Cyber Nations Forum Rules 07/03/2016Cyber Nations Forum Rules
In the process of registering on this forum, all players--including you--agreed to accept these terms and conditions and the terms and conditions of Invision Power Board. In doing so you essentially signed an electronic contract pledging to have read the rules and TOS and agreeing to follow the rules and TOS as written. It is your continued responsibility to read, follow, and keep up-to-date with the CN rules.
The following are basic guidelines for use of the Cyber Nations community forum. Anyone caught disobeying these guidelines will be issued a warning. The forum staff works on a five warn limit policy unless the situation calls for more appropriate action ranging from a verbal warning to a double warn and suspension to an immediate ban, etc. Just because something is not listed specifically here as illegal does not mean it's allowed. All players are expected to use common sense and are personally responsible for reading the pinned threads found in the Moderation forum. Questions regarding appropriateness or other concerns can be sent via PM to an appropriate moderator. A permanent ban on the forums results in a game ban, and vice versa. Please note that the in-game warn system works on a "three strikes you're out" policy and that in-game actions (including warnings and deletions) may not be appealed. For more information regarding in-game rules please read the Cyber Nations Game Rules. 1.) First Warning
2.) Second Warning
3.) Third Warning (48 hour suspension at the forum)
4.) Fourth Warning (120 hour suspension at the forum)
5.) Permanent Ban Game Bans and Forum Bans
If you receive a 100% warn level on the forums, you will be subject to removal from the forums AND have your nation deleted and banned from the game at moderator(s) discretion. If you are banned in the game, then you will be banned from the forums. Process of Appeals
Players may not appeal any in-game actions. This includes cheat flags, canceled trades, content removals, warn level increases, nation deletion, and bans from the game. Players may appeal individual forum warnings. You may only appeal a warning if you can show with evidence that it was unwarranted or unduly harsh. If a reasonable amount of time has passed (no less than one month and preferably longer) in which you have demonstrated reformed behavior than you may request a warning level reduction. Wasting staff time with inappropriately filed reports and/or unfounded appeals will result in a warn level raise. Repeat incidences will result in a ban from the forum. Bans are permanent. Banned players may appeal to the Senior Staff if they believe grounds exist (very, very rare) in which they state their case with evidence and why explain why they believe they deserve to be allowed back into Cyber Nations. This process is not quick and the investigation into cases may last three minutes or three weeks or more depending on the individual situation. The only place where discussion of moderator action is acceptable is in the appropriate Moderation forum. Posting commentary on or disagreement with moderator action elsewhere will result in a warn level raise. Posting
All posts must be in English. Common phrases in other languages will be allowed so long as they are translated upon request. Foreign languages are permitted in signatures and avatars, however. Certain areas of the forum require you to have a nation in either standard CN or CN:TE. If you have... A SE and a TE nation: You get one forum account. Your forum account name must match your SE nation or ruler name. You are allowed to post in either SE or TE areas of the forum. You must have your CN:TE nation name listed in your profile to post in the CN:TE section of the forum.
Just an SE nation: You get one forum account. Your forum account name must match your SE nation or ruler name. You are not allowed to post in any TE areas of the forum.
