Cyber Nations Forum Rules 07/03/2016Cyber Nations Forum Rules
In the process of registering on this forum, all players--including you--agreed to accept these terms and conditions and the terms and conditions of Invision Power Board. In doing so you essentially signed an electronic contract pledging to have read the rules and TOS and agreeing to follow the rules and TOS as written. It is your continued responsibility to read, follow, and keep up-to-date with the CN rules.
The following are basic guidelines for use of the Cyber Nations community forum. Anyone caught disobeying these guidelines will be issued a warning. The forum staff works on a five warn limit policy unless the situation calls for more appropriate action ranging from a verbal warning to a double warn and suspension to an immediate ban, etc. Just because something is not listed specifically here as illegal does not mean it's allowed. All players are expected to use common sense and are personally responsible for reading the pinned threads found in the Moderation forum. Questions regarding appropriateness or other concerns can be sent via PM to an appropriate moderator. A permanent ban on the forums results in a game ban, and vice versa. Please note that the in-game warn system works on a "three strikes you're out" policy and that in-game actions (including warnings and deletions) may not be appealed. For more information regarding in-game rules please read the Cyber Nations Game Rules. 1.) First Warning
2.) Second Warning
3.) Third Warning (48 hour suspension at the forum)
4.) Fourth Warning (120 hour suspension at the forum)
5.) Permanent Ban Game Bans and Forum Bans
If you receive a 100% warn level on the forums, you will be subject to removal from the forums AND have your nation deleted and banned from the game at moderator(s) discretion. If you are banned in the game, then you will be banned from the forums. Process of Appeals
Players may not appeal any in-game actions. This includes cheat flags, canceled trades, content removals, warn level increases, nation deletion, and bans from the game. Players may appeal individual forum warnings. You may only appeal a warning if you can show with evidence that it was unwarranted or unduly harsh. If a reasonable amount of time has passed (no less than one month and preferably longer) in which you have demonstrated reformed behavior than you may request a warning level reduction. Wasting staff time with inappropriately filed reports and/or unfounded appeals will result in a warn level raise. Repeat incidences will result in a ban from the forum. Bans are permanent. Banned players may appeal to the Senior Staff if they believe grounds exist (very, very rare) in which they state their case with evidence and why explain why they believe they deserve to be allowed back into Cyber Nations. This process is not quick and the investigation into cases may last three minutes or three weeks or more depending on the individual situation. The only place where discussion of moderator action is acceptable is in the appropriate Moderation forum. Posting commentary on or disagreement with moderator action elsewhere will result in a warn level raise. Posting
All posts must be in English. Common phrases in other languages will be allowed so long as they are translated upon request. Foreign languages are permitted in signatures and avatars, however. Certain areas of the forum require you to have a nation in either standard CN or CN:TE. If you have... A SE and a TE nation: You get one forum account. Your forum account name must match your SE nation or ruler name. You are allowed to post in either SE or TE areas of the forum. You must have your CN:TE nation name listed in your profile to post in the CN:TE section of the forum.
Just an SE nation: You get one forum account. Your forum account name must match your SE nation or ruler name. You are not allowed to post in any TE areas of the forum.
