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      Cyber Nations Forum Rules   07/03/2016

        Cyber Nations Forum Rules  
      In the process of registering on this forum, all players--including you--agreed to accept these terms and conditions and the terms and conditions of Invision Power Board. In doing so you essentially signed an electronic contract pledging to have read the rules and TOS and agreeing to follow the rules and TOS as written. It is your continued responsibility to read, follow, and keep up-to-date with the CN rules.
      The following are basic guidelines for use of the Cyber Nations community forum. Anyone caught disobeying these guidelines will be issued a warning. The forum staff works on a five warn limit policy unless the situation calls for more appropriate action ranging from a verbal warning to a double warn and suspension to an immediate ban, etc.   Just because something is not listed specifically here as illegal does not mean it's allowed. All players are expected to use common sense and are personally responsible for reading the pinned threads found in the Moderation forum. Questions regarding appropriateness or other concerns can be sent via PM to an appropriate moderator.   A permanent ban on the forums results in a game ban, and vice versa. Please note that the in-game warn system works on a "three strikes you're out" policy and that in-game actions (including warnings and deletions) may not be appealed. For more information regarding in-game rules please read the Cyber Nations Game Rules.   1.) First Warning
      2.) Second Warning
      3.) Third Warning (48 hour suspension at the forum)
      4.) Fourth Warning (120 hour suspension at the forum)
      5.) Permanent Ban   Game Bans and Forum Bans
      If you receive a 100% warn level on the forums, you will be subject to removal from the forums AND have your nation deleted and banned from the game at moderator(s) discretion.   If you are banned in the game, then you will be banned from the forums.   Process of Appeals
      Players may not appeal any in-game actions. This includes cheat flags, canceled trades, content removals, warn level increases, nation deletion, and bans from the game.   Players may appeal individual forum warnings. You may only appeal a warning if you can show with evidence that it was unwarranted or unduly harsh. If a reasonable amount of time has passed (no less than one month and preferably longer) in which you have demonstrated reformed behavior than you may request a warning level reduction. Wasting staff time with inappropriately filed reports and/or unfounded appeals will result in a warn level raise. Repeat incidences will result in a ban from the forum.   Bans are permanent. Banned players may appeal to the Senior Staff if they believe grounds exist (very, very rare) in which they state their case with evidence and why explain why they believe they deserve to be allowed back into Cyber Nations. This process is not quick and the investigation into cases may last three minutes or three weeks or more depending on the individual situation.   The only place where discussion of moderator action is acceptable is in the appropriate Moderation forum. Posting commentary on or disagreement with moderator action elsewhere will result in a warn level raise.   Posting
      All posts must be in English. Common phrases in other languages will be allowed so long as they are translated upon request. Foreign languages are permitted in signatures and avatars, however.   Certain areas of the forum require you to have a nation in either standard CN or CN:TE. If you have...   A SE and a TE nation: You get one forum account. Your forum account name must match your SE nation or ruler name. You are allowed to post in either SE or TE areas of the forum. You must have your CN:TE nation name listed in your profile to post in the CN:TE section of the forum.
      Just an SE nation: You get one forum account. Your forum account name must match your SE nation or ruler name. You are not allowed to post in any TE areas of the forum.
      Just a TE nation: You get one forum account. Your forum account name must match your TE nation name or ruler name. Your must have your CN:TE nation name listed correctly in your profile. You are not allowed to post in any of the SE areas. You are allowed to post in the water cooler, question center and the moderation forums. Other than that, all your posts need to stay in the TE area.   Flame/Flamebait/Trolling
      Flaming is expressing anger or lobbing insults at a person/player rather than a character, post, idea, etc. Flamebait are posts that are made with the aim of targeting/harassing/provoking another user into rule-breaking. Trolling is submitting posts with the aim of targeting/harassing/provoking a specific group into rule-breaking. Forum users should not be participating in any of these, and doing so will result in a warning.   Topic Hijacking