Just a TE nation: You get one forum account. Your forum account name must match your TE nation name or ruler name. Your must have your CN:TE nation name listed correctly in your profile. You are not allowed to post in any of the SE areas. You are allowed to post in the water cooler, question center and the moderation forums. Other than that, all your posts need to stay in the TE area. Flame/Flamebait/Trolling
Flaming is expressing anger or lobbing insults at a person/player rather than a character, post, idea, etc. Flamebait are posts that are made with the aim of targeting/harassing/provoking another user into rule-breaking. Trolling is submitting posts with the aim of targeting/harassing/provoking a specific group into rule-breaking. Forum users should not be participating in any of these, and doing so will result in a warning. Topic Hijacking
Hijacking is forcing the current thread discussion off of the original topic and usually results in spam or flame from either side. Forum users found hijacking threads will be given a warning. Repeat Topics
One topic is enough. Repeat topics will be locked, removed, and the author given a warning. Users found creating repeat topics after others were locked by staff will receive a warn raise. Joke Topics
Topics created as a joke are prohibited. Joke topics will be locked and the author warned. This includes topics in which the author is making an announcement “for” another in-game alliance. Humorous threads are permitted; it is up to the discretion of the moderation staff to determine what is merely satire and what is actually a joke topic. Spam
Spam is defined as creating posts or topics containing only contentless material of any kind. Users found spamming will receive a warning. Examples include (but are in no way limited to) posts containing nothing but smilies, "+1", "QFT", "this" any other one/few-word contentless combination, joke threads, or posts containing quotes and anything that counts as spam by itself. Adding words to a post with the express intent of avoiding a spam warn will result in a warning. These posts and other similar contributions have no substance and hence are considered spam. Posts of "Ave", "Hail" or any other one word congratulatory type are acceptable as one word posts. Emoticon type posts such as "o/" without accompanying text is still not allowed. Posts containing only images are considered spam, unless the image is being used in the Alliance Politics sub-forum and then the actual text of the image be placed into spoiler tags. Posting in All Caps
Posting large amounts of text in capital letters is not permitted. Use discretion when using your caps lock key. No Discussion Forums
There are forums that are not for discussion and are used strictly for game and forum staff to address certain issues, bugs, etc. The following forums are not open to discussion: Report Game Abuse, Report Forum Abuse, and Warn/Ban Appeals. Only moderators and the original poster may post in a thread, period, with absolutely no exceptions. Users found disobeying this guideline will receive an automatic warning for each offense. Moderation Forums
All Moderation forums also maintain pinned threads clearly marked as required reading before posting. Failure to read and follow required reading and procedure in a Moderation forum will result in a warning. Examples include posting requests in the wrong forum, failure to include all required information in posts, etc. The standard of conduct and enforcement of rules in Moderation forums is strictly enforced and the repercussions for disregarding rules or disrespecting staff are harsh. Read the pinned threads before posting and you will be fine. Namecalling
Excessive or unqualified namecalling is not allowed in IC forums; namecalling should also never make up the bulk of a post. Namecalling is prohibited entirely in all OOC forums. Filtered Words
Any attempts to evade the word filter will result in a warning. The terms we have filtered are filtered for a reason and no excuse for evasion will be accepted. Filter evasion includes censoring or deliberately misspelling part of a filtered word. If you link to a website, image, video, etc., containing profanity, please post a disclaimer before the link. The moderation staff may still remove links if the content is deemed too obscene. Harassment
Forum users should not be stalking/harassing others on the forums. Anyone found stalking players from topic to topic, etc., will be subject to a warning. Gravedigging
Gravedigging is not allowed anywhere on the forums. Gravedigging is "bumping" old topics which haven't been active for quite some time (four to seven days is standard depending on the nature of the thread and how many pages back it had been pushed before bump). Your warn level will be raised if you are caught doing this. The Suggestion Box and Black Market forums are partial exceptions to this rule. Suggestions/ideas in that forum may be posted in regardless of age PROVIDING that the reviving post contains constructive, on-topic input to the original topic or discussion. Black Market threads may be bumped by the author if there is new information about the offered exchange (i.e open aid slots). In the Player Created Alliances forum it will not be considered gravedigging to bump a topic up to a year old, so long as the alliance in question still exists and it is not a duplicate thread. Signatures
