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Blackatron

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Everything posted by Blackatron

  1. I do not know whether English is not your first language or if you are just stupid, given the content of your post I am fairly certain that the second of those is true regardless of whether or not the first option is. I do not know why your micro thinks that war with KoRT is a good idea, or what your vague ideas of "free men vs hired soldiers" (which is a load of movie !@#$%^&* BTW) mean against an alliance 50 times larger than your own, that isn't immediately resorting to receiving aid from various other undesirables, that has more than 3 Manhattan projects and friends that aren't just other micros. I also find your ideas of fighting slavery ironic when you are fighting an avowed democracy (that has no M-level treaties for that very reason), whereas your own charter is vague and nonsensical; bringing up there not being any rules, then speaking about honour (which surely requires the existence of rules of some kind?) then proceeding to list rules.
  2. Wonderful as always Hershey. I was there, can confirm this is exactly how it happened.
  3. Thanks for the response. To the bolded; yes, it's what I get for joining an alliance on Maroon :P. In all seriousness it is not a very common issue, I've probably sent out approaching 100 lots of tech at this point and there have been precisely 3 instances where it hasn't ben accepted, in 2 it wasn't actually paid for directly anyway, and in the other I took the italicised approach and got it to him when Maroon got an extra aid slot. This isn't something I've run into as MoIA yet, and I suspect when it does happen people are probably perfectly able to deal with it themselves, though it is nice to get some outsider opinions on how such things should be conducted should it ever come up.
  4. I was wondering what the general convention/consensus is on this issue; in a regular tech deal (IE, one buyer, one seller, sending directly to each other) what is the status of the owed tech if the seller does not managed to accept the tech before it expires? Does the seller still owe the tech to the buyer just as before? Is the sellers part done since the tech has been offered and the buyer simply failed to accept it? What if the seller sends the tech a second time and it is again not accepted before expiring? Since aid slots are more finite and thus more valuable than tech to nations with 100 tech or money to nations with lots of infra+ wonders it certainly could be argued that is the aid slot that is actually being purchased (or rented), and thus the seller has completed his part of the transaction as soon as the aid expires, regardless of whether it was accepted or not. If one follows this line of reasoning then it could be argued that if someone fails to accept money for a tech deal before it expires, then they still owe the tech as they used up one of the buyer's aid slots for 10 days. TTK doesn't have any "official" position, but generally it seems that sellers in my alliance are expected to "try again" if the tech is not accepted the first time, I was wondering what positions other alliances had officially or unofficially to this situation. Note that obviously if the seller is below 100 tech for most of the time the foreign aid is active then I think we'd all agree that it is the seller's fault, and thus he should send again.
  5. TTK's (and NpO's) coalition largely hid their upper tiers in peace mode during Dave. Competence then hid much of their lower and mid tiers during Equilibrium. I know Polaris had a fair few of their top tier (if 19k tech can be called top tier nowadays) in PM when the "For Steve" war started. PM is a tool of war, not for individual nations obviously, as they cannot partake whilst in PM (other than gather intel), but for alliances and coalitions, as protecting yourself from damage is just as important as dealing damage. If Polar hasn't made much use of it in the past it probably explains why your top nation has 16k tech.
  6. Considering that your original post was little but making fun of people in PM, I could very well ask the exact same question of you. And no, I'm not sure how my original post constitutes either, it was simply a sarcastic response to your own post, not an inflammatory comment, and I don't know how the hell it would be posturing.
  7. I can't believe we got to page 3 of a thread about an alliance at war without any dumb peacemode comments.
  8. Did they actually resort to declaring on a couple of individual nations for this?
  9. You know you are technically in a war coalition with those guys, I wouldn't enjoy that popcorn too much.
  10. I was under the impression that you were in the process of disbandment via eternal war.
  11. Interesting, thanks. For those interested, the other relevant figure: Total cost for 1 infra from 44899.65 infra to 44900.65 infra: $1,713,323.99
  12. If this was your motivation you could have at least declare on digital combat soldiers as well, couldn't you?
  13. Not really wanting to go into the political side of this (though I will say that if DBDC ended up like SPTR even Cuba would hit 0 tech before running out of cash if they started of with $100 billion (not that he would hit 0 tech, as he could just buy tech directly when he falls to a couple of thousand and keep himself at that level)), but on the subject of Hime and land if she were to start raiding (which she obviously won't) and there were enough suitable targets with abundant land (which there aren't) then she could probably reach the land cap in under 2 weeks of constant high efficiency wars. (I based this figure on needing around 300,000 purchased land to hit 500,000 total, and Cuba's land spoils from his recent raids on MHA, to figure it would take Hime only about 40 quads to get to that level, though considering Hime already has 40k land it would probably be more like 35 quads.)
  14. That seems like an expensive 100 clicks, is Samus' tool even accurate at that level? Probably more important from you point of view; how much less profit would you make if you were to buy all that infra?
  15. Seems like fun, let's a good fight folks. o/ OP and D1 for agreeing not to blockade, the function is no different to those of "dirty" spy ops.
  16. Not sure about the number, but something like this might actually be very good, would promote a form of equality between alliances not seen before, also stops the same 2-3 AAs being top every round, every decently run alliance with max members would have a decent chance. WRC description on improvements page is also wrong about size of multiplier.
  17. Congratulations. Also why are people getting confused by this? The announcement seems rather straightforward to me.
  18. Yep, getting hit 6 times in a single war without blocking a single nuke.
  19. Echoing what Hime said I would also add that you have a nearly 3 year old nation with 2k infra and no wonders, if my goal was altruism and helping nations to grow I would not be inclined towards investing in your nation, when there are so many other players who are going to make attempts to grow their nations and learn the game. My advice to you would be either apply properly to Sengoku or stop ghosting them and apply to another alliance, get some tech deals and some improvement advice and a trade circle, if you really are that much in debt you may be able to figure something out where you receive bulk payment first then pay off the tech over a month or so. Or just start a new nation. I did get a good laugh out of this line, though Fox Fire has a good point, don't overuse upper case, it is very irritating and will make people unsympathetic, and will thus increase suspicion that you are indeed trolling.
  20. What I believe Mogar means is that each page of the search you go to counts as a new search. So if I search for a word, then scroll to the bottom and click to go to page 2 of the results I am told I have to wait 22 seconds to search again. This makes searching unnecessarily time consuming when searching for something specific.
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