8-16-2013 Added the ability when declaring war to disable XP gained by both the attacker and defender during the course of a war. This option will useful for war games or for those who do not necessarily want their opponent to gain XP against them.
I know Marx posted a similar thread but it didn't ask the same question, and the thread was locked before I had a chance to ask this:
Isn't the reasoning for this change backwards? People would be way more likely to have war games (that is a positive thing, right?) if they could get experience from it. Or is gaining experience from war games frowned upon? The log should be a bit more specific if that's the case because as it is, the update seems counter-productive when explained this way.
Thanks