Those who fail to read and abide by these rules will have their signatures removed and receive a warning. You may have only one image per signature which may not exceed the maximum size of 450 pixels wide by 150 pixels tall. You may have no more than 8 lines of text and text size cannot exceed size 4. Each quote-tag, image and empty line count as a line. Inappropriate Images and Other Disallowed Images
Images that are sexual in nature or have sexual overtones are prohibited. It is up to the discretion of the moderation staff to determine what constitutes sexual overtones. Depictions of kissing are permissible provided there are no sexual implications. Images depicting female nipples are prohibited outright. Making “ASCII art” is prohibited regardless of the image depicted. Using photos or likenesses of another Cyber Nations player is also prohibited. Drug References
Images and posts promoting illegal drug use are prohibited. References to drugs are acceptable only if the moderation staff deems that it is not promoting the use thereof. Obscene Content and/or "Account Suicide"
Anyone caught posting vulgar material (including but in no way limited to pornography, "gross," "tubgirl," "lemonparty," photos depicting RL illegal acts such as violence towards humans or animals, child pornography, death photos, and any other obscene or offensive material in either text form or picture form) will have their account(s) permanently banned, and their ISP contacted along with any other applicable internet and RL authorities. OOC Threats / Revealing Personal Information
An OOC threat of any nature will equate to an automatic ban from the game and forums. Likewise, the publishing of personal information of any other player without their explicit permission is grounds for warning and/or a ban from the game depending on the severity of the offense. Death Threats / Death Wishes
A death threat or a death wish of any nature (including but not limited to telling another player to commit suicide) will result in at very least a 40% warn level increase and 2 day suspension from the forums, with harsher punishments, including a complete ban from the forums and game, up to the discretion of the moderation staff. Quoting Rulebreaking Posts
Do not quote any post with obscene content or any other content that has to be removed by the moderation staff. Doing so makes it more difficult for the moderation staff to find and remove all such content and will result in a warn level increase. Putting rulebreaking posts of any kind in your signature is prohibited. Forum Names
With the exception of moderator accounts, all forum accounts must match up exactly with the ruler name or nation name of your in-game country. Those found not matching up will be warned and banned immediately. Forum account names may not be profane or offensive. Multiple Forum Accounts
With the exception of moderators, if you are caught with multiple forum accounts, the multiple account(s) will be banned, warn level raised, and your identity will be announced by a moderator to the CN community so rule-abiding players can take IC action against you. Multiple forum account offenders will receive a varying percentage warn level raise and/or a permanent ban on a case-by-case basis. Posting For Other Players
Posting for banned or suspended players is prohibited, as is posting for any person without a nation. This includes making warn and ban appeals on their behalf. Imitation &. Impersonation
Imitation in terms of this forum is mimicking the posting, avatar, or signature styles of another user in an attempt to be satirical or generally humorous. Impersonation in terms of this forum is copying the posting, avatar, or signature styles of another user in order to present the illusion that the person is in fact that user. Imitation is fine and can be quite funny. Impersonation is disruptive and is warnable. Please pay attention to the subtle difference between these two concepts. A player may not impersonate another player by emulating the characteristics of someone else's past or present account in an attempt to harass, stalk, or flamebait. Creating a new forum account in an attempt to impersonate a standing account will result in deletion and banning without notice. Any attempt at imitation and/or impersonation of moderators and game staff is strictly prohibited and will be met with harsh repercussions. Avatars
Size for avatars is limited by the forum mechanics, therefore there is no size issue for a user to worry about. Avatars must be in good taste, and any avatar containing a picture that is too violent, disgusting, sexually explicit, insulting to another player or staff member, etc. will be removed. Avatars that are potentially seizure inducing will not be permitted. Players may not "borrow" the avatars of any moderator past or present without permission. Swastikas and Nazi Imagery
The swastika may not be used in signatures or avatars. Pictures of swastika's are acceptable for use in the In Character (IC) sections of the roleplay forums, so long as its context is In Character, and not Out Of Character. Pictures of Hitler, mentioning of the Holocaust, etc... have no place in the roleplay forums, since these people and events existed in real life, and have no bearing or place in the Cyberverse. Other Nazi or SS imagery is forbidden in all forums. Moderation Staff