      Hijacking is forcing the current thread discussion off of the original topic and usually results in spam or flame from either side. Forum users found hijacking threads will be given a warning.   Repeat Topics
      One topic is enough. Repeat topics will be locked, removed, and the author given a warning. Users found creating repeat topics after others were locked by staff will receive a warn raise.   Joke Topics
      Topics created as a joke are prohibited. Joke topics will be locked and the author warned. This includes topics in which the author is making an announcement “for” another in-game alliance. Humorous threads are permitted; it is up to the discretion of the moderation staff to determine what is merely satire and what is actually a joke topic.   Spam
      Spam is defined as creating posts or topics containing only contentless material of any kind. Users found spamming will receive a warning. Examples include (but are in no way limited to) posts containing nothing but smilies, "+1", "QFT", "this" any other one/few-word contentless combination, joke threads, or posts containing quotes and anything that counts as spam by itself. Adding words to a post with the express intent of avoiding a spam warn will result in a warning. These posts and other similar contributions have no substance and hence are considered spam. Posts of "Ave", "Hail" or any other one word congratulatory type are acceptable as one word posts. Emoticon type posts such as "o/" without accompanying text is still not allowed. Posts containing only images are considered spam, unless the image is being used in the Alliance Politics sub-forum and then the actual text of the image be placed into spoiler tags.   Posting in All Caps
      Posting large amounts of text in capital letters is not permitted. Use discretion when using your caps lock key.   No Discussion Forums
      There are forums that are not for discussion and are used strictly for game and forum staff to address certain issues, bugs, etc. The following forums are not open to discussion: Report Game Abuse, Report Forum Abuse, and Warn/Ban Appeals. Only moderators and the original poster may post in a thread, period, with absolutely no exceptions. Users found disobeying this guideline will receive an automatic warning for each offense.   Moderation Forums
      All Moderation forums also maintain pinned threads clearly marked as required reading before posting. Failure to read and follow required reading and procedure in a Moderation forum will result in a warning. Examples include posting requests in the wrong forum, failure to include all required information in posts, etc. The standard of conduct and enforcement of rules in Moderation forums is strictly enforced and the repercussions for disregarding rules or disrespecting staff are harsh. Read the pinned threads before posting and you will be fine.   Namecalling
      Excessive or unqualified namecalling is not allowed in IC forums; namecalling should also never make up the bulk of a post. Namecalling is prohibited entirely in all OOC forums.   Filtered Words
      Any attempts to evade the word filter will result in a warning. The terms we have filtered are filtered for a reason and no excuse for evasion will be accepted. Filter evasion includes censoring or deliberately misspelling part of a filtered word.   If you link to a website, image, video, etc., containing profanity, please post a disclaimer before the link. The moderation staff may still remove links if the content is deemed too obscene.   Harassment
      Forum users should not be stalking/harassing others on the forums. Anyone found stalking players from topic to topic, etc., will be subject to a warning.   Gravedigging
      Gravedigging is not allowed anywhere on the forums. Gravedigging is "bumping" old topics which haven't been active for quite some time (four to seven days is standard depending on the nature of the thread and how many pages back it had been pushed before bump). Your warn level will be raised if you are caught doing this.   The Suggestion Box and Black Market forums are partial exceptions to this rule. Suggestions/ideas in that forum may be posted in regardless of age PROVIDING that the reviving post contains constructive, on-topic input to the original topic or discussion. Black Market threads may be bumped by the author if there is new information about the offered exchange (i.e open aid slots). In the Player Created Alliances forum it will not be considered gravedigging to bump a topic up to a year old, so long as the alliance in question still exists and it is not a duplicate thread.   Signatures
      Those who fail to read and abide by these rules will have their signatures removed and receive a warning.   You may have only one image per signature which may not exceed the maximum size of 450 pixels wide by 150 pixels tall. You may have no more than 8 lines of text and text size cannot exceed size 4. Each quote-tag, image and empty line count as a line.   Inappropriate Images and Other Disallowed Images
