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      Cyber Nations Forum Rules   07/03/2016

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About this blog

This stuff is really old now.

Entries in this blog

Haflinger

The Rebbilon

Once upon a time, there was an alliance of sorts called The Rebbilon.

 

I remember them often these days. If I compare you to them, it probably means you're both amusing me greatly and not very important in the game.

 

They were an offshoot of a bunch of wannabe spies in the ODN, led by a guy called Pete McAvoy (I think that was his name originally; his only real spying effort I know of was this thread about Polar). Anyway, they were a bunch of anti-ODN rogues, and back then the ODN was a pretty easygoing alliance, even more so than it is now. So their complaints of oppression were ludicrous.

 

As was their spelling. And grammar. And just their whole writing style, in a language that closely resembles English. Some of this stuff has to be seen to be believed.

 

Rebellion announcement

rebellion victory

Declare

Offical end

Orange defense network

 

So anyway, if I compare you to them, and you're having fun doing what you're doing, keep it up. I don't think I could take this game if it was serious.

Haflinger

A small proposal

For the Love of God, Think of the Casualties! Convention

Preamble.

The undersigned alliances, wishing to prevent the de-escalation of conflicts into peace mode, and the horrifying devastation it brings to casualty counts, proudly commit to the For The Love of God, Think of the Casualties! Convention.

Article I.

Each signatory joins this Convention individually, as a unilateral solemn commitment to its principles and intentions. This document does not constitute an alliance or pact between the signatories. All alliances are encouraged to add their support to this document, irrespectively of the status of their diplomatic relations with other signatories.

Article II.

The signatory alliances pledge never to enter peace mode against any enemy, unless said enemy enters peace mode against them.

Article III.

A. Any use of peace mode against a member of a signatory alliance is regarded as peace mode against the whole alliance. If demanded by a mutual defense treaty, said attacks may be considered as peace mode against other signatory alliances as well.

B. If the peace moder is a member of an alliance, and said alliance does not promptly expel said member from their ranks, the whole alliance shall be considered the peace moder.

Article IV.

Nothing in this Convention shall be interpreted as limiting the scale or form of rightful peace mode retaliation, from the moment the enemy launches the first peaced nation until the formal cessation of hostilities.

Article V.

Should a signatory alliance violate Article II, their membership of this Convention is automatically revoked. Other signatories are encouraged to abandon diplomatic ties with the aggressor.

Haflinger

On January 24th, the Mushroom Kingdom, as a part of Doomhouse, declared war on the New Pacific Order. On January 26th, two days later, a group of alliances countered with the bulk of their higher NS nations in peace mode.

At the time of the counter-declarations, the following Mushroom Kingdom nations were in peace mode, and have been in peace mode continuously since then.

Total non-fighting NS: 773,405.145

Total non-fighting infra: 151,004.32 (24.55% of MK's total infra)

Also notable are the following nations.

Yes, Stumpy, bros, and Zuli are all hippies. I'm sure they're chafing just as much as I am.

Stop trying to pretend you're not ordering your people into peace mode, MK. And that includes the obvious banks (over 10K infra and under 1K tech? NO THIS IS NOT A GOOD FIGHTING NATION).

Haflinger

This is dumb. It just isn't, unless you want to argue that peace mode is bad for the game.

What's more, none of you guys complained about it when C&G did it in the TPF war.

A recap of the TPF war: C&G hit TPF, then we ordered our lower-tier nations into dove, then C&G ordered their upper-tier nations into dove.

C&G used exactly the strategy that we've been using in this war, and the reason was that they did not want to fight TOP's upper tier.

Just like we don't want to fight Umbrella's upper tier.

Haflinger

The word surrender.

There appears to be a lot of confusion over what it means. Many people seem to think it just indicates that the surrendering party is defeated.

This is not the case. It indicates a transfer of control; the surrendering party gives something over to the conqueror.

Here are a number of links to online dictionaries explaining what the word means.

Merriam Webster

American Heritage Dictionary

The Free Dictionary

The Free Dictionary (legal)

Probably the clearest definition in the military context is from Merriam-Webster.