The revealing of the private identities of any Cyber Nations staffers past or present is strictly prohibited, and thus no speculation/accusation of identity is allowed. Doing so is grounds for moderator action against your account appropriate to the offense, including a full forum/game ban. Claims of moderator bias should be directed to the highest level of authority--the Head Game & Forum Mod/Admin, Keelah. Claims of moderator bias without supporting evidence is grounds for a warning. Blatant disrespect of the moderator staff is strictly prohibited. This includes but is not limited to spoofing moderator accounts in any way, sig/avatar references, baiting, flaming, rude demands, mocking, attitude, and unsubstantiated claims of bias. They are volunteers hired to enforce the rules. If you have a problem with the way a moderator is enforcing the rules or the rules themselves please contact Keelah. Attempting to use the moderation staff as a weapon by abusing the report system in an attempt to get another player warned or banned is strictly prohibited. Do not ask about becoming or campaign to become a moderator. The moderators are drawn from CN membership but moderation positions are by invitation only. Asking to become one will substantially decrease your chances of ever being asked. Aiding Rule Violators
Any user found to know of a serious rule violation without reporting it to a game moderator (eg. knowledge of a user with multiple nations) will be given a warning or, in more serious cases, have their nation deleted. Aiding Banned Players
Any user found to be harboring, aiding or otherwise knowingly helping a banned user will be deleted. This includes knowing of their existence within the game without reporting it to the game-moderation staff. Questionable Actions and Content
The forum rules are not designed to cover every scenario. Any action that is seen to be counter-productive or harmful to the forum community may be met with moderator action against your account. The Cyber Nations Moderation Staff reserves the right to take action against your account without warning for any reason at any time. Private Transactions
Nation selling and other private transactions via such auction sites like eBay is against the Cyber Nations terms and conditions. While our moderators cannot control what people do outside of the game you are not allowed to promote such private exchanges on our forums without expressed permission from admin only. Anyone found to be engaging in such activity without permission will be banned from the game. Advertising
Advertising other browser games and forums is prohibited. Soliciting donations towards commercial causes is also prohibited. If you wish to ask for donations towards a charitable cause, please contact a moderator before doing so. Extorting Donations
Donations are excluded from any kind of IC payment. Anyone found extorting others for OOC payments will be warned in-game and/or banned. Third Party Software
Third party software is not allowed to be advertised on these forums by any means (post, signature, PM, etc). These programs can easily be used to put malware on the user's computer, and as such can cause huge security issues. Anybody who is caught spreading links to these will at the very least have their warning level increased. Other Forum Terms & Rules Please take a moment to review these rules detailed below. If you agree with them and wish to proceed with the registration, simply click the "Register" button below. To cancel this registration, simply hit the 'back' button on your browser. Please remember that we are not responsible for any messages posted. We do not vouch for or warrant the accuracy, completeness or usefulness of any message, and are not responsible for the contents of any message. USE THE WEB SITE AT YOUR OWN RISK. We will not be liable for any damages for any reason. THIS WEB SITE IS PROVIDED TO YOU "AS IS," WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED. The messages express the views of the author of the message, not necessarily the views of this bulletin board. Any user who feels that a posted message is objectionable is encouraged to contact us immediately by email. We have the ability to remove objectionable messages and we will make every effort to do so, within a reasonable time frame, if we determine that removal is necessary. You agree, through your use of this service, that you will not use this bulletin board to post any material which is knowingly false and/or defamatory, inaccurate, abusive, vulgar, hateful, harassing, obscene, profane, sexually oriented, threatening, invasive of a person's privacy, or otherwise violative of any law. You agree not to post any copyrighted material unless the copyright is owned by you or by this bulletin board.
Well, if one looks at the amount of interaction going on, you could as well just say that it doesn't matter whether someone's here or not. You won't hear from others anyway, there's no map, so you could say there's three people minimally interacting with each other in Russia and that was it.