Just a TE nation: You get one forum account. Your forum account name must match your TE nation name or ruler name. Your must have your CN:TE nation name listed correctly in your profile. You are not allowed to post in any of the SE areas. You are allowed to post in the water cooler, question center and the moderation forums. Other than that, all your posts need to stay in the TE area. Flame/Flamebait/Trolling
Flaming is expressing anger or lobbing insults at a person/player rather than a character, post, idea, etc. Flamebait are posts that are made with the aim of targeting/harassing/provoking another user into rule-breaking. Trolling is submitting posts with the aim of targeting/harassing/provoking a specific group into rule-breaking. Forum users should not be participating in any of these, and doing so will result in a warning. Topic Hijacking
Hijacking is forcing the current thread discussion off of the original topic and usually results in spam or flame from either side. Forum users found hijacking threads will be given a warning. Repeat Topics
One topic is enough. Repeat topics will be locked, removed, and the author given a warning. Users found creating repeat topics after others were locked by staff will receive a warn raise. Joke Topics
Topics created as a joke are prohibited. Joke topics will be locked and the author warned. This includes topics in which the author is making an announcement “for” another in-game alliance. Humorous threads are permitted; it is up to the discretion of the moderation staff to determine what is merely satire and what is actually a joke topic. Spam
Spam is defined as creating posts or topics containing only contentless material of any kind. Users found spamming will receive a warning. Examples include (but are in no way limited to) posts containing nothing but smilies, "+1", "QFT", "this" any other one/few-word contentless combination, joke threads, or posts containing quotes and anything that counts as spam by itself. Adding words to a post with the express intent of avoiding a spam warn will result in a warning. These posts and other similar contributions have no substance and hence are considered spam. Posts of "Ave", "Hail" or any other one word congratulatory type are acceptable as one word posts. Emoticon type posts such as "o/" without accompanying text is still not allowed. Posts containing only images are considered spam, unless the image is being used in the Alliance Politics sub-forum and then the actual text of the image be placed into spoiler tags. Posting in All Caps
Posting large amounts of text in capital letters is not permitted. Use discretion when using your caps lock key. No Discussion Forums
There are forums that are not for discussion and are used strictly for game and forum staff to address certain issues, bugs, etc. The following forums are not open to discussion: Report Game Abuse, Report Forum Abuse, and Warn/Ban Appeals. Only moderators and the original poster may post in a thread, period, with absolutely no exceptions. Users found disobeying this guideline will receive an automatic warning for each offense. Moderation Forums
All Moderation forums also maintain pinned threads clearly marked as required reading before posting. Failure to read and follow required reading and procedure in a Moderation forum will result in a warning. Examples include posting requests in the wrong forum, failure to include all required information in posts, etc. The standard of conduct and enforcement of rules in Moderation forums is strictly enforced and the repercussions for disregarding rules or disrespecting staff are harsh. Read the pinned threads before posting and you will be fine. Namecalling
Excessive or unqualified namecalling is not allowed in IC forums; namecalling should also never make up the bulk of a post. Namecalling is prohibited entirely in all OOC forums. Filtered Words
Any attempts to evade the word filter will result in a warning. The terms we have filtered are filtered for a reason and no excuse for evasion will be accepted. Filter evasion includes censoring or deliberately misspelling part of a filtered word. If you link to a website, image, video, etc., containing profanity, please post a disclaimer before the link. The moderation staff may still remove links if the content is deemed too obscene. Harassment
Forum users should not be stalking/harassing others on the forums. Anyone found stalking players from topic to topic, etc., will be subject to a warning. Gravedigging
Gravedigging is not allowed anywhere on the forums. Gravedigging is "bumping" old topics which haven't been active for quite some time (four to seven days is standard depending on the nature of the thread and how many pages back it had been pushed before bump). Your warn level will be raised if you are caught doing this. The Suggestion Box and Black Market forums are partial exceptions to this rule. Suggestions/ideas in that forum may be posted in regardless of age PROVIDING that the reviving post contains constructive, on-topic input to the original topic or discussion. Black Market threads may be bumped by the author if there is new information about the offered exchange (i.e open aid slots). In the Player Created Alliances forum it will not be considered gravedigging to bump a topic up to a year old, so long as the alliance in question still exists and it is not a duplicate thread. Signatures