2 a : to give (oneself) up into the power of another especially as a prisoner

b : to give (oneself) over to something (as an influence)

intransitive verb : to give oneself up into the power of another : yield

As you can clearly see, the word surrender means transferring power and control over yourself. A surrendered alliance is not sovereign.

Haflinger

FAN-Legion relations

We were raging !@#$!@#$ back in the day and we !@#$ on... well... practically everyone. That's not the kind of thing you can just stand up and say, "My bad" and be done with it. We had to work at clearing the bad blood between us and other folks. In the process we made some good friends and with others we at least got it to the point where they didn't have our faces on a dartboard.

Yes, you did !@#$ on practically everyone. And I take it from this that you're saying you tried to make it up to everyone.

So I guess I missed the delegation you sent to Legion to apologize to them for supporting threats of OOC criminal actions against their members in GWIII?

Haflinger

And the point you're making about those botched raids ending amicably is the same point I'm making; when something goes wrong, you deal with it diplomatically before rolling the tanks on the entire alliance; if that was the norm, GOONS would have been rolled ages ago, and the same people sitting in this thread congratulating FAN for "defending itself" would also be congratulating someone else for rolling GOONS after a botched raid.

But I do recall an alliance that attacked you guys for tech raiding one (maybe 2?) of their members, the name of that alliance is irrelevant because you know it happened, and when that happened you had them sanctioned as rogues. So you want to explain again who the hypocrite is?

Do you mean USSR? That is the last GOONS-micro drama I can remember.

He means UOKMB.

Haflinger

To avoid a warn

If you're talking about the original attack, VE was kind of dead at the time. I don't think any of us supported the time they were attacked again and kept at war for so long.

The Golden Sabres war happened during the second war.

So :P

Haflinger

new_graph.png

That is NEW's alliance graph.

NEW has 69 nations out of 158 in peace mode. Roughly half the alliance is in anarchy, presumably largely due to nukes.

However it is clear they are not getting mauled.

Meanwhile, FEAR and UFF, the alliances who entered to defend them officially, are getting destroyed.

Much as I hate to admit it, at this point it seems clear that the deal PC and iFOK made was sufficient for their ally to win this war. The alliances of International, TPE and Fark do not have the necessary firepower and coordination to bring down NEW.

NEW's going to get the white peace they want. It will probably take a long time and there will be a lot of damage on both sides, but they'll achieve their mission objectives, and they don't care about damage anyway.

Meanwhile FEAR, WFF and Europa continue to be the punching bags of ODN and Sparta.

FEAR and WFF - Get out. Your ally doesn't need you. They're going to win. If your members want to fight for NEW, let them do the same thing as a lot of Poison Clan members are doing, and let them join NEW for the duration of the war.

Haflinger

The Prolific Empire

I'm not one to talk when it comes to picking between 2 individuals since I'm usually biased. However, in this particular instance I would have given the benefit of any doubt to my long time second in command instead of the "new" kid on the Bloc. I don't know about you, but for me it's all a matter of trust. Now, if you trust a "24 day member" over a tenured government member, that's your prerogative; one which is in my opinion---a foolish idea.

Can anyone tell me what XR1 past is, specifically? I knew the guy was bad news but obviously it was worse than what I presumed.

Cult of Justitia

To be honest regardless of how illogical you thought Teddyo's demands were I would've told XR to take a hike; he thinks he's done more than you, and he's not going to be loyal to you.

Athens

xR1 was the guy who said that Airme hated CnG while a member of Athens gov.

Just sayin...

SOS Brigade

So, xR1's an idiot.

/me pokes his head out the window.

Yup, sky's still blue. I found this especially funny after xR1 said I'm running my alliance into the ground. Irony, you are a cruel mistress. :v:

Ronin

I thought it was common knowledge that xR1 has no place in ANY government. Ever...

Brotherhood of Steel

The knowledge that Battalion and xR1 are bad leaders isn't new but thanks for the news.

The German Empire

Haha I will have to echo what everyone is saying about xR1. Just wait Teddyyo you will get to say I told you so eventually :smug:

Haflinger
The current opposition is too incompetent, unorganized, and impatient to actually form any sort of counter.