For a moment, Amel staid silent, considering her options. Her opponent seemed quite stubborn. Most likely he had to be, given the situation his country was in. But was that her problem? He surely made it out to be hers as well. "As brutal as the Crimson Army may be, they'd not commit wholesale genocide on the entire Sleepy Hollow. Especially not as long as they still have a war to fight and can't commit ressources on slaughtering civilians. And as a humble traveller, I think I don't need to fear any persecution or to be sold to some ambitious retainer." The thought of any Faraway lady attempting to actually gain a hold on her was amusing for various reasons, but Amel felt it not necessary to explain Shoemaker the misconception he seemed to have. Rather, she wondered about the obvious fault in this scheme, something that would surely also occur to the Hollowins. If the council spread word of Amel being royalty, regardless of what proof they could come up with, slipping away would be far harder. Fair trials weren't something common these days. When you wanted someone executed, it required nothing more than the order, once you had them in your custody. But there was still some reason to cooperate. As long as Amel sat here, she'd be maybe not killed, but surely kept under arrest, just as it was the case at the moment. Shoemaker had emphasised that they'd even watch her later, though Amel wondered how far they could watch her, if she was to enter a forest where noone dared to enter. If the Forest Guard could keep tabs on her till the Baron's residence, they could as well go themselves. But they didn't. And even if she did not try to escape, meeting the Baron would at least be one step forward. It couldn't get that much worse from being holed up in this house. Reluctantly, Amel took the map and put it into her bag. "I'll with you and talk to your prospective Baron. However, once my part of this deal has been completed, I'm free to go my own way. I doubt you have much use for a humble traveller besides this mission anyway. After all, why should I care for the sake of the Sleepy Hollow, when all I experienced of it is to spend my days under house arrest?" As she finished her speech, Amel already started to pack up her things. Even if she made demands, she was quite confident that Shoemaker and his darn council wouldn't accept this offer. After all, if they could've afforded to do so and pursue another option, she'd not be stuck in this situation in the first place. "The sooner I get out of here, the better..."
Although Amel was considering for a moment to just leave the councilman standing on the street outside, it was also in her interest to have some privacy. To talk with this man where they weren't listened in on by every passing youngster and whore. Reluctantly she opened the door, though she immediatly shut it again, once Shoemaker had entered. But even before she could turn around again to face the actually not too welcome guest, he already had started talking and Amel regretted the decision. She should have just shut the door and left the man rot outside. These her feelings she also hardly hid, as she looked at Shoemaker with an annoyed if not angered glare, even worse than when she had first opened the door. Busting in here with all his baggage, not only disturbing her studies, but just throwing his own issues at her. Amel could feel her anger build up slowly, but she kept calm. Nothing good came from rage. Rather, she waited, wondering when it was that he finally stopped to actually await an answer. And she waited for a good minute longer, before the moment came, that Shoemaker had finished his request, though, her answer had not changed from what she wanted to say already before she had left her books. "No, I refuse.", Amel stated coldly. Even if the Councilman looked sincere and troubled, this still seemed a bit much. "I got no interest in your Baron, nor in your books. I'm a humble traveller, who's tried to pass through your lands and I'm already wasting my time here, instead of returning to my homeland. I got no intention of being the messenger of your council. If you just need a woman, I am sure you could pay one of those ladies in red out there." She gestured towards the window. But before she went on to tell him to leave, there was something that had bothered her for some time now. With a few steps she closed in on Shoemaker, narrowed her eyes and as if worried that anyone could still hear them, despite the closed quarters, Amel whispered. "Also, I have no idea why you and your council deem me royalty. But I'd welcome it if you would not give me more trouble than necessary by spreading weird rumours. The road is dangerous enough as is." She then turned around and stepped away to her books again. Searching for the passage she had left at, she threw Shoemaker a cold "I am sure many lives depend on this. But I value my own a bit more. So, if that was all..."