      Images that are sexual in nature or have sexual overtones are prohibited. It is up to the discretion of the moderation staff to determine what constitutes sexual overtones. Depictions of kissing are permissible provided there are no sexual implications. Images depicting female nipples are prohibited outright.   Making “ASCII art” is prohibited regardless of the image depicted.   Using photos or likenesses of another Cyber Nations player is also prohibited.   Drug References
      Images and posts promoting illegal drug use are prohibited. References to drugs are acceptable only if the moderation staff deems that it is not promoting the use thereof.   Obscene Content and/or "Account Suicide"
      Anyone caught posting vulgar material (including but in no way limited to pornography, "gross," "tubgirl," "lemonparty," photos depicting RL illegal acts such as violence towards humans or animals, child pornography, death photos, and any other obscene or offensive material in either text form or picture form) will have their account(s) permanently banned, and their ISP contacted along with any other applicable internet and RL authorities.   OOC Threats / Revealing Personal Information
      An OOC threat of any nature will equate to an automatic ban from the game and forums. Likewise, the publishing of personal information of any other player without their explicit permission is grounds for warning and/or a ban from the game depending on the severity of the offense.   Death Threats / Death Wishes
      A death threat or a death wish of any nature (including but not limited to telling another player to commit suicide) will result in at very least a 40% warn level increase and 2 day suspension from the forums, with harsher punishments, including a complete ban from the forums and game, up to the discretion of the moderation staff.   Quoting Rulebreaking Posts
      Do not quote any post with obscene content or any other content that has to be removed by the moderation staff. Doing so makes it more difficult for the moderation staff to find and remove all such content and will result in a warn level increase. Putting rulebreaking posts of any kind in your signature is prohibited.   Forum Names
      With the exception of moderator accounts, all forum accounts must match up exactly with the ruler name or nation name of your in-game country. Those found not matching up will be warned and banned immediately. Forum account names may not be profane or offensive.   Multiple Forum Accounts
      With the exception of moderators, if you are caught with multiple forum accounts, the multiple account(s) will be banned, warn level raised, and your identity will be announced by a moderator to the CN community so rule-abiding players can take IC action against you. Multiple forum account offenders will receive a varying percentage warn level raise and/or a permanent ban on a case-by-case basis.   Posting For Other Players
      Posting for banned or suspended players is prohibited, as is posting for any person without a nation. This includes making warn and ban appeals on their behalf.   Imitation &. Impersonation
      Imitation in terms of this forum is mimicking the posting, avatar, or signature styles of another user in an attempt to be satirical or generally humorous. Impersonation in terms of this forum is copying the posting, avatar, or signature styles of another user in order to present the illusion that the person is in fact that user. Imitation is fine and can be quite funny. Impersonation is disruptive and is warnable. Please pay attention to the subtle difference between these two concepts.   A player may not impersonate another player by emulating the characteristics of someone else's past or present account in an attempt to harass, stalk, or flamebait. Creating a new forum account in an attempt to impersonate a standing account will result in deletion and banning without notice.   Any attempt at imitation and/or impersonation of moderators and game staff is strictly prohibited and will be met with harsh repercussions.   Avatars
      Size for avatars is limited by the forum mechanics, therefore there is no size issue for a user to worry about. Avatars must be in good taste, and any avatar containing a picture that is too violent, disgusting, sexually explicit, insulting to another player or staff member, etc. will be removed. Avatars that are potentially seizure inducing will not be permitted. Players may not "borrow" the avatars of any moderator past or present without permission.   Swastikas and Nazi Imagery
      The swastika may not be used in signatures or avatars. Pictures of swastika's are acceptable for use in the In Character (IC) sections of the roleplay forums, so long as its context is In Character, and not Out Of Character. Pictures of Hitler, mentioning of the Holocaust, etc... have no place in the roleplay forums, since these people and events existed in real life, and have no bearing or place in the Cyberverse. Other Nazi or SS imagery is forbidden in all forums.   Moderation Staff