Those who fail to read and abide by these rules will have their signatures removed and receive a warning. You may have only one image per signature which may not exceed the maximum size of 450 pixels wide by 150 pixels tall. You may have no more than 8 lines of text and text size cannot exceed size 4. Each quote-tag, image and empty line count as a line. Inappropriate Images and Other Disallowed Images
Images that are sexual in nature or have sexual overtones are prohibited. It is up to the discretion of the moderation staff to determine what constitutes sexual overtones. Depictions of kissing are permissible provided there are no sexual implications. Images depicting female nipples are prohibited outright. Making “ASCII art” is prohibited regardless of the image depicted. Using photos or likenesses of another Cyber Nations player is also prohibited. Drug References
Images and posts promoting illegal drug use are prohibited. References to drugs are acceptable only if the moderation staff deems that it is not promoting the use thereof. Obscene Content and/or "Account Suicide"
Anyone caught posting vulgar material (including but in no way limited to pornography, "gross," "tubgirl," "lemonparty," photos depicting RL illegal acts such as violence towards humans or animals, child pornography, death photos, and any other obscene or offensive material in either text form or picture form) will have their account(s) permanently banned, and their ISP contacted along with any other applicable internet and RL authorities. OOC Threats / Revealing Personal Information
An OOC threat of any nature will equate to an automatic ban from the game and forums. Likewise, the publishing of personal information of any other player without their explicit permission is grounds for warning and/or a ban from the game depending on the severity of the offense. Death Threats / Death Wishes
A death threat or a death wish of any nature (including but not limited to telling another player to commit suicide) will result in at very least a 40% warn level increase and 2 day suspension from the forums, with harsher punishments, including a complete ban from the forums and game, up to the discretion of the moderation staff. Quoting Rulebreaking Posts
Do not quote any post with obscene content or any other content that has to be removed by the moderation staff. Doing so makes it more difficult for the moderation staff to find and remove all such content and will result in a warn level increase. Putting rulebreaking posts of any kind in your signature is prohibited. Forum Names
With the exception of moderator accounts, all forum accounts must match up exactly with the ruler name or nation name of your in-game country. Those found not matching up will be warned and banned immediately. Forum account names may not be profane or offensive. Multiple Forum Accounts
With the exception of moderators, if you are caught with multiple forum accounts, the multiple account(s) will be banned, warn level raised, and your identity will be announced by a moderator to the CN community so rule-abiding players can take IC action against you. Multiple forum account offenders will receive a varying percentage warn level raise and/or a permanent ban on a case-by-case basis. Posting For Other Players
Posting for banned or suspended players is prohibited, as is posting for any person without a nation. This includes making warn and ban appeals on their behalf. Imitation &. Impersonation
Imitation in terms of this forum is mimicking the posting, avatar, or signature styles of another user in an attempt to be satirical or generally humorous. Impersonation in terms of this forum is copying the posting, avatar, or signature styles of another user in order to present the illusion that the person is in fact that user. Imitation is fine and can be quite funny. Impersonation is disruptive and is warnable. Please pay attention to the subtle difference between these two concepts. A player may not impersonate another player by emulating the characteristics of someone else's past or present account in an attempt to harass, stalk, or flamebait. Creating a new forum account in an attempt to impersonate a standing account will result in deletion and banning without notice. Any attempt at imitation and/or impersonation of moderators and game staff is strictly prohibited and will be met with harsh repercussions. Avatars
Size for avatars is limited by the forum mechanics, therefore there is no size issue for a user to worry about. Avatars must be in good taste, and any avatar containing a picture that is too violent, disgusting, sexually explicit, insulting to another player or staff member, etc. will be removed. Avatars that are potentially seizure inducing will not be permitted. Players may not "borrow" the avatars of any moderator past or present without permission. Swastikas and Nazi Imagery