It was a quite measly little building at the outskirts of the town, fitting pretty neatly into the surroundings. From the looks of it, it was hardly distinguishable from the neighbouring houses along the street, sharing the typical solid masonry, the tall and slender roof, as well as the few pretty intransparent windows. Who knew how old these buildings were. But unlike the neighbouring houses, which were housing ordinary Hollowins and their families, this one seemed to have been an empty building belonging to the local authorities. At least that was how it seemed to Amel. For now, it was the quarters she had received from the Hollowins, well, more like her prison. Assigned to her during her stay, until she heard back from the councils. What a bother. Maybe she should just have taken a roundabout way east. But even though the distrustful nature of the Hollowins was well-known, Amel seemingly had underestimated it. And now she was here. Stuck in Thunder Bay. Amel sighed, as she used her new-found spare time to read and study. The councils most likely had their reasons and her target wasn't going to run away. Thus, under the bit of light that entered from the dim windows, Amel silently worked her way through the written lines. On this day, which had begun like any other day in this dreary place, Amel had just finished her breakfast and taken out another book she planned to start that day, when she suddenly heard someone knock at the door. Although she had been waiting for word from the councils for days now, the sudden disturbance still caused her to be slightly disgruntled and after putting aside her books again, Amel went to open the wooden door. With a creaking sound, the door moved a short distance, just enough that Shoemaker could see a pair of amber eyes mustering him. After seeing it was only one person, Amel opened the door just enough to show herself to the visitor. From the looks of it, Amel wasn't much different from other young maidens in Faraway. A long dress of light grey colour, covered by a black cape, it was the sophistication one could expect from any somewhat affluent Faraway citizen, though it was simple enough to be practical as travelling clothes. Her long dark brown hair was kept in a neat braid, given the hassle of travelling through extensive woodlands and thus the most striking feature of the Faraway maiden were definitely the amber eyes, which intensely glared at Shoemaker, as she angrily asked. "Who would you be and what do you seek of me?"
"Madame Général, the enemy is approaching.", one of the staff officers reported, though Arnault-Delareux did not need such commentary. She could see it herself through her own binoculars, as the staff observed the battle unfold before them. "Is everything ready?", the general asked dryly and another staff officer dilligently reported. "As ordered, Madame Général. Fire should be incoming any moment." Arnault-Delareux merely nodded while continuing to observe the enemy movements. The Republican Army of Maine, one of the southern Commonwealth sympathisant factions had managed to cross the old border and was now approaching the Acadian positions along the Saint John river. With the collapse of the Commonwealth and its successor states and the retreat of the Japanese, the centralised administration had quickly grumbled and Arnault-Delareux had quickly escaped north to her homeland in Acadie. But while she had escaped a mob that wanted her dead, she had not escaped the brutality that would follow, as the country broke apart and differing factions vied for power over the vast lands. In the absence of any other instance, liberals and leftists battled the entrenched elites, and with much bloodsheds, one side or the other would eventually prevail. Acadie fell on the ordered side. Whatever republican sentiment there was, the Général had quickly moved to surpress it, depending on both loyalists and local milice irregulars, responsible for keeping order in these harsh times. But while Acadie, by virtue of its longstanding ties to counter-revolutionary thought had stayed under the nominal control of the Archduchess of Acadie and the de facto control of the Armée d'Acadie, neighbouring Maine stayed democratic and soon mustered its forces to defend its newfound freedom from neighbouring reactionaries. Clashes along a disputed border ensued and within a week, Acadie and Maine were at war, the former being assisted by like-minded Quebec, the latter assisted by its fellow New Englanders. A lot of bad blood existed between the two sides, as a new conflict ensued in the region, rekindling memories of the Saint Lawrence War, and the annexation of Acadie into the Commonwealth. Up to now, Arnault-Delareux had ceded the field to the New Englanders