The Problem with wars in cybernations according to Kaskus
Cybernation Wars. Why are they so big?
Well what we have is The Aggressor Attacking the Defender. Then there allies come in, then more allies of allies and so on, which ends up with alliances who are fighting and alliance they dont need to be fighting.
We didnt attack the people who attacked menotah because we were weak, it was because the fight was for NpO, not Menotah. We fight for our friends, not for our friends, friends friends.
If this was the way it was in the current climate we would most likely have more conflicts and more wars, with different alliances each time. that way there would be more than two sides to be on and more fighting for alliances who want to fight and less for those who want to grow more and then fight.
So in short, why fight for someone who isnt your friend? if you want to go fight a war go fight one, if someone threatens your alliance, or a friend dont sit back. fight back either diplomatically or by fighting. dont sit back and let this game die because you people wont get of your bloody asses.
feel free to take this how you want to, but it is the view of my alliance and mine to.
Signed,
Lord Caparo, Emperor of Kaskus
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