      The revealing of the private identities of any Cyber Nations staffers past or present is strictly prohibited, and thus no speculation/accusation of identity is allowed. Doing so is grounds for moderator action against your account appropriate to the offense, including a full forum/game ban.   Claims of moderator bias should be directed to the highest level of authority--the Head Game & Forum Mod/Admin, Keelah. Claims of moderator bias without supporting evidence is grounds for a warning.   Blatant disrespect of the moderator staff is strictly prohibited. This includes but is not limited to spoofing moderator accounts in any way, sig/avatar references, baiting, flaming, rude demands, mocking, attitude, and unsubstantiated claims of bias. They are volunteers hired to enforce the rules. If you have a problem with the way a moderator is enforcing the rules or the rules themselves please contact Keelah.   Attempting to use the moderation staff as a weapon by abusing the report system in an attempt to get another player warned or banned is strictly prohibited.   Do not ask about becoming or campaign to become a moderator. The moderators are drawn from CN membership but moderation positions are by invitation only. Asking to become one will substantially decrease your chances of ever being asked.   Aiding Rule Violators
      Any user found to know of a serious rule violation without reporting it to a game moderator (eg. knowledge of a user with multiple nations) will be given a warning or, in more serious cases, have their nation deleted.   Aiding Banned Players
      Any user found to be harboring, aiding or otherwise knowingly helping a banned user will be deleted. This includes knowing of their existence within the game without reporting it to the game-moderation staff.   Questionable Actions and Content
      The forum rules are not designed to cover every scenario. Any action that is seen to be counter-productive or harmful to the forum community may be met with moderator action against your account. The Cyber Nations Moderation Staff reserves the right to take action against your account without warning for any reason at any time.   Private Transactions
      Nation selling and other private transactions via such auction sites like eBay is against the Cyber Nations terms and conditions. While our moderators cannot control what people do outside of the game you are not allowed to promote such private exchanges on our forums without expressed permission from admin only. Anyone found to be engaging in such activity without permission will be banned from the game.   Advertising
      Advertising other browser games and forums is prohibited. Soliciting donations towards commercial causes is also prohibited. If you wish to ask for donations towards a charitable cause, please contact a moderator before doing so.   Extorting Donations
      Donations are excluded from any kind of IC payment. Anyone found extorting others for OOC payments will be warned in-game and/or banned.   Third Party Software
      Third party software is not allowed to be advertised on these forums by any means (post, signature, PM, etc). These programs can easily be used to put malware on the user's computer, and as such can cause huge security issues. Anybody who is caught spreading links to these will at the very least have their warning level increased.   Other Forum Terms & Rules   Please take a moment to review these rules detailed below. If you agree with them and wish to proceed with the registration, simply click the "Register" button below. To cancel this registration, simply hit the 'back' button on your browser.   Please remember that we are not responsible for any messages posted. We do not vouch for or warrant the accuracy, completeness or usefulness of any message, and are not responsible for the contents of any message. USE THE WEB SITE AT YOUR OWN RISK. We will not be liable for any damages for any reason. THIS WEB SITE IS PROVIDED TO YOU "AS IS," WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED.   The messages express the views of the author of the message, not necessarily the views of this bulletin board. Any user who feels that a posted message is objectionable is encouraged to contact us immediately by email. We have the ability to remove objectionable messages and we will make every effort to do so, within a reasonable time frame, if we determine that removal is necessary.   You agree, through your use of this service, that you will not use this bulletin board to post any material which is knowingly false and/or defamatory, inaccurate, abusive, vulgar, hateful, harassing, obscene, profane, sexually oriented, threatening, invasive of a person's privacy, or otherwise violative of any law.   You agree not to post any copyrighted material unless the copyright is owned by you or by this bulletin board.
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A Decade of Cyber Nations