and had retreated towards the Saint John river. The enemy had attacked with a large expeditionary force that she could not hope to defeat with the sparse border guards. Instead, the Général had chosen to buy some time, to allow reinforcements from the North and East arrive and concentrate the forces for a counter-attack. And although she had to cede great amounts of land, Arnault-Delareux found herself now confident to push the enemy out of Acadie. The republican forces, which up to now only encountered sporadic resistence from poorly trained and equipped local milice units had grown careless and as they approached the village of Grimrose, an army was awaiting them already. First, a few single fire exchanges could be heard, then several mortar rounds. The Acadians had opened fire. But Arnault-Delareux kept most of her forces in reserve. She didn't want to just win. She wanted to win decisively. It was questionable whether Acadie could subdue Maine. Their fellow New Englanders were going to liberate them again and unless Quebec actually provided troops and not just material, the Acadian forces were insufficent for any such effort. But still, knocking out Maine's forces and forcing them onto the defense would prevent a protracted fight on Acadian soil, something that could easily exhaust the small duchy. And the tactic paid off. Through her binoculars, Arnault-Delareux could clearly see the assault mounted by the enemy as they tried to flush out her forces with their superior mass and in the process establish a bridgehead on the Eastern side of the river. But in doing so, they played in Arnault-Delareux' hands. A slightly sadistic grin formed on her face, as she watched the primitive wave of soldiers. "Apart from mass and vigour, they haven't much else. They aren't much without their technology and aircraft...", she remarked with a condescending tone. "Madame Mallet, please tell the reserves to advance as soon as the field is clear again. We shall not give them enough time to even breath." One of the staff officers saluted and hastily picked up a field telephone to relay the orders. Meanwhile, it was just as the first enemy troops reached the riverbanks, that a sudden whistling set in. The republican forces looked around, a few more experienced troops, maybe former servicemen, immediatly ducked or sought whatever cover they could find in the field, and within splitseconds the first rocket tore into the field, throwing dirt and debris in every direction. More rockets followed, blanketting the field and stopping the assault immediatly. For about ten seconds, rocket after rocket exploded among the southerners and after a sole two seconds of silence, which the Acadian soldiers took to confirm that the battery of Almace rocket launchers were now reloading, with a loud "Pour l'Acadie! A l'attaque!", the counter-offensive began. The still disoriented troops that survived the barrage and knew not whether to press on or fall back were quickly gunned down and overwhelmed, as the troops in Faraway green uniforms finally showed themselves. Meanwhile, a squadron of Acadian Chasseurs à cheval, mounted infantry sheered off from the small cavalry reserves of the Armée d'Acadie, in order to flank the retreating troops. With carbines and sabers ready, they were to make sure that the enemy not regrouped. Somehow, Arnault-delareux wondered what times she had been thrown back to. But with most of the militias lacking in anything heavier than a mortar, old tactics became increasingly effective again.
And join in the struggle of who has the most ridiculous world-spanning Empire? I rather not and place a bet on Belarus. I know he can create the one Rus on which the Sun shall never set. This isn't how the logic works. Membership in #hegemon is not equivalent to beating on Mogar, but beating on Mogar automatically means you are part of #hegemon. That's why you can hear nice things for as long as you stay out of it, but if you do just about anything he doesn't like, you are part of the "clique" (like Shammy or MrDirector, which I never saw ever in the channel). I couldn't care less on what you think of me, but it was actually me who sent the complaint to the UN on Vektor violating the NPT, which was actually why the UN decided to intervene and I think I did voice my complaints already before, though as a non-UN member and while at war with MGL who enacted a complete blockade, there's only so much one can do. Not that it really matters, because the moment it ended, you left and announced CNRP2.
I expected a Pan-Pasirung option of just killing the map and creating some custom one in its place. Not that I'd be for it... or against it, given I'm not around anyway... But it's good to say people doing something.