The swastika may not be used in signatures or avatars. Pictures of swastika's are acceptable for use in the In Character (IC) sections of the roleplay forums, so long as its context is In Character, and not Out Of Character. Pictures of Hitler, mentioning of the Holocaust, etc... have no place in the roleplay forums, since these people and events existed in real life, and have no bearing or place in the Cyberverse. Other Nazi or SS imagery is forbidden in all forums. Moderation Staff
The revealing of the private identities of any Cyber Nations staffers past or present is strictly prohibited, and thus no speculation/accusation of identity is allowed. Doing so is grounds for moderator action against your account appropriate to the offense, including a full forum/game ban. Claims of moderator bias should be directed to the highest level of authority--the Head Game & Forum Mod/Admin, Keelah. Claims of moderator bias without supporting evidence is grounds for a warning. Blatant disrespect of the moderator staff is strictly prohibited. This includes but is not limited to spoofing moderator accounts in any way, sig/avatar references, baiting, flaming, rude demands, mocking, attitude, and unsubstantiated claims of bias. They are volunteers hired to enforce the rules. If you have a problem with the way a moderator is enforcing the rules or the rules themselves please contact Keelah. Attempting to use the moderation staff as a weapon by abusing the report system in an attempt to get another player warned or banned is strictly prohibited. Do not ask about becoming or campaign to become a moderator. The moderators are drawn from CN membership but moderation positions are by invitation only. Asking to become one will substantially decrease your chances of ever being asked. Aiding Rule Violators
Any user found to know of a serious rule violation without reporting it to a game moderator (eg. knowledge of a user with multiple nations) will be given a warning or, in more serious cases, have their nation deleted. Aiding Banned Players
Any user found to be harboring, aiding or otherwise knowingly helping a banned user will be deleted. This includes knowing of their existence within the game without reporting it to the game-moderation staff. Questionable Actions and Content
The forum rules are not designed to cover every scenario. Any action that is seen to be counter-productive or harmful to the forum community may be met with moderator action against your account. The Cyber Nations Moderation Staff reserves the right to take action against your account without warning for any reason at any time. Private Transactions
Nation selling and other private transactions via such auction sites like eBay is against the Cyber Nations terms and conditions. While our moderators cannot control what people do outside of the game you are not allowed to promote such private exchanges on our forums without expressed permission from admin only. Anyone found to be engaging in such activity without permission will be banned from the game. Advertising
Advertising other browser games and forums is prohibited. Soliciting donations towards commercial causes is also prohibited. If you wish to ask for donations towards a charitable cause, please contact a moderator before doing so. Extorting Donations
Donations are excluded from any kind of IC payment. Anyone found extorting others for OOC payments will be warned in-game and/or banned. Third Party Software
Third party software is not allowed to be advertised on these forums by any means (post, signature, PM, etc). These programs can easily be used to put malware on the user's computer, and as such can cause huge security issues. Anybody who is caught spreading links to these will at the very least have their warning level increased. Other Forum Terms & Rules Please take a moment to review these rules detailed below. If you agree with them and wish to proceed with the registration, simply click the "Register" button below. To cancel this registration, simply hit the 'back' button on your browser. Please remember that we are not responsible for any messages posted. We do not vouch for or warrant the accuracy, completeness or usefulness of any message, and are not responsible for the contents of any message. USE THE WEB SITE AT YOUR OWN RISK. We will not be liable for any damages for any reason. THIS WEB SITE IS PROVIDED TO YOU "AS IS," WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED. The messages express the views of the author of the message, not necessarily the views of this bulletin board. Any user who feels that a posted message is objectionable is encouraged to contact us immediately by email. We have the ability to remove objectionable messages and we will make every effort to do so, within a reasonable time frame, if we determine that removal is necessary. You agree, through your use of this service, that you will not use this bulletin board to post any material which is knowingly false and/or defamatory, inaccurate, abusive, vulgar, hateful, harassing, obscene, profane, sexually oriented, threatening, invasive of a person's privacy, or otherwise violative of any law. You agree not to post any copyrighted material unless the copyright is owned by you or by this bulletin board.
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Showing results for tags 'recruiting'.