The current opposition is too small.

C&G was able to unseat the NPO not because of any great foreign policy ability, but because the Superfriends and the Citadel decided to change sides, combined with a large number of boredom deletions among the ruling alliances in the old older.

Now let's look at the list of the top 40 alliances and where they sit in foreign policy terms. I'm counting treaties to the three ruling blocs plus Fark and Sparta, as those two alliances tie together a lot of the web. As well, I've noted ties to IRON, as they are the alliance that refused to attack their ally's ally in Superfriends in the last major war, cementing a victory for the other side. Former MK allies from before their treaty reset are also noted.

1. MHA - MDP with one SF member, one Pandora's Box member, plus Fark and Sparta.

2. NPO - Ostracized. Would have an MDP with a Superfriends member, but treaty was forbidden.

3. GPA - Neutral.

4. NpO - MDP with one SF member. Former MK ally.

5. Sparta - MDP with three SF members, two C&G members, and one Pandora's Box member.

6. Fark - MDP with six SF members, two Pandora's Box members.

7. WTF - Neutral.

8. MK - Reset its treatyweb. Formerly a C&G member, MDPed to two Superfriends and three Pandora's Box members.

9. VE - Pandora's Box member. MADP to one Superfriend, MDP with two other Superfriends.

10. Legion - No ties to ruling coalition.

11. ODN - C&G member. MDP to Sparta.

12. TDO - Neutral.

13. TOP - No direct ties. MDP to IRON.

14. FOK - Pandora's Box member. MADP to one other Pandora's Box member, and two Superfriends. Former MK ally.

15. GATO - MDP to two C&G members, one Pandora's Box member.

16. IRON - MDP to one Superfriends member.

17. Umbrella - Pandora's Box member. MDP to Sparta. Former MK ally.

18. RIA - Superfriends member. MDP to Sparta, one Pandora's Box member.

19. MCXA - No direct ties.

20. TOOL - No direct ties. MDP to IRON.

21. FAN - No official treaties. Generally connected diplomatically to various alliances on the ruling coalition's side.

22. R&R - Superfriends member. MDP to two Pandora's Box members, plus the somewhat famous IRON tie.

23. Ragnarok - Superfriends member. MDP to one Pandora's Box member, plus Fark and Sparta.

24. Nordreich - MDP to one Superfriends member.

25. UPN - No direct ties. MDP to the NpO.

26. TFD - No direct ties. MDP to Nueva Vida.

27. Nueva Vida - MDP to one Pandora's Box member. Former MK ally.

28. Athens - C&G member. MDP to one Pandora's Box member, one Superfriends member, and Sparta.

29. World Federation - MDP to one Pandora's Box member.

30. GOONS - Pandora's Box member. MDP to one Superfriend and one C&G member. Former MK ally.

31. NEW - MDP to one Pandora's Box member.

32. CSN - Superfriends member. MDP to one C&G member, plus Fark.

33. NATO - No direct ties.

34. STA - Former MK ally. Other than that, no direct ties. MDP to Nueva Vida.

35. GLOF - MADP to Nueva Vida.

36. Poison Clan - Pandora's Box member. MDP to two C&G members.

37. GOD - Superfriends member. MADP to one Pandora's Box member, MDP to one other Pandora's Box member and Sparta.

38. LoSS - No direct ties. MDP to GATO.

39. iFOK - Pandora's Box member. MADP to one other Pandora's Box member, MDP to Fark.

40. Valhalla - No direct ties. MDP to TORN, IRON, Kronos, Nordreich. Historical diplomatic relationship with Superfriends.

And that's all of them.

So who is this opposition you're speaking of? NPO? Legion? MCXA? NATO?

Heck if those four came out tomorrow and announced an MADP pact between themselves, the Mushroom Kingdom and the three large neutral alliances, it still wouldn't be close to enough support to topple the huge treatyweb that's in place to support the ruling coalition. Or even really to survive the inevitable rolling.

Haflinger

There's a rogue hitting one of our few remaining tiny nations right now.

This is from his nation screen.

bobsy-negative-pop.png

Yes, it appears his soldier count is higher than his supporter count.