admin

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Today marks the 10 year anniversary of Cyber Nations. I always like to look back on history and it seems appropriate to do so today, so here we go.

I registered the Cyber Nations domain name in 2003 with the hopes of creating a web based nation simulation game but I was unable to come up with a working model and I quickly abandoned the project. I let the domain name sit idle for a year and decided to let it go in 2004 since I couldn't find a use for it. In 2005 my interest was sparked again and so I re-registered the domain name on May 22, 2005 in the hopes to get a game up and running but once again I was unable to lay down any real code structure. Finally on December 24, 2005, during my Christmas break from work, I sat down and really began developing the game. I spent the majority of my Christmas break glued to the computer in hopes to get a working game rolled out by the first of the year before I lost interest in the project for a third time.

The game was launched on January 6, 2006 with little fan fare and with very few features. The early game was quite buggy with major issues plaguing the entire economic system that originally did not include tax collection or bill payment systems. Other features like the resource and trade agreement system, foreign aid system, national events, nation rankings, government position, improvements, wonders, technology, aircraft, tanks, nuclear weapons, and cruise missiles were added months after the initial release date as the game continued to be a work in progress. The few players who originally discovered the game did so by way of Google AdWords but word quickly got around to other gaming communities and the system began to become overrun as it was originally had only a Microsoft Access database backend and hosted via a shared hosting provider. At that time the community forums also ran on a Microsoft Access database version of Snitz Forums 2000 and it existed as a subfolder on the same shared hosting server as the game.

During the first couple of weeks the server began returning “Service Unavailable” errors in which numerous attempts were made to resolve. Such attempts included converting the game database to a MS-SQL database (I had just completed an SQL Server course in college during that same month) and moving the community forums to Invision Free, an offsite forum hosting provider. Still the “Service Unavailable” problems persisted and the game was moved to another shared hosting provider but the problem was not finally resolved until the game was moved to its own dedicated server. The game still has it's traffic bottlenecks, that's unavoidable due to the way the game was designed and played, but throughout the years a myriad of dedicated servers have kept the game alive.

So much has transpired over the years, so many players have come and gone, so many fascinating geopolitics and world wars, so many friends made. I'm amazed that there are nations still in the game that were created the very same month that the Cyber Nations was born, with their tiny 3 digit nation ID's, they've seen it all. Those ancient alliances that were all created during that same month, Global Alliance And Treaty Organization, Orange Defense Network, New Pacific Order, World Task Force, Green Protection Agency, alive and still strong (some stronger than others). As I said before, I never would have imagined that the game would still be around after all these years (heck I always figured it would sputter out after a few months which was evident at the initial lack of planning and hosting infrastructure) and while the game has seen much larger player base populations in the past (at times it was too large imo) I'm happy to see that the game continues to have such a loyal following after so many years. Thank you to everyone who has been part of the journey.

I leave you with some old relics of the past. This first one is kind of embarrassing given my horrible handwriting (I generally write much better than this, unless I'm in frantic note taking mode). Here I scratched out some thoughts on 3/15/2003. I still chuckle at the question that I posed at the bottom, as I don't believe that one has yet been answered:
4origional.jpg

The first logo for the game:
oldcybernationslogo.jpg

This is the very first image of the game as I was coding it in December 2005 on the old Compaq monitor that I was so glued to. I'm glad that High Contrast theme did not survive very long.
1%20001_zpsi85ar3nh.jpg




25 Comments


If we knew what the point of the game was, we would also know the meaning of life. :P

I think many of us feel compelled to congratulate you on one of the most successful web enterprises planned and designed in a week, and probably requiring an absolute minimum of investment, regardless of its present and future state. Your idea hit the internet with perfect timing, as browser-based interest and technology were still on their upswing, and after ten years you have the distinct privilege among humans of being able to say that something you created was able to capture the dreams and emotions of hundreds of thousands of people (even if only a fraction of the whole 600k were devoted players).

Even now, in what some would consider a much more "high-tech" era of the internet, former players and numerous competitors continue to mimic the CN idea (with only small alterations); and whatever CN's future might be, its legends and adventures have left a permanent mark on the lives of many.

So treat yourself to a dinner on us, and raise a toast to eternity. Only ten more years to go.