Found 6 results
The Imperial Entente is more than an alliance affiliation. It's an idea, a mentality, and a belief! We require no forum registration but we would like to talk to you on Discord. On the Discord app we offer one on one building guidence and personalized assistance starting your nation. We sell tech for 6 million $$$ here no less, and advocate for 9mil/100 sales upon your purchase of the Federal Aid Commission. We trade on white team so make sure you are switched when you arrive here and DO NOT change your resources until we tell you to. If you have an existing trade circle we can accommodate you! We are protected by GATO, only the most noble and prestigious alliance on the planet. We are revamped with new faces and a new charter and are dedicated to bringing planet Bob back from the brink of darkness! We will start by rebuilding White team with a grass roots movment. Today white team, tommorow the world! We hope to see here soon! - Lucius Optimus (Absolute ruler) Lucius Discord ID : @Lucius Optimus#2420 Alliance link: http://www.cybernations.net/alliance_display.asp
Hello, my name is TheRedSoviet and I have made this account not so long ago but I myself am a player of almost a year on cybernations.This is my third nation I have made so far.My nation and my alliance have only been made today so anyone reading this, keep it also in mind.Anyone questioning me about donations, I have no means for anything like this at the moment.Regardless of this, more to read below. NOTE:If you see the title and do not like it, please stop reading and go back.If you like it, please proceed reading. I have this idea to make an alliance named after the most known communist country, the soviet union, of course.I cannot however have a proper alliance without first recruiting and posting on the CN forum.For the moment, I am looking for nations ranging from the most moderate in strength to the ones with nuclear cabilities.If you think you got what it takes, send me a quick message and you will get a reply anytime during the day.With that being said, I made a little guide to explain 3 topics in detail: the purpose of the alliance, trade circles and becoming a part of it. Part 1:The purpose of this alliance The purpose of this alliance is not the most difficult nor the most complex:building a strong alliance with a pleasant atmosphere where everybody would understand and co-operate with eachother.The alliance is set to be like the soviet union, in this case a classless alliance where everybody is equal and helps his next of kin or neighbour the same way they would treat themselves and which is ruled by a head of state whom is a member of the one and only communist party in the whole country.This also means to contribute to the cause, if any member of the alliance gets attacked, it is considered an attack on the whole alliance.If any member is in need of foreign aid or any other help, he should be helped, but no player is meant to abuse the foreign aid system for his own needs and selfishness.The alliance will only retaliate if being provoked by any means.With this part explained, time to explain the next one. Part 2:Trade circles I will be very clear on this, if anyone were to join any trade circle, they need to be able to produce 2 specific resources and only trade within the trade circle itself, not outside. I already came up with a first trade circle in the following order: Player 1-Uranium and Iron Player 2-Lead and Oil Player 3-Lumber and Marble Player 4-Gold and Jewelry Player 5-Aluminium and Rubber Player 6-Fish and Pig This trade circle has a few advantages that can prove to be extremely good at one point:Increasing the income generated by citizens, having a higher population, lower infrastructure cost, etc. (If you want to know the full advantages, check the CN Index by yourself). http://www.cybernations.net/about_topics.asp#Tax_Rate Just as I previously mentioned, trade circles are meant to be 6 nations trading with one another thus having a trade circle.It is recommended to participate in a trade circle but it is up to the user to choose if he wants to participate or not.With this part explained, here is the last one: Part 3: Becoming a member of the alliance In order to become a full member of the alliance, you need a few small details checked: 1-You must not be involved in any aggressive wars (A war started by yourself), you must not own any debt to any alliance, prior and after coming here and if your the victim of a defensive war, you may become a member.You must understand that declaring war after joining the alliance without my consent is an automatic ejection. 2-Helping your next of kin means to give him a hand during hard times, if any nation needs your help to defend themselves or have alot of bills to pay, don't stand there and stare at them like a statue.Go up and give them a hand.I'm everyone appriciates when they are given a hand with anything. 3-The Soviet Union is an alliance which seeks diplomatic means to solve any cases but will engage only if provoked by any means of war. To wrap everything up, If you think you got what it takes to be a comrade, be sure apply from today in the alliance.Your request may be accepted like denied.You may send me a message at the forum or in CN (my username is TheRedSoviet). Last but not least, this is not meant to be taken seriously but it is also not meant to be taken foolishly, it is meant to be taken as a mean to play the game in a better and more interesting way.If you have any questions from A to Z regarding my topic, send me a message. If this topic has been put in the wrong section, please tell a moderator to move it to the right place. Thank you for taking the time to read my topic, TheRedSoviet
