Waiting for CK
The TESV-Skyrim player community has been awesome so far in terms of coming out with mods. The Creation kit that was scheduled for a January release is still slated for a January release, however with just 5 days left in January, seems to be likely to have a launch schedule slip.
While the game itself is pretty awesome out of the box, and most would most likely not miss the various mods that are up for grabs right now at the nexus, those that get the mods are spared situations like the one depicted in the graphic below:
Of course all the console players will miss out on the mods and stuff, but hey, you dont "need" the mods to enjoy the game. Just that some of these are really good and enhance the enjoyment factor a bit more.
The mods i have running right now are:
- Beauty Faces for females by necKos 131 ---- Makes for a better non ugh experience.
- Dovahkiin Hideout --- Adds a super basement to your home, with doors to all your homes. So like a common basement spanning Skyrim, with loads of stuff and libraries and bookshelves and stuff
- SkyUI --- Makes for a better inventory and trade UI
- Tyatnis Mod -- crafting, non horse ride-able beasts such as mammoths and bears and wolves and saber cats... Better spells graphics..
Yes that enables me to craft arrows.
The gripe i have witht he delay of the CK is that, without it, modders are unable to create navigational meshes, or NPC pathing routes if they are creating a new Zone or building or area in their mod. So your NPC cannot follow you into the Dovahkiin Hideout [actually a blessing at times]. This pathing would be a cinch with the CK, or so the game makers tell us.
So yeah, waiting for CK.
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