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Oh man, that question. I think it's definitely still one every single one of us is asking! Haha.

Congratulations on your project reaching a decade of play. It's definitely something to be quite proud of, these days.

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Its been a great run. If this game dies tomorrow, i want you to know that youve given this community alot of joy in this ten years. Youve done what noone else ever could. Thank you man:)

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Too cool.

Congratulations on this accomplishment! You've given myself and many, many others almost a decade of entertainment, which very few games have been able to do. I owe you a very big thank you for the many years of enjoyment and many friends that have been made.

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If the Sanction Race was still a thing, "What is the point of this game?" would definitely be today's Did You Know bit.

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The point in the game is different for each player individualy. Ill propose a few reasons. You guys may debate wich are correct.

1. It serves as something to do at 3am while drinking coffie and/or whiskey.

2. Did someone say coffie?

3. To grow your pixels just so they may be destroyd.

4. To show others that you have the ability to use big words but the inability to use spell check.

5. To troll.

6. Simply to attempt to offer a different pollitical view from their parents basement.

(Have fun with this list) :-)

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Part of the success is that it emulates life, in having no ultimate end goal. It is for us to make of it what we will.

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Cyber Nations could be a much better game with better game mechanics, but you got the essential part right: attracting people to join and fostering the circumstances in which they would form alliances and battle it out for power.

Did you always have the name Cyber Nations?

Would you be willing to disclose how much money has been donated?

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That's what these threads have become. Everyone is giving their input on the situation, placing blame all over the place and making the problem seem much worse than it really is all the while resolving nothing. This game is 5 years old. I didn't expect it to last 5 months. We still have 20,000 playing the game. Enjoy.

This post is literally from half the game ago. Haters gonna hate.

I met my future wife playing this game, so the last 9 years of my life haven't been a total waste.

Also, meddling about creating userscripts for the game has taught me a lot about how not to design a website. :P

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Nice read. Cool to get a little insight on the CN genesis. I'm sad I missed the first few years.

Thanks

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Cyber Nations could be a much better game with better game mechanics, but you got the essential part right: attracting people to join and fostering the circumstances in which they would form alliances and battle it out for power.

Did you always have the name Cyber Nations?

Would you be willing to disclose how much money has been donated?

Better, at what exactly. The reason I have played since 2007 is not because it is high-tech/fast-paced etc. It is because it is simple. If I had to log-in everyone 20 minutes to maximize in-game income or whatever like some browser games I would never have lasted a month. But you can be competitive and build a nation with a few minutes a day/week/month. This and the way in which the resources/wars work in-game make it so that alliances and out of game politics are the bigger draw. Rather than trying to build too much into the game itself, the community created the dynamics and the politics on our own. This is a far better situation because in-game mechanics are limiting from an RP perspective. So while certain features are nice, drastic changes to the game would be counter-intuitive to the thing that the game does well.

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This game was an important part of my childhood. I think I started playing when I was 14 and I've been addicted ever since. What I love most about CN is the strong sense of community. You don't get a great community like this, even if we are at each others throats a lot, from any other game out there. Thanks for creating this beautiful monster Admin.

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Today marks a decade of ODN's existence. As others here remarked, CN has spawned great community and communities, and that is probably its greatest gift.

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Today marks a decade of ODN's existence. As others here remarked, CN has spawned great community and communities, and that is probably its greatest gift.

Congrats on quite the achievement. I remember you guys back from the LUE days, when you were one of our first allies. I might even still have an old account gathering dust on your forums.

Better, at what exactly.

Holding the attention of players past the first rewarding few weeks. I shared a few thoughts on this in the Nations in the World topic a few months back. Much of the data in my graph was scraped from people posting their scores in old topics about CN on random forums, where I watched community after community spring up, flourish, and leave the game in slightly angry boredom after half a year of play. I agree that the politics and community made the experience, and the game was at its best when it took a hands-off approach to those kinds of relations, but it never hit that balance between fun from gameplay and fun from alliances.

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