Hello, my name is Lectarus, ruler of the nation Darmont and The Order of the Protector. I have recently created this alliance in the hopes to grow and conduct business with other rulers on Planet Bob. We have an active website where official business of the alliance can be conducted. The 5 Newest members to join will all be promoted to officer, and 3 of those 5 will become my advisers and help to write the alliance charter. Thanks!! Message me if you have questions
I would like to start off with a little bit about our alliance, I would gladly like to share our history. Origins In March 2006, in order to correct the lack of greatness in the world, the League of Small Superpowers was born as a new Blue alliance out of the joint plans of Uq Lee and Vaelar. One of the first actions taken by the newly-formed alliance was signing a protectorate with the National Alliance of Arctic Countries, led and founded by Holyone. This treaty left an impact on the alliance's history still felt today. Come May 2006, NAAC was attacked by the New Pacific Order, Global Alliance and Treaty Organization and the Legion, in a conflict that became known as the Second Polar War. With the founders and leaders of LoSS inactive, King Justin, Nidhogg and Zarchay became emergency dictators. All active LoSS members joined the NAAC for the remainder of the war. Though the NAAC was defeated, the bonds between NAAC and LoSS were solidified. LoSS got back on its feet after the Second Polar War. The members, primarily Nidhogg, wrote the first LoSS Charter, a charter that influenced all of the alliance's future charters. When Great War I broke out, LoSS joined the side of the CoaLUEtion in combat with the NPO and New Polar Order (NpO). Working on the momentum those two conflicts gave LoSS, the alliance began growing much faster. When the Black color sphere was created, LoSS saw this as an option to further their growth; thus, they announced their move to Black. As summer turned to autumn, LoSS found itself again in a conflict with NPO, though this time it was never more than a shouting match. New Reverie, a new, large member of LoSS, won a senate election on the Red sphere. NPO threatened war with LoSS, claiming ownership of the entire Red sphere. On two separate occasions, New Reverie held a Red senate seat, but in the end of January, he fell out of the position and was forced to retreat to the Black sphere. In January 2007, LoSS joined the League of Extraordinary Alliances. Soon after the creation of the League, Great War II broke out. Quickly thereafter, LoSS entered on the side of the League, declaring war on World Unity Treaty signatory Confederacy of Independent States. While the war was considered a loss for the League, LoSS did considerable damage to CIS. At the end of the war, the League was disbanded, though LoSS kept ties to many of the alliances, most notably the NAAC. Peace did not last long. By mid-March, WUT declared war on GATO, and Great War III commenced. LoSS was pulled again into war. The opposition to WUT, collectively known as Aegis, organized that LoSS would work with /b/ and declare on the Viridian Entente. LoSS did not want to fight VE, but they were obliged. In the end, /b/ imploded, leaving LoSS to fight VE and CnC alone; the surrender terms put LoSS on the Pink team, canceled its mutual defense treaties; NAAC disbanded, leaving LoSS without its closest ally to that point; and left LoSS at 500,000 Nation Strength. Under Terms On Pink, the old guard of members left in exodus, leaving members like Shinbay, Neuronia, Caesar, Nhoj and Desert Ratz to pick up the slack. They quickly organized an economic bloc, CALIPH. Pink began to look like a real alliance; Caesar even convinced Sparta to join Pink after they were coerced off of the Green sphere. The alliance was torn to its core, but the core could not be deteriorated. LoSS kept close to some alliances in this time, including the Imperial Assault Alliance, Explosmer (who merged into LoSS the summer of 2007), Greenland Republic and Spork. In the wake of the Unjust War, LoSS found positive relations with NPO and NpO, and the NPO released LoSS from its surrender term involving the team color restrictions. LoSS moved to Blue to join their friends, Greenland Republic. They also joined the