He must have maxed his soldiers, and then sold infra.

Does he not know we can aid soldiers to his target?

He may find himself wanting to buy some troops back in the coming days...

Anyway I'd never seen a nation with negative citizens before. :)

Haflinger

Hey Sardonic

I noticed your declarations of war reasons. It looks like it was your intention to quote Harbinger. Was this because he was the guy who lost the war in Mass Effect 2 despite having massive odds in his favour?

I'm really not sure videogame villains are who you should be going for as a model, they have a nasty habit of turning up dead. :)

Haflinger

I collected the aidscreens, war screens, and spy screens connecting to Sedrick before the alliance war began, and sorted them all in chronological order.

sedrick_chronology.png

That's the hard evidence. It shows that Sedrick was a happy member of TENE, selling tech to Ragnarok, on the afternoon of August 4th. Something happened between 3pm and 6pm; in roughly 3 hours Sedrick has become an MHA applicant and is being targeted by a TENE nation for spy attacks. A bit over 48 hours later, Sedrick responds by launching a war against TENE, while still flying the MHA affiliation, and then just a bit over 3 hours later he's unaligned and launches a second war.

A little bit over 20 hours later on the 7th, Ragnarok attacks him while he's flying the NSO affiliation. Incidentally his alliance seniority date is 8/7/2010 8:46:31 PM, which means that RoK attacked literally 3 hours after he'd joined the NSO AA.

The aid is sent by NSO 40 minutes after Sedrick is attacked.

Haflinger

Once upon a time, you guys signed a treaty with IRON.

The relevant sections follow.

Preamble:

We, the alliances of R&R and the Independent Republic of Orange Nations (hereby referred to as IRON), sign this pact in essence of orange unification, friendship, and stronger bonds of faith through security, defense, intelligence, and finance.

Article I: Mutual Defense

A declaration on one signatory through military means is considered an attack on both signatories. A 24 hour notice will be given to the other signatory alliance to respond to the aid of the defending alliance. This does not chain to outside MDPs which are only linked to one signatory and not the other.

Grämlins attacked one signatory, not citing any outside MDPs. Your treaty is activated, and you have no conflicting obligations to any other parties. Going to do something about it?

Haflinger
As I've stated already, 'friendship' is not a concept adopted by nations between one another. One nation's population can have a favorable opinion of another nation's population, but in no case does this justify entry into a nuclear war...not without lines having been drawn. Your 'no line' policy goes against established policies, sure enough, but it doesn't make sense when put into context.

This is absolute nonsense.

There are plenty of real-world examples of friendship between nations without a treaty. http://en.wikipedia.org/wiki/Star_of_Friendship_of_Nations http://www.allacademic.com//meta/p_mla_apa...58/p39958-1.php http://www.allacademic.com//meta/p_mla_apa...6/p252366-1.php

Please... do a little reading before accusing people of making up terms.

There's some academic controversy over this topic, but there's clearly support for the idea of friendship between nations as a principle of political philosophy.

Haflinger

Space Race

spacerace.jpg

September 4th, 2009

This is a list of all the Sanction Race alliances in order of space wonders. Ties go first to the alliance with more Mars wonders, and then to the alliance with more Space Programs. Should there be a tie at that point, then to the alliance with more score.

Independent Republic Of Orange Nations: 22 Bases, 2 Mines, 1 Colonies -> 24 Bases, 3 Mines, 1 Colonies (+3)

7 Mars Bases

1 Mars Colonies

15 Moon Bases -> 17 Moon Bases

2 Moon Mines -> 3 Moon Mines

110 Space Programs -> 113 Space Programs

The Grämlins: 18 Bases, 1 Mine -> 21 Bases, 6 Mines (+8)

3 Mars Bases -> 4 Mars Bases

0 Mars Mines -> 3 Mars Mines

15 Moon Bases -> 17 Moon Bases

1 Moon Mines -> 3 Moon Mines

59 Space Programs -> 57 Space Programs

The Order Of The Paradox: 13 Bases -> 16 Bases, 2 Colonies, 2 Mines (+7)

