Intel spyop, as that number has implications for what types of spyops to run - incite govt propaganda and sabotage IRS for starters.  

 

 



#10 jerdge

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Posted 05 February 2014 - 09:17 AM

This has been brought up a lot and I'd like to address it and see about making a change. Instead of basing activity around tax collections the game would measure activity as having logged in. If you don't login for 30 days your nation will be placed into inactive mode.

The 20 day cap on tax collections would remain in place. The activity indicator on the nation display page would be based off of last login, but for privacy wouldn't show the actual time of a player's login but would say "Active Today", "Active Yesterday", etc...

Thoughts/Objections?

If this is implemented and the limit is set at 30 days, also please move the active/inactive loot/destroy threshold at 23 days, i.e. at 30 minus 7 days.

The current limit (13 days) was introduced* in 2007 (when nations were still deleted after 20 days of inactivity) against the exploit of raiding inactives and not having to wait for the full 7 days for the war slot to be cleared. If nations will now be removed from the active game at 30 days of inactivity, it seems reasonable that they can be looted up to 23 days of inactivity.

 

 

* From 11-4-2007 Game Update Log:

When performing a ground battle against a nation that has been inactive for 13 days or more technology, land, and money will be destroyed rather than looted. This is to prevent last minute looting via war declarations on nations that are inactive just before they get deleted.



#11 Methrage

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Posted 05 February 2014 - 09:26 AM

I think this is a good idea and long overdue.  Over the years a lot of nations have probably either accidently deleted or went into inactivity mode due to saving up their collections and then not collecting soon enough.


Edited by Methrage, 05 February 2014 - 09:27 AM.


#12 Franz Ferdinand

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Posted 05 February 2014 - 09:29 AM

I could have used this around 2 months ago, yet I support this measure.



#13 Lord Hershey

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Posted 05 February 2014 - 09:39 AM

Seems reasonable enough to me, admin. 

 

If this is implemented and the limit is set at 30 days, also please move the active/inactive loot/destroy threshold at 23 days, i.e. at 30 minus 7 days.

The current limit (13 days) was introduced* in 2007 (when nations were still deleted after 20 days of inactivity) against the exploit of raiding inactives and not having to wait for the full 7 days for the war slot to be cleared. If nations will now be removed from the active game at 30 days of inactivity, it seems reasonable that they can be looted up to 23 days of inactivity.

 

No, I don't think that's necessary, jerdge. Most nations tend to collect at 20 days (since collections stop accumulating after day 20), but if they didn't and are at 23 days, they are definitely going to be raided and are likely to be put to inactivity mode.



#14 James Maximus

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Posted 05 February 2014 - 09:40 AM

If this is implemented and the limit is set at 30 days, also please move the active/inactive loot/destroy threshold at 23 days, i.e. at 30 minus 7 days.

The current limit (13 days) was introduced* in 2007 (when nations were still deleted after 20 days of inactivity) against the exploit of raiding inactives and not having to wait for the full 7 days for the war slot to be cleared. If nations will now be removed from the active game at 30 days of inactivity, it seems reasonable that they can be looted up to 23 days of inactivity.

 

 

* From 11-4-2007 Game Update Log:

Implement this and I support.



#15 Geerland

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Posted 05 February 2014 - 09:54 AM

Sounds good.



#16 DeathAdder

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Posted 05 February 2014 - 09:57 AM

Support it.



#17 Yerushalayim

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Posted 05 February 2014 - 10:04 AM

I like this idea.



#18 Mogar

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Posted 05 February 2014 - 10:13 AM

If this is implemented and the limit is set at 30 days, also please move the active/inactive loot/destroy threshold at 23 days, i.e. at 30 minus 7 days.

The current limit (13 days) was introduced* in 2007 (when nations were still deleted after 20 days of inactivity) against the exploit of raiding inactives and not having to wait for the full 7 days for the war slot to be cleared. If nations will now be removed from the active game at 30 days of inactivity, it seems reasonable that they can be looted up to 23 days of inactivity.

 

 

* From 11-4-2007 Game Update Log:

it adds in a mechanic to allow you to potentially not be declared upon, if you were fighting in my tier for example, i generally avoid anyone over 13 days due to the fact they are not profitable to declare war on.



#19 jerdge

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Posted 05 February 2014 - 10:17 AM

No, I don't think that's necessary, jerdge. Most nations tend to collect at 20 days (since collections stop accumulating after day 20), but if they didn't and are at 23 days, they are definitely going to be raided and are likely to be put to inactivity mode.

What you say about nations collecting at/below 20 days and about 23 days inactives being likely to go into inactivity mode is IMO correct, but I am not sure what it would have to do with my post.

 

Just to clear the table from possible misunderstandings: I am not saying that they should be immune to attack, I am saying that their money, tech and land should be looted up to 23 days of inactivity, after which it gets destroyed, while now that same change happens at 13 days.

Or in other words: what's the benefit of limiting the raider's gain to day 13 instead of day 23?

 

 

EDIT: @Mogar - you have a point with the current system, although that's not what the original 13 days limit was about. With activity measured on log in, anyway, one would have to avoid logging in to obtain that, which is hardly practical on any large scale, I think. One or two people will probably ask others to check their stats, but I really don't see it becoming very common. (I may elaborate more on the subject if this side discussion gets traction.)


Edited by jerdge, 05 February 2014 - 10:22 AM.


#20 Stewie

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Posted 05 February 2014 - 10:24 AM

Day 23 means that someone can go through 3 rounds of looting before they stop being profitable.

Day 13 limits it.

(I support moving it to day 23 tbqh)




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