economic part of BLEU. The government kept their heads down for the most part, however. Come a full year after LoSS surrendered in Great War III, however, the NPO released LoSS from the rest of the surrender terms. Upon the release of the surrender terms, LoSS announced a Mutual Defense Pact with NPO. Mutual Defense and Optional Aggression Pacts with GR and The Phoenix Federation and a MDP with NpO followed. Around that same time LoSS signed a protectorate with The Ravyns. LoSS(T) Brothers and a New Way This put LoSS in a bad position. First, when NPO attacked GATO, IAA went to defend their partner. They asked for LoSS' assistance. IAA and LoSS shared a handshake agreement, but because of LoSS' new ties to NPO, they opted to declare themselves neutral in the conflict. IAA disbanded due to that war. Similarly, when the Hyperion War started, GR requested LoSS fight with them, and TPF and NPO courted LoSS to declare neutrality. The alliance leadership tore in half over the issue. When the senate voted to enact the clause that stated that the defense wasn't required for chaining wars, the NpO and GR both canceled their treaties with LoSS. Half of the leadership left to fight for MK. Those that stayed, they sent aid post-war to began framing the most substantial charter reforms ever seen in LoSS: Charter IV. Charter IV, based loosely off of the NPO Charter, had a princeps, who appointed an or a couple consuls, who worked under him to decide the ministries. The consul could make choices, which the princeps could reverse. Drugsup, long time member, became the princeps, and Jaaku his consul. Under their leadership, LoSS steadily worked towards breaking 4 million NS, signed MDoAPs with Multi Cross-X Alliance, Echelon and Valhalla, and signed a protectorate with Federation of Unified Confederate nations. Then, on January 18, 2008, Drugsup stepped down from princeps, appointing Jaaku to Princeps. Jaaku then made Drugsup, Lord Slade and PHD consuls. As PHD became the head consul, certain members of the alliance and government began to show discontent for the system that Charter IV set up. Multiple senators and high-profile members started complaining about the setup. Simultaneously, a discussion about moving to the black sphere was brought up. It was decided on the alliance's third birthday, LoSS would return to black. About the same time, LoSS signed a MDoAP with Zenith, LoSS' sixth mutual defense-level treaty. About then, LoSS signed a protectorate with Keepers of the Covenant, Big Top Order, organized by former MoFA Dwthegreat, and IngSoc, an alliance formed by New Reverie. Reformation and a Promising Future The discontent came to head in April, however, when a group of anonymous members who were rumored to be 1/3 of the alliance were threatening to leave LoSS if the charter was not reformed. This spurred discussion of a triumvirate system, but that was put on hold when the focus shifted towards LoSS foreign policy. Many government members wanted to cancel their treaties with the alliances that became known as the hegemony alliances, but PHD and Jaaku did not support this. The government debated for weeks, until PHD and Jaaku folded their case and canceled the treaties. Upon the treaty cancellation, LoSS signed a MDoAP with Nemesis. A week later, NPO declared war on Ordo Verde, accusing OV of spying. Three nights later, LoSS was asked by Nemesis to activate optional aggression on Aurora Borealis and The Legion. LoSS obliged. In its first war in over two yers, LoSS declared a state of war against Legion and AB on April 23, 2009. The next night, LoSS was countered by Board Alliance of Protectorate States and Tempest, Legion's Purple friends. LoSS practiced a nuclear free policy, which LoSS had never practiced before that war. It cost LoSS 1 million of its 4 million strength, but it also helped coerce Legion and Tempest to surrender in about a week. BAPS took longer, as they claimed they would not leave the war until all of their allies were given peace and Valhalla wasn't at peace yet; BAPS still focused their attacks on LoSS instead of on an alliance at war with Valhalla. Once the arena of the Karma War LoSS participated in ended, the membership eagerly voted for the new charter, Charter V, which outlined a triumvirate executive, appointed ministers and a 5-person, fully-elected senate with veto powers. Slade, Desert Ratz and Co God Ben were elected by a landslide, and after setting up their cabinet, they cut the treaty with BTO and began militarizing the membership. During this time, the former leadership mostly left, including a large group that left to form TCI with Ravyns. About the same time, IngSoc disbanded and New Reverie joined LoSS again. With IAA's reformation, however, everyone agreed it was time to treaty with IAA. In August, FUCN recommended LoSS consider signing a protectorate with a former FUCN member. LoSS took the offer up, and signed with The Black Hand, which quickly became a destination for many disgruntled ex-Spartans after