2 Mars Bases

0 Mars Mines -> 1 Mars Mines

11 Moon Bases -> 14 Moon Bases

0 Moon Colonies -> 2 Moon Colonies

0 Moon Mines -> 1 Moon Mines

116 Space Programs -> 122 Space Programs

New Polar Order: 16 Bases -> 21 Bases, 1 Mines (+6)

5 Mars Bases -> 7 Mars Bases

11 Moon Bases -> 14 Moon Bases

0 Moon Mines -> 1 Moon Mines

87 Space Programs -> 89 Space Programs

Mostly Harmless Alliance: 11 Bases -> 18 Bases, 2 Mines (+9)

5 Mars Bases -> 6 Mars Bases

0 Mars Mines -> 1 Mars Mines

6 Moon Bases -> 12 Moon Bases

0 Moon Mines -> 1 Moon Mines

84 Space Programs -> 87 Space Programs

Fark: 13 Bases -> 15 Bases, 2 Mines (+4)

2 Mars Bases

11 Moon Bases -> 13 Moon Bases

0 Moon Mines -> 2 Moon Mines

80 Space Programs -> 83 Space Programs

New Pacific Order: 12 Bases, 1 Mine -> 13 Bases, 1 Colonies, 1 Mines (+2)

6 Mars Bases

6 Moon Bases -> 7 Moon Bases

0 Moon Colonies -> 1 Moon Colonies

1 Moon Mines

88 Space Programs -> 91 Space Programs

The Order Of Light: 7 Bases, 1 Mine -> 9 Bases, 3 Mines (+4)

2 Mars Bases -> 3 Mars Bases

1 Mars Mines -> 3 Mars Mines

5 Moon Bases -> 6 Moon Bases

52 Space Programs -> 55 Space Programs

Green Protection Agency: 10 Bases, 1 Colonies -> 10 Bases, 2 Colonies (+1)

4 Mars Bases

0 Mars Colonies -> 1 Mars Colonies

6 Moon Bases

1 Moon Colonies

83 Space Programs

Ragnarok: 9 Bases -> 10 Bases, 1 Colonies, 1 Mines (+3)

4 Mars Bases

5 Moon Bases -> 6 Moon Bases

0 Moon Colonies -> 1 Moon Colonies

0 Moon Mines -> 1 Moon Mines

40 Space Programs -> 41 Space Programs

RnR: 9 Bases -> 9 Bases (0)

4 Mars Bases

5 Moon Bases

39 Space Programs -> 40 Space Programs

World Task Force: 6 Bases -> 6 Bases, 2 Colonies, 1 Mines (+3)

0 Mars Bases

6 Moon Bases

0 Moon Colonies -> 2 Moon Colonies

0 Moon Mines -> 1 Moon Mines

48 Space Programs -> 51 Space Programs

Invicta: 8 Bases -> 8 Bases (0)

5 Mars Bases

3 Moon Bases

29 Space Programs -> 30 Space Programs

Viridian Entente: 7 Bases -> 8 Bases (+1)

3 Mars Bases

4 Moon Bases -> 5 Moon Bases

51 Space Programs -> 52 Space Programs

Orange Defense Network: 6 Bases -> 8 Bases (+2)

0 Mars Bases

6 Moon Bases -> 8 Moon Bases

67 Space Programs -> 70 Space Programs

Multicolored Cross-X Alliance: 5 Bases -> 6 Bases, 1 Colonies (+2)

3 Mars Bases

0 Mars Colonies -> 1 Mars Colonies

2 Moon Bases -> 3 Moon Bases

37 Space Programs -> 39 Space Programs

Sparta: 7 Bases -> 7 Bases (0)

2 Mars Bases

5 Moon Bases

81 Space Programs -> 85 Space Programs

Mushroom Kingdom: 7 Bases -> 7 Bases (0)

2 Mars Bases

5 Moon Bases

66 Space Programs -> 71 Space Programs

The Democratic Order: 5 Bases, 1 Colonies -> 5 Bases, 2 Colonies (+1)

2 Mars Bases

3 Moon Bases

1 Moon Colonies -> 2 Moon Colonies

33 Space Programs -> 36 Space Programs

Random Insanity Alliance: 5 Bases -> 5 Bases (0)