Sparta's charter reform. This exodus caused Sparta to demand a return of war money sent to nations who left after their front of the Karma War ended. In the end, some money was returned for other reasons. TBH showed their allegiance to LoSS by canceling their treaty after LoSS accepted former TBH nations in the same manner that they left Sparta. About the same time that treaty was canceled, Asriel Belacqua, long-time friend of LoSS, reformed the Browncoats and signed a protectorate with LoSS, a treaty the members of LoSS did not regret signing in the least and found to be a suitable replacement of what had just left. Three and a half years after two individuals started the League of Small Superpowers, it still exists three forums later; dozens of elections later; hundreds of senators, ministers, consuls, princepses, triumvirs and deputies later; thousands of members later; millions of nation strength come and gone; countless impossible choices later, some of which were made right and some not; and a life time spent with good friends. LoSS exists, and that won't change any time. Domestic Politics Charter Main article: LOSS Charter Main article: Old LOSS Charter The original charter of LoSS was written by Nidhogg and King Justin XIII during a time of emergency powers granted to them right after the creation of the alliance. The first official charter was heavily laced with Latin and stayed that way for a long time. The second charter was an in depth revision of the original charter including the removal and clarification of much of the previous Latin use. Other writings and revisions were made by LoSS members Drugsup, Althor, Jaaku, Nikolaos, Rebirth of Gorniar, and Grand_Duke_Stephen. The second charter was retired on August 28, 2008. The conception of the third charter was brought around after the need of change. Many older and former members gathered together in talks on how to fix the concerns. The new charter was the product of those talks. The charter completely dropped the more democratic styling of the original charter and established a structure based on meritocracy rule. This charter was based loosely off of the former NAAC charter, and was written mainly by UnknownSpectre. Other writing contributions to the new charter include Drugsup, Nidhogg, Jaaku, Caesar, and Rebirth. On the 25th of May, the third charter was retired due to the acceptance of the fourth, more democratic charter than its immediate predecessor, but more merit-based than the original LoSS charters. New reformation and more charter change After difficult times and internal problems, the League of Small Superpowers Voted to change their government structure, with the aims of enticing more competition for places, raising Alliance efficiency and standards, adding more democracy and reducing the amount of people within government. From Jun 28 2013 to July 1 2013 the alliance voted with a 100% "yes" to changing the charter. As you can tell is that we have a long history and we are the 8th longest living alliance in Cyber nations. We have much to offer and plenty to give. So if you are feeling lonely or just not enjoying the game as much maybe you can try joining LoSS. So if you are interested in joining please contact me immediately and we will see about getting in you into our ranks and on our servers.
Oh where do I start? I suppose an introduction of the leader would be well off. I'm not the type to prevent you from having fun, unless you do something incredibly stupid. I'm typically laid back, yet will do what I have to for the sake of the alliance. This isn't my first nation in cn, and I have high ambitions for the future. That's enough about me, lets talk about the alliance. What is TSoO? TSoO is a project alliance located on the Blue sphere. We have plans to do a lot of things on planet bob in the future. We are small and new, always looking for experienced hands to help us out. I will not define the alliance any more than that, as all that really maters is how you define us. Allies you say? We are currently working with NADC, they are a lovely group of people, with vast experience and great leadership. We plan on possibly growing our influence with their allies as well. Only time will tell. What can you accomplish in the alliance? If you are an outstanding member with the qualifications, A government spot can be made ready for you, whether it be a Marshal or working under one as a Deputy. If you aren't into all that government work, we have a special rank for members who work hard for the alliance. We call them Titans. Titans are in between gov and regular member base. They have no actual power, yet more-so than a regular member. If you prove you can do better than a current marshal, there is a great chance I could work something out for you! Well I'm not fond of walls of text, so I'll leave at it there. But you can always give us a test run! Info forum: http://www.tsolympus.com/ irc: #tsolympia wiki: http://cybernations.wikia.com/wiki/The_Sword_of_Olympia