0 Mars Bases

5 Moon Bases

26 Space Programs -> 27 Space Programs

FOK: 4 Bases -> 5 Bases, 1 Mines (+2)

2 Mars Bases -> 3 Mars Bases

0 Mars Mines -> 1 Mars Mines

2 Moon Bases

53 Space Programs -> 56 Space Programs

New Sith Order: 3 Bases -> 4 Bases (+1)

2 Mars Bases -> 3 Mars Bases

1 Moon Bases

21 Space Programs -> 22 Space Programs

North Atlantic Defense Coalition: 4 Bases -> 4 Bases (0)

1 Mars Bases

3 Moon Bases

35 Space Programs -> 36 Space Programs

Siberian Tiger Alliance: 3 Bases, 1 Mine -> 3 Bases, 1 Mine (0)

1 Mars Bases

2 Moon Bases

1 Moon Mines

17 Space Programs

M*A*S*H: 3 Bases -> 3 Bases, 1 Mines

0 Mars Bases

3 Moon Bases

0 Moon Mines -> 1 Moon Mines

37 Space Programs

United Purple Nations: 3 Bases, 1 Colonies -> 3 Bases, 1 Colonies (0)

0 Mars Bases

3 Moon Bases

1 Moon Colonies

32 Space Programs

Global Alliance And Treaty Organization: 3 Bases -> 3 Bases (0)

1 Mars Bases

2 Moon Bases

28 Space Programs -> 30 Space Programs

Monos Archein: 3 Bases -> 3 Bases (0)

1 Mars Bases

2 Moon Bases

33 Space Programs

Commonwealth Of Sovereign Nations: 2 Bases -> 3 Bases (+1)

0 Mars Bases

2 Moon Bases -> 3 Moon Bases

32 Space Programs -> 33 Space Programs

Nueva Vida: 4 Bases -> 3 Bases (-1)

0 Mars Bases

4 Moon Bases -> 3 Moon Bases

33 Space Programs

Athens: 1 Bases -> 2 Bases (+1)

0 Mars Bases

1 Moon Bases -> 2 Moon Bases

32 Space Programs -> 33 Space Programs

The Legion: 2 Bases -> 2 Bases (0)

0 Mars Bases

2 Moon Bases

29 Space Programs -> 30 Space Programs

The Sweet Oblivion: ? Bases -> 1 Bases

1 Moon Bases

21 Space Programs

We Are Perth Army: 0 Bases -> 1 Bases (+1)

0 Mars Bases

0 Moon Bases -> 1 Moon Bases

1 Moon Bases

15 Space Programs

Largest Gainer

Mostly Harmless Alliance: +9 wonders

Largest Loser

Nueva Vida: -1 wonders

Passes

TOP passes NPO

TOP passes NpO

Fark passes NPO

MHA passes NPO

MHA passes Fark

TOOL passes Invicta

TOOL passes RnR

TOOL passes Ragnarok

TOOL passes GPA

ODN passes TDO

ODN passes MK

ODN passes Sparta

WTF passes TDO

WTF passes MK

WTF passes Sparta

WTF passes ODN

WTF passes VE

WTF passes Invicta

MCXA passes TDO

MCXA passes MK

MCXA passes Sparta

UPN passes NV

NSO passes NV

NSO passes UPN

NSO passes STA

NSO passes NADC

GATO passes NV

MA passes NV

CSN passes Legion

CSN passes NV (due to higher alliance score)

M*A*S*H passes Legion

M*A*S*H passes NV

M*A*S*H passes CSN

M*A*S*H passes MA

M*A*S*H passes GATO

M*A*S*H passes UPN

Athens passes Legion

TSO passes WAPA

Härmlins collectively gain 17 space wonders, as MHA makes an incredible leap forward.

Also, welcome to space WAPA. Seems Athens has another dissident besides Angryraccoon landing on the Moon.

TOOL had a large nation join them two days ago, with a Mars mine and base already in place, leading to their leapfrog of four alliances. Of course WTF's passes demonstrate just how tight the race is in the middle.

Also, apologies to M*A*S*H, who appear to have been listed too low in the last update.

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